Author Topic: Underwater archering  (Read 1800 times)

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Offline Haze_The_Hobo

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Underwater archering
« on: October 20, 2011, 09:24:45 pm »
+4
I suggest that underwater archering is removed from the game, i think everyone understands how stupid feature it is.
« Last Edit: October 20, 2011, 09:26:45 pm by Von_Hazaa »
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Offline Tears of Destiny

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Re: Underwater archering
« Reply #1 on: October 20, 2011, 09:25:35 pm »
+3
Only if they remove underwater breathing.
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
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Offline Haze_The_Hobo

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Re: Underwater archering
« Reply #2 on: October 20, 2011, 09:27:30 pm »
+1
Well it goes in the same category, but it isn't as harmful as archery.
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Offline Segd

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Re: Underwater archering
« Reply #3 on: October 20, 2011, 09:31:40 pm »
0
we need to add swimming skill.

Offline Tears of Destiny

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Re: Underwater archering
« Reply #4 on: October 20, 2011, 09:40:36 pm »
0
Well it goes in the same category, but it isn't as harmful as archery.

How do you figure?
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline Zanze

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Re: Underwater archering
« Reply #5 on: October 20, 2011, 09:43:40 pm »
0
Underwater archery removed...

But full plate people can still walk underwater too right?

Offline gazda

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Re: Underwater archering
« Reply #6 on: October 20, 2011, 09:46:17 pm »
+1
many mods have drowning so i gues that wouldn be a problem to implement and removing archery underwater is also a very good idea, but since archers will drown underwater i doubt you will see any of them shooting from it  :D
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Offline Snoozer

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Re: Underwater archering
« Reply #7 on: October 20, 2011, 10:13:01 pm »
0
many mods have drowning so i gues that wouldn be a problem to implement and removing archery underwater is also a very good idea, but since archers will drown underwater i doubt you will see any of them shooting from it  :D
two bird with one stone i suppose
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Offline Vibe

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Re: Underwater archering
« Reply #8 on: October 20, 2011, 10:17:07 pm »
+2
Implement drowning, removes pretty much all underwater "activities".

Offline Tears of Destiny

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Re: Underwater archering
« Reply #9 on: October 20, 2011, 10:20:35 pm »
+2
Besides Sudden Death Boxing.
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline Diomedes

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Re: Underwater archering
« Reply #10 on: October 20, 2011, 10:29:22 pm »
+8
I'd like to see a battle map set on a giant coy pond.  If players fall off the waterlillies they die.  Archers could climb atop big flowers while infantry try not to get cornered on the wrong pad.

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Offline MrShine

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Re: Underwater archering
« Reply #11 on: October 20, 2011, 10:35:34 pm »
+1
Underwater everything is super stupid.  Fix one thing fix them all.
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Offline FRANK_THE_TANK

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Re: Underwater archering
« Reply #12 on: October 21, 2011, 04:50:56 am »
+2
I say old boy, fuck you! I'm a submarine don't ya know!
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Offline PieParadox

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Re: Underwater archering
« Reply #13 on: October 21, 2011, 09:26:38 am »
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I wish that Mount and Blade had some sort of non-static items on maps so you could have the lily pads moving around and colliding... Sadly I've never seen a non-static item in M&B....

Offline Haze_The_Hobo

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Re: Underwater archering
« Reply #14 on: October 21, 2011, 01:44:12 pm »
0
Drowning would be a nice solution to end all underwater activities i agree on that. :)

Implement drowning, removes pretty much all underwater "activities".
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