Author Topic: Merc for Mercs! Battle at Ushkuru!  (Read 8087 times)

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Offline Lizard_man

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Re: Merc for Mercs! Battle at Ushkuru!
« Reply #45 on: October 27, 2011, 09:26:16 pm »
0
We spawned, moved up a hill, they charged our spawn, we ran back, and from there on we were fighting on top of our spawn, eventually been overwhelmed, they just kept coming and coming, all this whilst under heavy fire from archers that had took the hill, spawn, dead, spawn, dead, spawn, dead, it's not exactly easy getting a good kill death ratio under these circumstances...
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Offline mandible/splinteryourjaw

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Re: Merc for Mercs! Battle at Ushkuru!
« Reply #46 on: October 27, 2011, 09:41:44 pm »
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WOW!!!  26 vs 74 not a bad showing considering.  Why can't autobalance on the battle server ever do something like this for a couple of hours...putting me on the 74 team of course.

Offline Lizard_man

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Re: Merc for Mercs! Battle at Ushkuru!
« Reply #47 on: October 27, 2011, 09:44:28 pm »
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This was my point entirely...
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Offline Ernesto

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Re: Merc for Mercs! Battle at Ushkuru!
« Reply #48 on: October 27, 2011, 10:48:34 pm »
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they changed it to 50 merc slots after your battle, someone really want u to win
ask them to give u plate armor with it

whiners

Offline Lizard_man

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Re: Merc for Mercs! Battle at Ushkuru!
« Reply #49 on: October 27, 2011, 11:28:01 pm »
+1
And what the fuck has that got to do with us, whether they changed it because of our battle or not, and who the fuck's whining, yes, i've stated how rediculous the system was, but other than that, i've just been trying to get it into your thick head that we did a decent job under the 3 -1 circumstances, there's plenty of people who think it was bullshit...
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Offline Zaharist

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Re: Merc for Mercs! Battle at Ushkuru!
« Reply #50 on: October 28, 2011, 12:21:17 am »
+2
System was good. Giving the defenders a slight chance to win, making village sieges a bit more competitive and boosting defenders' interest. Yes, it's 30 vs 70 but teamplay makes the difference.
It worked bad only on maps with very close spawns.
Too bad they changed it to 50 again, I just hope that it was not the result of mercs' tears.

Ernesto, don't be idiot saying that mercs suck. They have very good squad with skillfull fighters and experienced commanders.
look at defender's roster
Screenshot taken at time of Mercs' retreat:
(click to show/hide)
and tell me please the name of strat faction, that could have better KD in that battle.
23 (of 24 visible def players) are members of ex-UIF factions, with lots of STR, Grey and DRZ players.



sry for my english
Igni et ferro

Offline Xant

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Re: Merc for Mercs! Battle at Ushkuru!
« Reply #51 on: October 28, 2011, 12:24:21 am »
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COOTIES
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Lizard_man

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Re: Merc for Mercs! Battle at Ushkuru!
« Reply #52 on: October 28, 2011, 12:46:56 am »
-1
I just hope that it was not the result of mercs' tears.

Do you guys even read the fucking posts...
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Offline Zaharist

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Re: Merc for Mercs! Battle at Ushkuru!
« Reply #53 on: October 28, 2011, 12:50:11 am »
+1
Do you guys even read the fucking posts...
I did.
Did I miss smth vital?
Igni et ferro

Offline Lizard_man

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Re: Merc for Mercs! Battle at Ushkuru!
« Reply #54 on: October 28, 2011, 12:57:51 am »
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Blatantly, i've been trying to tell Ernesto that we did rather well considering the battle was 3 - 1, and he's blatantly just trolling, not whining about the roster, i'm basically saying it's why we lost, why have you got it into your head that i was whining about the roster, skim my posts again, there's a couple saying that the roster was bullshit, other than that, there's no whining, and thinking my posts were one reason that it was changed, what, who the fuck would take notice of my posts that had nothing to do with it in the first place...
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Offline Xant

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Re: Merc for Mercs! Battle at Ushkuru!
« Reply #55 on: October 28, 2011, 01:19:33 am »
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The new mercs get trolled so easy..
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Nessaj

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Re: Merc for Mercs! Battle at Ushkuru!
« Reply #56 on: October 28, 2011, 03:03:39 am »
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The slot increase should really ONLY go with a buff to villages, either in terms of troops or equipment, a slight percentage buff all the way up on fiefs in general would be good and force people to prepare more instead of just spamming troops and using low-end crap equipment .
Things don't exist simply because you believe in them, thus sayeth the almighty creature in the sky!

Offline Lizard_man

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Re: Merc for Mercs! Battle at Ushkuru!
« Reply #57 on: October 28, 2011, 03:41:17 am »
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You must admit though, even though i wasn't in the best of moods tonight, it was alot more fun with even numbers on both sides, for the moment, i think equipment for the villages is fine, but an increase in population wouldn't be so bad...
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Offline Keshian

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Re: Merc for Mercs! Battle at Ushkuru!
« Reply #58 on: October 28, 2011, 04:06:39 am »
+1
the max 30 merc thing was to balance villages being too easy to take.  Wrong way to go and now its corrected, but increased troop and gold amount would be the right way to balance this issue of being too easy to take.
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Offline Bjarky

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Re: Merc for Mercs! Battle at Ushkuru!
« Reply #59 on: October 28, 2011, 07:20:59 am »
+2
the max 30 merc thing was to balance villages being too easy to take.  Wrong way to go and now its corrected, but increased troop and gold amount would be the right way to balance this issue of being too easy to take.
yes, plus AI should actually pay their mercs.