Author Topic: Steel Pick (continued discussion)  (Read 15782 times)

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Offline Siiem

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Re: Steel Pick (continued discussion)
« Reply #75 on: February 18, 2011, 12:17:45 pm »
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The picks in that pic *lol* are horribly unbalanced. All the weight is towards the swinging end, making it terribly heavy to swing more than once. Most likely the reason they were used from horseback, if you use that on foot, you can swing it 10 times before your arm is so tired it falls off.

The reason they were heavy was because they were meant to pierce steel. And then more weight towards a small area is better. Sadly this would allso mean that the weapon would end up beeing stuck in the poor reciver's armour. That would suck ingame.

Offline Xant

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Re: Steel Pick (continued discussion)
« Reply #76 on: February 18, 2011, 01:47:28 pm »
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The reason they were heavy was because they were meant to pierce steel. And then more weight towards a small area is better. Sadly this would allso mean that the weapon would end up beeing stuck in the poor reciver's armour. That would suck ingame.

In fact, almost as much as you suck in game. Though not quite that much.
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Offline Vicious666

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Re: Steel Pick (continued discussion)
« Reply #77 on: February 25, 2011, 06:26:04 am »
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The picks in that pic *lol* are horribly unbalanced. All the weight is towards the swinging end, making it terribly heavy to swing more than once. Most likely the reason they were used from horseback, if you use that on foot, you can swing it 10 times before your arm is so tired it falls off.

what we have in this mod is not the picks you linked,  but more       of the size of this

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« Last Edit: February 25, 2011, 06:29:23 am by Vicious666 »

Offline bruce

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Re: Steel Pick (continued discussion)
« Reply #78 on: February 25, 2011, 02:29:42 pm »
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That said, I'd love a 90-ish length or so cavalry pick, give it 80 speed and unbalanced, I don't care :)
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Offline Engine

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Re: Steel Pick (continued discussion)
« Reply #79 on: February 25, 2011, 06:37:57 pm »
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That said, I'd love a 90-ish length or so cavalry pick, give it 80 speed and unbalanced, I don't care :)
I have an erection just thinking about it.

Offline Rasputin

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Re: Steel Pick (continued discussion)
« Reply #80 on: February 25, 2011, 08:19:16 pm »
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I think, at most, the steel pick just needs the same price as the warhammer, and for people to choose between minor stat upgrade or knockdown chance.

Offline ViiKOLD

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Re: Steel Pick (continued discussion)
« Reply #81 on: February 25, 2011, 08:29:27 pm »
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That said, I'd love a 90-ish length or so cavalry pick, give it 80 speed and unbalanced, I don't care :)
Morningstar?

Offline Engine

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Re: Steel Pick (continued discussion)
« Reply #82 on: February 28, 2011, 04:47:30 pm »
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Can't use one without thinking I'm playing like Finn or Thulsa Foom, and vomiting. Despite the crushthrough removal.

Offline Vicious666

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Re: Steel Pick (continued discussion)
« Reply #83 on: March 05, 2011, 01:27:45 pm »
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Can't use one without thinking I'm playing like Finn or Thulsa Foom, and vomiting. Despite the crushthrough removal.

i got no problem own  finn with my 100 speed long eslavona.

so the issue is your style. not his weapon :), i still see shitload of noobs facehugging a clearly faster enemy with a faster weapon and try swing from right to left who is the most slow swing... = fail

Offline Patricia

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Re: Steel Pick (continued discussion)
« Reply #84 on: March 05, 2011, 03:07:15 pm »
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i got no problem own  finn with my 100 speed long eslavona.

so the issue is your style. not his weapon :), i still see shitload of noobs facehugging a clearly faster enemy with a faster weapon and try swing from right to left who is the most slow swing... = fail

He never said he had any problem fighting finn, he just said that even though they removed the crush through on the morning star he can't use it or else he feels like finn and starts projectile vomiting all over the place.

Offline Engine

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Re: Steel Pick (continued discussion)
« Reply #85 on: March 07, 2011, 05:04:19 pm »
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He never said he had any problem fighting finn, he just said that even though they removed the crush through on the morning star he can't use it or else he feels like finn and starts projectile vomiting all over the place.

+ 10 cool points for reading comprehension and explanatory post to person who lacks reading comprehension!

Offline BlackMilk

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Re: Steel Pick (continued discussion)
« Reply #86 on: March 07, 2011, 05:07:49 pm »
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Niuweidao   
4110   
weight 1.5
requirement 6
spd rtng 101
weapon length 88

swing damage 33, cut
thrust damage 0 pierce

Steel Pick   
6889   
weight 2.25
requirement 12
spd rtng 100
weapon length 64
swing damage 33, pierce
thrust damage 0 pierce

Offline Diomedes

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Re: Steel Pick (continued discussion)
« Reply #87 on: March 07, 2011, 09:39:11 pm »
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Niuweidao   
4110   
weight 1.5
requirement 6
spd rtng 101
weapon length 88

swing damage 33, cut
thrust damage 0 pierce

Steel Pick   
6889   
weight 2.25
requirement 12
spd rtng 100
weapon length 64
swing damage 33, pierce
thrust damage 0 pierce

- pierce damage deals more to armour
- a steel pick doesn't bounce nearly so much as a niuweidao

Offline Dravic

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Re: Steel Pick (continued discussion)
« Reply #88 on: March 07, 2011, 09:49:05 pm »
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Maybe now i will lose, because I use Niuweidao, but...

I am not bouncing off anything, even tincans with tempered Niuweidao, 9 str, 3 ps, 24agi 8athl (atm, will be 30 agi 10 athl).

However I really dont deal too much dmg, also attacks to head dont hurt that much. Just not bouncing.

Offline Bifi

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Re: Steel Pick (continued discussion)
« Reply #89 on: March 07, 2011, 09:54:01 pm »
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Try to hit a standing tincan, you will bounce alot
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