A trading system sounds awesome, but how does it actually work? I have quite a few questions.
My village displays the following:
Trading goods:
Good price: 17 gold
Fief prosperity: +1
Good transaction tax: 1%
Buying cost: 17.17 gold
Buy: (max: 19)
1) Is there only one type of goods? I haven't been to a town, so I don't know how it looks there. Feel free to post the trading goods from your town.
2) So I can basically buy goods here and move around till I find a better price for them. Do bought goods slow you down?
3) As travelling is slow you obviously only know the price in a few location. Also the price changes, because yesterday the good price was 16 gold. So will someone create a list of good prices on this forum, or will we have to use our networking skills for that?
4) What makes good prices change? Is it random or does prosperity or population matter? Same for maximum goods you can buy.
5) Is the transaction tax controlled by the fief owner and does he get that tax?
I hope someone will write a good guide for trading once we know more about it.