Author Topic: 1H crushthrough  (Read 5496 times)

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Offline Kherr

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Re: 1H crushthrough
« Reply #30 on: February 02, 2011, 06:15:44 pm »
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It's too long too. 64 cm. Waaaay too long.

The regular steel pick is fine imo, but the 3rd gen heirloomed deals 39 pierce damage, which is a bit excessive. With a 12 strength requirement, you can build a 12/24 agility build and still hurt people A LOT. The 24 agility gives access to 8 athletics and 8 WM, making a 102 speed - 39 pierce damage weapon a bit powerfull.
Errm... agility as solution for everything? What about 21 str? Would hurt much more. I cannot believe, that people with 1,20 m 2h sword cannot handle a 64cm stick.
I wonder a little bit about the agility hype... often a player circles around me and always do a "left2right" swing... no damage, no hp. And dead with one hit.
« Last Edit: February 02, 2011, 06:16:51 pm by Kherr »

Offline Xant

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Re: 1H crushthrough
« Reply #31 on: February 02, 2011, 06:52:44 pm »
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Because M&B isn't real life, Kherr. Range does not work the same way. The one with a shorter weapon just needs to block once to close in, then range doesn't matter. After that, shorter range is an advantage.
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Offline Diomedes

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Re: 1H crushthrough
« Reply #32 on: February 02, 2011, 07:01:40 pm »
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I wonder a little bit about the agility hype... often a player circles around me and always do a "left2right" swing... no damage, no hp. And dead with one hit.

Pierce weapons can go through armour pretty well, even with low strength.  That, plus the x3 modifier for pierce weapons hitting the head, make a 3rd generation steel pick a 1 hit KO on almost anyone with its 102 speed and difficult-to-see animations.

I vote minor damage reduction and decrease length by four.  The weird shape of the pick's head already gives it an edge (or point, lawl) when striking around player defenses.

Offline Noble Crassius

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Re: 1H crushthrough
« Reply #33 on: February 02, 2011, 07:18:09 pm »
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Pierce weapons can go through armour pretty well, even with low strength.  That, plus the x3 modifier for pierce weapons hitting the head, make a 3rd generation steel pick a 1 hit KO on almost anyone with its 102 speed and difficult-to-see animations.

I vote minor damage reduction and decrease length by four.  The weird shape of the pick's head already gives it an edge (or point, lawl) when striking around player defenses.

Lol by four huh? whered you get this number from? your ass? you make that thing any shorter/less damaging and every one will just go back to using the military pick. So basically what your arguing for is to take it out completely because that's what you'll end up doing.
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Offline Xant

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Re: 1H crushthrough
« Reply #34 on: February 02, 2011, 07:21:14 pm »
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Moar like decrease damage by 2-3 and speed by 1-2.
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Offline Engine

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Re: 1H crushthrough
« Reply #35 on: February 02, 2011, 07:22:39 pm »
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Start a new thread please. This one is about Crushthrough, how much it sucks, and how soon it can be removed from cRPG.

Offline Noble Crassius

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Re: 1H crushthrough
« Reply #36 on: February 02, 2011, 07:25:42 pm »
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Moar like decrease damage by 2-3 and speed by 1-2.

Lol read again or here maybe you are arguing against something you don't know the specs of

Military Pick   4680   
weight 2.25
requirement 10
spd rtng 97
weapon length 70
swing damage 31, pierce
thrust damage 0 pierce

 lets make your changes
Steel Pick   6889   
weight 2.25
requirement 12
spd rtng 98
weapon length 64
swing damage 30, pierce
thrust damage 0 pierce

I would take the military pick, or would you have that nerfed as well?
   
   
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Offline Xant

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Re: 1H crushthrough
« Reply #37 on: February 02, 2011, 07:27:50 pm »
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Yep.
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Noble Crassius

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Re: 1H crushthrough
« Reply #38 on: February 02, 2011, 07:29:30 pm »
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Well case closed its not the steel pick thats broken its your head.
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Offline Xant

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Re: 1H crushthrough
« Reply #39 on: February 02, 2011, 07:40:16 pm »
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YOU OFFEND MY HONOR? I TAKE THIS AS A CHALLENGE TO DUEL

in the dawn

choose the weapons good sir
« Last Edit: February 02, 2011, 07:47:40 pm by Xant »
Meaning lies as much
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Offline Kherr

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Re: 1H crushthrough
« Reply #40 on: February 02, 2011, 07:46:09 pm »
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choose the weapon good sir
would be funny, if he would choose a pick...

Offline Xant

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Re: 1H crushthrough
« Reply #41 on: February 02, 2011, 07:47:34 pm »
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would be funny, if he chooses a pick...

Ah, yes, that would be quite frolicsome.
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Offline Bull

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Re: 1H crushthrough
« Reply #42 on: February 02, 2011, 09:39:43 pm »
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Crush-through makes total sense.

1H crush-through does not.

When someone swings a metal loaf on a stick at you with all their weight behind it, it definitely will smash your shield into your face. And, it might knock you down, too.

I hate being killed through a block, but it makes sense. It'd snap the blocker's weapon in half, too, most likely.

Offline UrLukur

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Re: 1H crushthrough
« Reply #43 on: February 02, 2011, 09:42:32 pm »
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Crush-through makes total sense.

1H crush-through does not.

When someone swings a metal loaf on a stick at you with all their weight behind it, it definitely will smash your shield into your face. And, it might knock you down, too.

I hate being killed through a block, but it makes sense. It'd snap the blocker's weapon in half, too, most likely.

Not in the current implementation. It deal too much damage, if it would deal less damage, and become less abusable (impossible to stunlock), then it would be ok.

You dont have to take all the force, you can DEFLECT blows with your shield, you know ?
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Offline Beauchamp

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Re: 1H crushthrough
« Reply #44 on: February 03, 2011, 12:38:12 am »
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i liked crushthrough for 1h morningstars, it gave 1h horsemen something that lancers didn't have. from this point of view there is no reason why to go 1h horsman instead of lancer now. the 1h crushthrough for morningstar worked only at high speeds and couldn't be used on foot, from my point of view it worked quite ok. of course any crushthrough 1h weapon that would work on foot would be kinda ridiculous.
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