Author Topic: Realistic aging ?  (Read 2678 times)

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Offline Kafein

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Realistic aging ?
« on: October 01, 2011, 05:29:58 pm »
+1
In cRPG most chars are 45+ years old.


Quite surprising when you know that in the middle ages the average life expectancy was around 35 years. A little more if you consider that we begin at the age of 16 (mortality was very high under 10), but still.

What about a non-linear formula like :

ceiling(level/2)+floor(level^0.5)+15 = age

Offline Christo

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Re: Realistic aging ?
« Reply #1 on: October 01, 2011, 05:31:27 pm »
+1
Nah.

I wouldn't want to play as an old fart.

Not everyone is like Gnjus.  :)
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Offline Kafein

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Re: Realistic aging ?
« Reply #2 on: October 01, 2011, 05:35:12 pm »
0
Nah.

I wouldn't want to play as an old fart.

Not everyone is like Gnjus.  :)

So you agree ? I suggest to make the char younger actually.

Offline Christo

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Re: Realistic aging ?
« Reply #3 on: October 01, 2011, 05:43:40 pm »
0
*confus*

Ah, I do, then.
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Offline Earthdforce

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Re: Realistic aging ?
« Reply #4 on: October 01, 2011, 05:49:46 pm »
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Unless I did my calculations wrong...

(35 / 2) + (15^.5) + 15 = 36.3729833.

Did I do that right?
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Offline Kafein

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Re: Realistic aging ?
« Reply #5 on: October 01, 2011, 05:57:35 pm »
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Unless I did my calculations wrong...

(35 / 2) + (15^.5) + 15 = 36.3729833.

Did I do that right?

ceiling(35/2) = 18
floor(35^0.5) = 5

Your age at level 35 = 18+5+15 = 38.
Your age at level 30 =  15+5+15 = 35.

Offline Bulzur

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Re: Realistic aging ?
« Reply #6 on: October 01, 2011, 06:17:11 pm »
0
Why not.
But no more ceiling, floor and such. My matlab is way behind me.
I wouldn't mind leveling up without gaining a total year of age.
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Offline Earthdforce

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Re: Realistic aging ?
« Reply #7 on: October 01, 2011, 06:58:48 pm »
0
ceiling(35/2) = 18
floor(35^0.5) = 5

Your age at level 35 = 18+5+15 = 38.
Your age at level 30 =  15+5+15 = 35.
Why are the ceiling and the floor the same..?
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Offline Kafein

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Re: Realistic aging ?
« Reply #8 on: October 01, 2011, 07:24:05 pm »
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Why are the ceiling and the floor the same..?

35/2 = 17,5

ceiling of 17,5 = 18

35^0.5 = 5,916079783099616

floor of 5,916079783099616 = 5


I use ceiling and floor simply because even if it makes sense, stating that someone is 28,65465139 years old looks retarded ( I should even say it looks "matlab" xD ).

Well doing that :

age = floor (level/2+level^0.5+15) would also work but meh.

Offline RandomDude

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Re: Realistic aging ?
« Reply #9 on: October 03, 2011, 02:43:40 pm »
+4
at lvl 15-20, there should be a random chance of "mid life crisis"

the character will wear peasant gear in an effort to regain their youth, as well as possibly transgender clothing

Offline Casimir

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Re: Realistic aging ?
« Reply #10 on: October 03, 2011, 03:52:35 pm »
+2
at lvl 15-20, there should be a random chance of "mid life crisis"

the character will wear peasant gear in an effort to regain their youth, as well as possibly transgender clothing

They will also buy really expensive and fast horses which they have either no use for or cannot afford
Turtles

Offline RandomDude

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Re: Realistic aging ?
« Reply #11 on: October 03, 2011, 03:54:26 pm »
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They will also buy really expensive and fast horses which they have either no use for or cannot afford

lol

Offline Thomek

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Re: Realistic aging ?
« Reply #12 on: October 03, 2011, 05:53:40 pm »
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integrate the aged-look in the face builder so it corresponds to your c-rpg age!
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Offline RandomDude

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Re: Realistic aging ?
« Reply #13 on: October 03, 2011, 05:56:10 pm »
+2
integrate the aged-look in the face builder so it corresponds to your c-rpg age!

that sounds like a plausible suggestion and therefore has NO PLACE IN THIS FORUM

Offline Kafein

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Re: Realistic aging ?
« Reply #14 on: October 03, 2011, 05:58:03 pm »
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that sounds like a plausible suggestion and therefore has NO PLACE IN THIS FORUM


This whole thread is like... the only one with plausible ideas in this whole section.

integrate the aged-look in the face builder so it corresponds to your c-rpg age!

sounds great