Author Topic: Horses are immune to running into scenery  (Read 3111 times)

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Offline Corrado_Decimo

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Re: Horses are immune to running into scenery
« Reply #15 on: October 02, 2011, 01:49:40 pm »
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I'm ok with that if everybody actually gets inertia, horses and men alike.

I'm sick of people going left then jumping 3 meters to the right with no delay, insta-180° turns etc.

omg not the realism bs again please...
- archers shouldn't have a crosshair. there wasn't helmets with a LCD head up displays showing a crosshair so...
- horn bow's fired arrows should bounce against plate all the time.
- a poleaxe swing to the face should decapitate.
- if a warhorse bumps you, you're dead.
- etc.

Offline Chagan_Arslan

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Re: Horses are immune to running into scenery
« Reply #16 on: October 02, 2011, 02:23:27 pm »
+1
i always thought that horse rearing when running into some object ingame was a poor animation of horse actually refusing to run into it, normally horse stop on their own so he wont run into a wall, m&b doesnt have means to get it right like for example preventing careless riding from running into the wall by slowing horse automatically before he run into it

RL example here http://www.youtube.com/watch?NR=1&v=jRzH-bEIvSQ  around 0:20

i bet if it would be possible talesworld would implement such mechanism better, but they sticked with the simple version

P.S. oh and look go karts! http://www.youtube.com/watch?v=R5DcYWJOUDE

Offline Oberyn

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Re: Horses are immune to running into scenery
« Reply #17 on: October 02, 2011, 03:35:47 pm »
+2
Unfortunately horses are under complete control in Warband, it's an extension of the player. We don't have riders so much as angry centaur men who can split off from their lower halves when they get damaged.
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Offline Kafein

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Re: Horses are immune to running into scenery
« Reply #18 on: October 03, 2011, 06:05:31 pm »
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omg not the realism bs again please...
- archers shouldn't have a crosshair. there wasn't helmets with a LCD head up displays showing a crosshair so...
- horn bow's fired arrows should bounce against plate all the time.
- a poleaxe swing to the face should decapitate.
- if a warhorse bumps you, you're dead.
- etc.

Then Oberyn's suggestion also is "realism bs". Horses are more or less okay now. Not realistic, but fine balance-wise. So I think what is clearly a nerf should be balanced with a "buff" (indirectly in this case)

how cav should be


Offline kinngrimm

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Re: Horses are immune to running into scenery
« Reply #19 on: October 06, 2011, 04:34:50 am »
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let em get a lot of damage when going fullspeed against static objects or even like palfrey vs tincan.

If that is implemented they then can have more hitpoint or you reduce the upkeep so the balance is still in favor of mounted folks as it should be.

If this isn't changed then the bump time for infantry should be reduced, the time they need to get up on their feet again.
« Last Edit: October 06, 2011, 04:36:00 am by kinngrimm »
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