Author Topic: So...  (Read 10079 times)

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Offline Moribund

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Re: So...
« Reply #45 on: September 29, 2011, 08:01:07 pm »
0
...when would you like your next patch?

Discuss!

When it's done!

Offline Tears of Destiny

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Re: So...
« Reply #46 on: September 29, 2011, 08:02:17 pm »
0
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline Leshma

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Re: So...
« Reply #47 on: September 29, 2011, 08:32:03 pm »
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Well, archery will probably stay the same but if next patch comes with the new Strategus I expect a new patch in a week which will nerf archery because it will certainly be way too OP in Strategus :wink:

Offline justme

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Re: So...
« Reply #48 on: September 29, 2011, 08:37:29 pm »
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give us now, there is nothing u can ruin now :D

Offline kono yaro!

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Re: So...
« Reply #49 on: September 29, 2011, 08:42:22 pm »
-1
In 2 months time would be nice

Offline chadz

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Re: So...
« Reply #50 on: September 29, 2011, 08:45:28 pm »
+3
Well, archery will probably stay the same but if next patch comes with the new Strategus I expect a new patch in a week which will nerf archery because it will certainly be way too OP in Strategus :wink:

We will actually change archery in strategus with WSE:
a lot lower accuracy,
a lot higher speed,
every person next to you with a shield gives you +1 shield skill, up to +6

Offline Lactose_the_intolerant

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Re: So...
« Reply #51 on: September 29, 2011, 08:47:48 pm »
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wow. nice!

Offline Tears of Destiny

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Re: So...
« Reply #52 on: September 29, 2011, 08:50:37 pm »
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We will actually change archery in strategus with WSE:
a lot lower accuracy,
a lot higher speed,
every person next to you with a shield gives you +1 shield skill, up to +6

if you are serious, that sounds pretty interesting.
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline SeQuel

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Re: So...
« Reply #53 on: September 29, 2011, 08:51:06 pm »
0
We will actually change archery in strategus with WSE:
a lot lower accuracy,
a lot higher speed,
every person next to you with a shield gives you +1 shield skill, up to +6

Does that mean you can make a invulnerable shield wall?

Offline Tot.

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Re: So...
« Reply #54 on: September 29, 2011, 09:03:57 pm »
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What about the new game mode?
Mods compatible with cRPG. New crosshairs, textures, sounds, yay.

Offline naduril

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Re: So...
« Reply #55 on: September 29, 2011, 09:10:45 pm »
0
We will actually change archery in strategus with WSE:
a lot lower accuracy,
a lot higher speed,
every person next to you with a shield gives you +1 shield skill, up to +6
Thats pretty interesting. But some questions appear.

Shield wall become almost invulnerable for ranged. And thats fine and good. But if that shield wall will run for the enemy like one whole sphere that would be hard for everybody, not only for ranged.
Shielders should get advantage while they stand, for example +3 while standing and 0 while moving. That would make exactly shield wall usefull but won't make shielders imba.
Thats imho.

Upd: on the subject - December would be nice. New patch and strategus right after it.
« Last Edit: September 29, 2011, 09:15:14 pm by naduril »
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Offline Lactose_the_intolerant

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Re: So...
« Reply #56 on: September 29, 2011, 09:20:22 pm »
0
Thats pretty interesting. But some questions appear.

Shield wall become almost invulnerable for ranged. And thats fine and good. But if that shield wall will run for the enemy like one whole sphere that would be hard for everybody, not only for ranged.
Shielders should get advantage while they stand, for example +3 while standing and 0 while moving. That would make exactly shield wall usefull but won't make shielders imba.
Thats imho.

Upd: on the subject - December would be nice. New patch and strategus right after it.

the thing was that shieldwalll became the most dumb (even though awesome ) idea to do on a plain battlefield. archers would just spam the shield and do many kills. being spread out is far more effective
maybe it will change this?

Offline Chort

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Re: So...
« Reply #57 on: September 29, 2011, 09:44:15 pm »
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...when would you like your next patch?

What will be in the next patch? We need to prepare...
This is necessary. This is necessary. Life feeds on life feeds on life feeds on life feeds on........

Offline Leshma

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Re: So...
« Reply #58 on: September 29, 2011, 09:46:57 pm »
-1
Thats pretty interesting. But some questions appear.

Shield wall become almost invulnerable for ranged. And thats fine and good. But if that shield wall will run for the enemy like one whole sphere that would be hard for everybody, not only for ranged.
Shielders should get advantage while they stand, for example +3 while standing and 0 while moving. That would make exactly shield wall usefull but won't make shielders imba.
Thats imho.

Upd: on the subject - December would be nice. New patch and strategus right after it.

Aww, poor russians are worried that their little my old friendcher squad won't be effective anymore :cry:

Next thing he needs to do is to nerf those picks into oblivion and you're probably gonna leave this mod (which will be huge win for me cause I don't like exploiters).

Offline Turkhammer

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Re: So...
« Reply #59 on: September 29, 2011, 09:49:26 pm »
0
22nd_danko_RakendoW, EU 1, EU 4, Nordmen aka SeaRaider

Ohhh, a showdown.  Fight, fight!