Author Topic: IMPLEMENT MUSKETS ALREADY  (Read 3544 times)

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Offline FF_BenjaminFranklin

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IMPLEMENT MUSKETS ALREADY
« on: January 30, 2011, 01:57:42 am »
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Provide for the common defence and ensure domestic tranquility. Do the right thing.

P.s. They can be as shitty as you want.
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Offline Shortppl117

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Re: IMPLEMENT MUSKETS ALREADY
« Reply #1 on: January 30, 2011, 02:10:21 am »
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lol make it so when you shoot you have more of a chance of hitting yourself then a bad guy also make it sound epic as hell

Offline NuberT

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Re: IMPLEMENT MUSKETS ALREADY
« Reply #2 on: January 30, 2011, 02:14:23 am »
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holy shit NO, we have enough crap flying through the air

Offline FF_BenjaminFranklin

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Re: IMPLEMENT MUSKETS ALREADY
« Reply #3 on: January 30, 2011, 02:41:22 am »
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They already have the store tab for it, why not make use of that tab? I think this will bring the aspect to crpg we are all looking for. Wisdom.
"Four score and seven years ago our fathers brought forth on this continent, a new nation, conceived in Liberty, and dedicated to the proposition that all men are created equal."
-Benjamin Franklin, 1787 Constitutional Convention

Offline ITHROWSHIT

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Re: IMPLEMENT MUSKETS ALREADY
« Reply #4 on: January 30, 2011, 02:43:25 am »
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please implement jihad suicide bombs, thnx

Offline Joxer

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Re: IMPLEMENT MUSKETS ALREADY
« Reply #5 on: January 30, 2011, 07:07:07 am »
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Yes please. Even if they're useless in battle!
Why is everybody telling me to think? I think, I just don't show it.

Offline Whalen207

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Re: IMPLEMENT MUSKETS ALREADY
« Reply #6 on: January 30, 2011, 07:26:48 am »
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Offline Dunecat

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Re: IMPLEMENT MUSKETS ALREADY
« Reply #7 on: January 30, 2011, 07:29:36 am »
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please implement jihad suicide bombs, thnx
Bombs and suicide bombers have nothing to do with jihad.
On topic: would you like some normans with muskets?
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Offline Mattressi

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Re: IMPLEMENT MUSKETS ALREADY
« Reply #8 on: January 30, 2011, 07:37:20 am »
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Bombs and suicide bombers have nothing to do with jihad.
On topic: would you like some normans with muskets?


Would you like some Normans with katanas and composite bows? This mod doesn't seem to be even remotely about historical accuracy lol

Offline Memento_Mori

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Re: IMPLEMENT MUSKETS ALREADY
« Reply #9 on: January 30, 2011, 07:38:38 am »
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YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSsssssssss
Please :)

Offline FF_BenjaminFranklin

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Re: IMPLEMENT MUSKETS ALREADY
« Reply #10 on: January 30, 2011, 07:39:00 am »
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TBH if a musket that was as bad as the firebombs are was put in I'd be happy with it.
"Four score and seven years ago our fathers brought forth on this continent, a new nation, conceived in Liberty, and dedicated to the proposition that all men are created equal."
-Benjamin Franklin, 1787 Constitutional Convention

Offline ITHROWSHIT

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Re: IMPLEMENT MUSKETS ALREADY
« Reply #11 on: January 30, 2011, 07:47:17 am »
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Bombs and suicide bombers have nothing to do with jihad.
On topic: would you like some normans with muskets?


this point is accurate but irrelevant.  Jihad bombs would, of course, only kill Christian players

Offline Gnjus

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Re: IMPLEMENT MUSKETS ALREADY
« Reply #12 on: January 30, 2011, 09:39:59 am »
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TBH if a musket that was as bad as the firebombs are was put in I'd be happy with it.

Shouldn't you be dead for like 200 years ? Go back to your grave fatty, and take your musket with you.  :wink:
Do you honestly think you have any sort of moral authority, Reyiz? Go genocide some more armenians and deny it ever happened, please, and stay in the middle east.
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Offline BD_Guard_Bane

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Re: IMPLEMENT MUSKETS ALREADY
« Reply #13 on: January 30, 2011, 11:40:52 am »
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This got discussed many times, and there were also many polls, and the result was usually that a pretty significant majority of players didn't want them.

The main problem isn't historical accuracy (who cares?), but that they'd be difficult to balance (and also the devs would have to get models and stuff - I think there's only a pistol model in native).

Personally I think they'd be difficult to implement in cRPG without a lot of balance problems, and it'd take a lot of time and whine to make them fit in.

But, I think they'd be nice for strategus. Disregarding the problems of balance etc (probably would be best to make them underpowered, expensive, and rare), I think it would be kind of cool to have them show up occasionally in Strat battles and represent the first firearms being introduced to Calradia.

Maybe really, really inaccurate, glacial reload time, and xbow level pierce damage. Sort of like a one shot luck based thing out of desperation. There'd be little practical purpose in having them, but it'd add flavour. Maybe a really rich faction would buy some to show off, or for fun. And you'd have to somehow get the smoke so it didn't lag everyone.

I think firearms are a difficult thing to introduce, and it should only be for flavour, not for a serious weapon class. 

I defended the village and all I got was this stupid title.

Offline Welcome_To_Hell

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Re: IMPLEMENT MUSKETS ALREADY
« Reply #14 on: January 30, 2011, 04:11:57 pm »
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chadz gave a statement a while ago that there will be no firearms in CRPG.