OK, so i have idea: to make daggers actually daggers that kill, not weapon only for style (because u cant really kill anyone with dagger... too low dmg etc)
Now they look:
Dagger:
200 gold
weight 0.25
requirement 0
spd rtng 112
weapon length 36
swing damage 22, cut
thrust damage 24 pierce
Gen1= 112spd 24cut 26pierce
Gen2= 113spd 25cut 27pierce
Gen3= 114spd 26cut 28pierce
Long dagger:
300 gold
weight 0.25
requirement 0
spd rtng 112
weapon length 47
swing damage 23, cut
thrust damage 25 pierce
Gen1= 112spd 25cut 27pierce
Gen2= 113spd 26cut 28pierce
Gen3= 114spd 27cut 29pierce
And they should look:
Dagger
2700 gold
weight 0.25
requirement 5
spd rtng 108
weapon length 36
swing damage 16, cut
thrust damage 33 pierce
Gen1= 109spd 17 cut 33pierce
Gen2= 110spd 18 cut 34pierce
Gen3= 111spd 19 cut 36pierce
+ You still cant block with it.
+ You cant use shield.
Long dagger:
5100 gold
weight 0.25
requirement 7
spd rtng 103
weapon length 47
swing damage 21, cut
thrust damage 38 pierce
Gen1= 104spd 22cut 38pierce
Gen2= 105spd 23cut 39pierce
Gen3= 106spd 24cut 41pierce
+ You can block with it.
+ You cant use shield.
These stats would make dagger real weapon, not scizor, with which you cant even block!
Dagger still shouldnt let you block, but longer version - long dagger - should let you block, if you know how!
Vote and discuss!