Author Topic: Version 0.241  (Read 81060 times)

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Offline BlackMilk

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Re: Version 0.241
« Reply #105 on: September 20, 2011, 05:33:55 pm »
0
This explains the rampant increase of TKs in the last couple days. Perhaps people will stop crowding so much now.
They'll rage.

Offline rufio

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Re: Version 0.241
« Reply #106 on: September 20, 2011, 05:44:28 pm »
0
thx for nerfing the biggest flood of nuisance in this game: xbows,, o wait
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Offline Memento_Mori

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Re: Version 0.241
« Reply #107 on: September 20, 2011, 05:56:46 pm »
+3
I LOVE THE NEW BOUNCING, now there's a reason to use shorter weapons.

Siege is epic watching Danish greatswords and Glaives get caught on walls and stairs as I easily hack through due to my shorter weapon.

ALSO NO SWINGING THROUGH DOORS FINALLY ! :D

EPIC WIN IMO.



NERF BUTT HUGGING TEAM MATES
to compensate for the wall hit box buff.

Offline Gisbert_of_Thuringia

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Re: Version 0.241
« Reply #108 on: September 20, 2011, 06:15:23 pm »
-1
the new bouncing/glancing thing is ridiculous imo, you cant fight if you have a team mate next to you/behind you - its not even the enviroments like bouncing off walls thts the problem,its bouncing off team mates and enemies that are near the enemy your trying to attack.

edit: just played on siege, and to fight with a weapon longer then a mace/ great maul was a waste as you glance/bounce off every 3rd swing

Yeah, i get teamhit 2-3 times every round if anyone has a weapon that is 100 length or longer and tries to swing at an enemy no matter what direction they swing - even if I am on their right and they swing left, their backswing hits me.  Its a little toos ensitive to hitboxes right now, especially with how warped hitboxes are in this game - long spear users are having a field daya s they just need to wave in the general direction when they stab and it will hit an enemy and stabs are about the only way you don't teamhit


This and THIS!

It's completely fucked up atm.
I'm tking so many people with my skip the fun polearm because they are behind or next to me o.O

Offline BD_SUPERBEAST

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Re: Version 0.241
« Reply #109 on: September 20, 2011, 06:16:16 pm »
0
Did not try yet the new bouncing plus+++, but the last weeks with the bouncing on hills etc ..... i think it is one of the worse patched things on this game.

Please tell me the logic of a 2h on the back of another enemy that runs away, u do 3 overheads right behind him while u chase him(hes not aware) and he gets away just cause he is running up a hill( just like u are,behind him), even when the sword perfectly hits his head everytime and no way an overhead will bounce on a hill at 1.5 meters high from the ground..... maybe bounce on the ground. But the ground is not 1.5 meters high from the ground isnt it?.... So why it bounces before the sword even reach the ground....sad. Maybe its gets better with even more bouncing....im gona try now...


Offline ManOfWar

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Re: Version 0.241
« Reply #110 on: September 20, 2011, 06:21:25 pm »
0
Yeah, i get teamhit 2-3 times every round if anyone has a weapon that is 100 length or longer and tries to swing at an enemy no matter what direction they swing - even if I am on their right and they swing left, their backswing hits me.  Its a little toos ensitive to hitboxes right now, especially with how warped hitboxes are in this game - long spear users are having a field daya s they just need to wave in the general direction when they stab and it will hit an enemy and stabs are about the only way you don't teamhit

This is great, no longer will some 2h asshole hit me through his teamate

good job Devs
Just a soldier

Offline ManOfWar

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Re: Version 0.241
« Reply #111 on: September 20, 2011, 06:22:44 pm »
+1

This and THIS!

It's completely fucked up atm.
I'm tking so many people with my skip the fun polearm because they are behind or next to me o.O


Stop playing like crap, Im sure I would do fine if I made a STF polearm character right now
Just a soldier

Offline kinngrimm

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Re: Version 0.241
« Reply #112 on: September 20, 2011, 06:55:54 pm »
0
well perhaps instead of spam  :wink: some people start to aim proper  :lol:

+1 for bounce bounce

and whats the point of hitting through teammates ... surprise attacks ...
« Last Edit: September 20, 2011, 06:57:19 pm by kinngrimm »
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Offline Cicero

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Re: Version 0.241
« Reply #113 on: September 20, 2011, 07:04:20 pm »
0
They nerfed ranged
wait a minute wtf ?
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Offline Keshian

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Re: Version 0.241
« Reply #114 on: September 20, 2011, 07:05:24 pm »
0
The problem is that its not just the people spamming.  Pretty much anyone within 10 feet of you will get hit by a backswing no matter what you do or how carefully you fight.
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Offline Flawless

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Re: Version 0.241
« Reply #115 on: September 20, 2011, 07:06:41 pm »
0
Hmm, maybe i dont fight on foot enough, but I dont see a problem ;)

Offline Leshma

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Re: Version 0.241
« Reply #116 on: September 20, 2011, 07:14:03 pm »
0
well perhaps instead of spam  :wink: some people start to aim proper  :lol:

It's really a shame you don't want to learn how to block and attack without a shield. You would own with your low ping :wink:

Offline RagnarLodbroke

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Re: Version 0.241
« Reply #117 on: September 20, 2011, 07:19:57 pm »
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hmm, been gone for like 4 weeks now...and ur still Nerfing archers! Shiiit

Offline justme

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Re: Version 0.241
« Reply #118 on: September 20, 2011, 07:24:04 pm »
+1
bring back bump shit, it was usefull.. 1h cav can kill inf even without it  :o

Offline Bobthehero

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Re: Version 0.241
« Reply #119 on: September 20, 2011, 07:35:45 pm »
+2
hmm, been gone for like 4 weeks now...and ur still Nerfing archers! Shiiit

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