Author Topic: End this STR madness  (Read 18088 times)

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Offline Tydeus

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Re: End this STR madness
« Reply #180 on: October 13, 2011, 01:41:29 am »
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The only way I know of that power strike could be considered to increase attack speed is that it reduces the time an attack must be traveling to inflict a non-glancing hit. That is to say power strike increases the duration of the sweet spot for an attack, and some portion of that increase is prior to the beginning of the original sweet spot in the attack sequence.
Actually, you bring up an extremely valid point with this, even if it wasn't your intention. The NA servers have this rampant swing combo called the "Castor Swing"(Though I'm sure Harmless Peasant was really the first one to start abusing this), which is basically just a combination of footwork on your part, your opponents, as well as turning into your swing. The next question of course is, can that time difference be called an advantage? Can you, by getting say, 9 PS and turning into every swing, create a clear advantage over either a balanced build or an agility build? Can you "Castor Swing" better than anyone else?
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Offline Vibe

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Re: End this STR madness
« Reply #181 on: October 13, 2011, 07:39:21 am »
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Someone explain to me again what a "Castor Swing" is :S

Offline Snoozer

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Re: End this STR madness
« Reply #182 on: October 13, 2011, 07:43:09 am »
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Actually, you bring up an extremely valid point with this, even if it wasn't your intention. The NA servers have this rampant swing combo called the "Castor Swing"(Though I'm sure Harmless Peasant was really the first one to start abusing this), which is basically just a combination of footwork on your part, your opponents, as well as turning into your swing. The next question of course is, can that time difference be called an advantage? Can you, by getting say, 9 PS and turning into every swing, create a clear advantage over either a balanced build or an agility build? Can you "Castor Swing" better than anyone else?
in my opinion yes you would be amazed how many times people will out swing you with weapons the shouldnt be able to outswing you with.

even i do this plenty of times but i never tried to master it i just do it by reflex or accident.

but i have out swung people with glaives many times when i should not have happened

(ps i cant kick at all  :cry:)
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Offline Tydeus

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Re: End this STR madness
« Reply #183 on: October 13, 2011, 08:57:29 am »
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Someone explain to me again what a "Castor Swing" is :S
Well, basically one of the mechanics of warband is that if two people are standing still, staring at each other, no one should be able to get off two swings in a row if they both have the best possible reaction time. So it's hit, block, hit, block, etc. When you throw footwork into the mix and turning into your swings, that's not really the case. What can happen is that when you go for your second swing if you turn into it, forcing the swing to connect early in the animation(Normally this would just glance, not even stunning your opponent), and they're also moving into the swing, you can get off two consecutive swings. Even if they blocked the first one, the second will still connect. There are counters to it, but the best thing to do is just to know when you need to block twice.

Anyway, there it is, the "Castor Swing". Stupid name, I think you can thank Allers for that, if not him then Cyranule.
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Offline Teeth

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Re: End this STR madness
« Reply #184 on: October 13, 2011, 09:00:45 am »
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Someone explain to me again what a "Castor Swing" is :S
Its American humbojumbo for a hiltslash, which is a name that actually makes sense.

Offline Tydeus

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Re: End this STR madness
« Reply #185 on: October 13, 2011, 09:22:53 am »
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Its American humbojumbo for a hiltslash, which is a name that actually makes sense.
Finally, I get to know the non retarded name for it.
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Offline Vibe

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Re: End this STR madness
« Reply #186 on: October 13, 2011, 09:29:15 am »
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From what you described it really does sound like you were talking about hiltslashing :)

Offline Tydeus

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Re: End this STR madness
« Reply #187 on: October 13, 2011, 10:06:57 am »
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From what you described it really does sound like you were talking about hiltslashing :)
I think it is the same thing, did a search for the term and found a close description. Never heard anyone in NA call it that though, maybe because I only recently started really getting into native duels, crpg duels are just so slooooow.
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Offline Lars

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Re: End this STR madness
« Reply #188 on: October 13, 2011, 10:13:07 am »
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No.

To clarify, you greatly underestimate athletics.

I completely agree... i think on Eu servers many top players have agi builds , even with 5 PS you can deal good damage, and imo for a 2h/pole weapon 5 PS is enough (considering also the bonus damage of occasional strikes to the head), just look at  Phyrex,Xquality, Phase, Kinngrimm etc...
Plus, if you have high agi/athletics you can use heavy armors and still move pretty fast
« Last Edit: October 13, 2011, 10:15:04 am by Lars »

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Re: End this STR madness
« Reply #189 on: October 13, 2011, 10:33:35 am »
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I completely agree... i think on Eu servers many top players have agi builds , even with 5 PS you can deal good damage, and imo for a 2h/pole weapon 5 PS is enough (considering also the bonus damage of occasional strikes to the head), just look at  Phyrex,Xquality, Phase, Kinngrimm etc...
Plus, if you have high agi/athletics you can use heavy armors and still move pretty fast
It's not just about being able to move fast though, sometimes it's also about minimizing that wpf penalty.
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Offline Vibe

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Re: End this STR madness
« Reply #190 on: October 14, 2011, 08:32:18 am »
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Since this is a topic about the benefits of STR, might as well ask this here:

I heard STR also reduces the weight penalty on your speed, anyone know how/by how much?

Offline WaltF4

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Re: End this STR madness
« Reply #191 on: October 14, 2011, 03:29:08 pm »
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Strength does not directly modify movement speed or attack speed.

Offline Balton

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Re: End this STR madness
« Reply #192 on: October 14, 2011, 04:45:58 pm »
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I get what you're saying, but you're missing my point that it would incur massive penalties to people who have relatively balanced builds.

For example, this is the average NA shielder build:

21 STR
15 AGI

7 IF
7 PS

5 Athl
5 WM
5 Shield

146 WPF

My character wears average gear with an effective armor weight of 16.3 That makes my modified WPF about 126. Still a little more than what I would need.

With your idea 5 WM would give me  101 WPF at level 30. After weight adjustment that would give me an adjusted WPF of 88. That would give me a significant damage decrease to an already low-damage 1 hander.

And that is using a balanced build with relatively light gear. See the problem?

But you see, the fact that the average build has a 40% (15 to 21) increase of str over agi is the very problem itself. The *average* build should always be a perfect equilibrium of 18/18, or maintain a 16.67% (18 to 21) discrepancy at the very most for specialized characters (example: pure archer builds without power strike). When a difference of greater than 16.67% (let alone 40%) is the average build, it is a clear sign of poor balance.
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Offline Bjord

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Re: End this STR madness
« Reply #193 on: October 14, 2011, 04:47:18 pm »
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Someone explain to me again what a "Castor Swing" is :S

I think he's talking about hiltslash.  :lol:

To think they only found out about it in NA now after all this time.  8-)

I guess Europe will always be #1.
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Offline Keshian

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Re: End this STR madness
« Reply #194 on: October 14, 2011, 04:59:30 pm »
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I think he's talking about hiltslash.  :lol:

To think they only found out about it in NA now after all this time.  8-)

I guess Europe will always be #1.

Lol, NA has been doing it for a year now buddy (it was coined as a Castor swing because Castor popularized it back last September or October).  And they do it with strength builds not trying to crutch on high wpf and athletics.  Why NA will always be #1  :lol: .
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