I have three scenarios that all present an 8% increase in different ways. How is this actually compounded, because they are VERY different.
Below are my examples... Which one is correct for cRPG?
A Damage B Damage C Damage
Level 0 10.00 Level 0 10.00 Level 0 10.00
Level 1 10.80 Level 1 10.80 Level 1 10.80
Level 2 11.66 Level 2 12.53 Level 2 11.60
Level 3 12.60 Level 3 15.53 Level 3 12.40
Level 4 13.60 Level 4 20.51 Level 4 13.20
Level 5 14.69 Level 5 28.71 Level 5 14.00
Scenario A is 8% compounded per level from previous damage increase
Scenario B is the value of 8% added to the previous percentage value (IE: 8% level 1, 16% level 2, 24% level 3)
Scenario C is 8% from the base damage of (10) added to each level (IE: 10.0+.8, 10.8+.8, 11.6+.8)
Which scenario does cRPG use???
EDIT: Scenario B is incorrect and should not be displayed. My error.