After thinking about the cavalry and archery nerfs I came up with a
revolutionary idea. Screw all this balance crap, this game should just be 2h swordsman spinning around like tops at high speeds (around 300 rpm) just like a rotary saw. WSAD for movement, mouse for look, left button spins counter-clockwise, right button spins clockwise.
Here are some graphics to help illustrate.
If they both combatants are spinning the same direction one could hit first causing substantial damage since the sword is spinning so damn fast. Skilled players will chamber and reverse up to 500 times per minute. Battles could last nanoseconds or hours depending on skill disparity.
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loginIf the combatants are spinning in opposite directions one will hit first and continue spinning in the same direction, the other player would immediately respond by spinning the same direction and rotating into the swing to hit first.
visitors can't see pics , please
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loginYou might ask how will this work with more than two people, rubbish i say! A system of honor duels only will be implemented across all servers. Any coordination will result in no less than a 2 week global ban without appeal.
Since everything but 2h helicopters are already unplayable and this idea is pretty much perfect how long will this take to implement?