Author Topic: Horse Speed + Acceleration  (Read 16363 times)

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Offline Overdriven

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Horse Speed + Acceleration
« on: September 16, 2011, 03:28:35 pm »
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Wtf happened? Acceleration is now A LOT less. My courser trots around at a tiny speed and is now a perfect target for archers and crossbows. It takes a long time to reach even decent speed.
« Last Edit: September 16, 2011, 07:12:52 pm by Overdriven »

Offline ThePoopy

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Re: Horse Speed
« Reply #1 on: September 16, 2011, 03:29:46 pm »
+4
finally

Offline Lizard_man

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Re: Horse Speed
« Reply #2 on: September 16, 2011, 03:30:23 pm »
+2
yeah, give me a fucking respec...

i want a respec on my looms aswell, good luck playing cavalry in strat...
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Offline Overdriven

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Re: Horse Speed
« Reply #3 on: September 16, 2011, 03:31:12 pm »
+1
Yup need a respec. I'm not playing cavalry with a horse like this. And tbh...I doubt anyone will pay for a champ courser on market.

A courser is now useless. It's acceleration was already down, and with all the village/hilly maps it has no hope of getting to full speed.

Edit:

The only way this makes sense is if you add 10x more open plains type maps to rotation so cav actually has a chance to reach close to full speed.

Right now there is no reason to use courser ect. May as well just use a rouncey.
« Last Edit: September 16, 2011, 03:43:18 pm by Overdriven »

Offline Paul

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Re: Horse Speed
« Reply #4 on: September 16, 2011, 03:36:25 pm »
+1
Quick, sell your loomed horses to me for an apple&egg before WSE changes are balanced.

Offline Lizard_man

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Re: Horse Speed
« Reply #5 on: September 16, 2011, 03:38:48 pm »
+1
well why change it in the first place ??
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Offline Overdriven

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Re: Horse Speed
« Reply #6 on: September 16, 2011, 03:39:14 pm »
+1
Quick, sell your loomed horses to me for an apple&egg before WSE changes are balanced.

Shouldn't you guys test this before loading them onto servers?

These are things which would be obvious to balance by just loading up your own server. No need to use us for it.

But regardless, courser speed is now near enough the same as a rouncey used to be.
« Last Edit: September 16, 2011, 03:43:27 pm by Overdriven »

Offline Brrrak

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Re: Horse Speed
« Reply #7 on: September 16, 2011, 03:40:12 pm »
+1
Gotta make sure the archers can still shoot down horsies, so they decreased the acceleration, I bet.  :mrgreen:

The wonderful world of balance.

Offline cmp

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Re: Horse Speed
« Reply #8 on: September 16, 2011, 03:43:12 pm »
+8
Shouldn't you guys test this before loading them onto servers?

You are the test.

Offline Brrrak

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Re: Horse Speed
« Reply #9 on: September 16, 2011, 03:44:07 pm »
+1
You are the test.

Will public outcry over elderly, crippled horses change the decision to nerf acceleration (if it's there, which it seems to be)?

Offline Lizard_man

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Re: Horse Speed
« Reply #10 on: September 16, 2011, 03:45:07 pm »
+1
well i just hope this gets fixed, and soon...
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Offline chadz

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Re: Horse Speed
« Reply #11 on: September 16, 2011, 03:45:27 pm »
+2
It's not a nerf, it's a shift.

Which means that some stats gets lowered, some get increased.

Offline Brrrak

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Re: Horse Speed
« Reply #12 on: September 16, 2011, 03:45:46 pm »
+1
well i just hope this gets fixed, and soon...
^ - I rely on the speed bonus to chop the horsies down.  :mrgreen:

Offline Overdriven

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Re: Horse Speed
« Reply #13 on: September 16, 2011, 03:46:20 pm »
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You are the test.

Yes I know. But surely you guys must do some kind of testing else you'd load up every little change onto the servers? This is something which would be blatantly obvious by just testing it yourself.

Fact is horses now look like they are going the same speed as those I see ridden by middle aged, middle class women around my village. And they still go down to arrows bloody easily.

Edit:

Heard some stuff from Chagan so I guess I shall just put away my horse until you guys manage to balance this properly.
« Last Edit: September 16, 2011, 03:48:48 pm by Overdriven »

Offline marco1391

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Re: Horse Speed
« Reply #14 on: September 16, 2011, 03:47:50 pm »
+1
It's not a nerf, it's a shift.

Which means that some stats gets lowered, some get increased.
meh could we know which stats got increased?becouse it seems that it's an all around nerf