Author Topic: "End of bunny hopping" even more  (Read 2987 times)

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Offline Xant

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Re: "End of bunny hopping" even more
« Reply #15 on: September 16, 2011, 02:03:51 pm »
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If they have shields, they will be to busy protecting themselves from arrows and so you will be able to jump up there. Otherwise they will get shot anyway.

Yes because the entirety of two teams jumps up such places  :|

It only takes one person to guard the ladder to the roof, so no.

Yes they would if this change was implemented. Why would they not? Archers are on roofs because they can't be reached by melee. Why would melee not go on roofs and get freekills on anyone coming up and being untouchable by other melee?
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Offline Overdriven

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Re: "End of bunny hopping" even more
« Reply #16 on: September 16, 2011, 02:12:22 pm »
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How would removing jump slashing help the one person guarding a ladder thing?

I can see it affecting jumping up to roofs ect. But on ladders, you don't really need to jump attack. When you get off a ladder, jump attacking hardly improves your chances any more than normal jumping would.

Offline Xant

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Re: "End of bunny hopping" even more
« Reply #17 on: September 16, 2011, 02:16:04 pm »
+1
Fixed ladders, not player deployed ones. Anyhow, those are the reasons it won't get implemented.
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Offline Mala

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Re: "End of bunny hopping" even more
« Reply #18 on: September 16, 2011, 02:23:39 pm »
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Um yes, except with the change your jump wouldn't become a fall, they'd slash your head off while you try to jump on that roof/whatever.

But fluffin muffin told me, that meele jumps are not effective.  :rolleyes:

Offline Xant

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Re: "End of bunny hopping" even more
« Reply #19 on: September 16, 2011, 02:30:49 pm »
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But fluffin muffin told me, that meele jumps are not effective.  :rolleyes:

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Offline Leshma

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Re: "End of bunny hopping" even more
« Reply #20 on: September 16, 2011, 02:33:15 pm »
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2h shouldn't be the best anti-cav weapons.

I fully support this.

2H isn't best anti-cav weapon.

Offline Lizard_man

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Re: "End of bunny hopping" even more
« Reply #21 on: September 16, 2011, 03:02:32 pm »
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it's because of bundle of stickss like you that this game has been nerfed into the fucking ground, fuck you...
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Offline Chagan_Arslan

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Re: "End of bunny hopping" even more
« Reply #22 on: September 16, 2011, 03:08:06 pm »
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damn i thought its obvious... yes no horse jump attacks included

so that jumps are manner of movement on map and not a part of combat for all classes (horses included)


Offline Jambi

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Re: "End of bunny hopping" even more
« Reply #23 on: September 16, 2011, 03:50:29 pm »
+1
Guess the devs can do a lot of stuff now with WSE, so lets make it fair for all classes

when you jump you cannot attack or block, and it interrupts already prepared attack or blocks

so jumping will be like it should be only a way to get over some objects on map like fence etc.

+1

Remove any able action while jumping/jumping on horseback. Not even be able to turn around when you jump also.
Jumping should lock.

Also i vote for removing any attacks able when turning your horse.
« Last Edit: September 16, 2011, 04:10:02 pm by Jambi »
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Offline Lizard_man

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Re: "End of bunny hopping" even more
« Reply #24 on: September 16, 2011, 04:02:02 pm »
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my apologies for the above post, i was raging...
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Offline Fluffy_Muffin

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Re: "End of bunny hopping" even more
« Reply #25 on: September 16, 2011, 09:43:59 pm »
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But fluffin muffin told me, that meele jumps are not effective.  :rolleyes:

Perhaps read my second post?
« Last Edit: September 16, 2011, 09:52:02 pm by Fluffy_Muffin »
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Offline Centurion

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Re: "End of bunny hopping" even more
« Reply #26 on: September 16, 2011, 10:09:29 pm »
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it's because of bundle of stickss like you that this game has been nerfed into the fucking ground, fuck you...
well said this is got to be the most stupid post... do you really want all the meele to get pissed at this game because u cant block someone jumping? IF anything bring back the jump kiting and leave it at that, obviously that wont happen so we will just leave it as it is. the jumping to the melee and archer is what makes the game fun, if you rtake that out too then this game really would be nerfed to shit and more people will quit it from when the upkeep came into affect

Offline Tears of Destiny

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Re: "End of bunny hopping" even more
« Reply #27 on: September 16, 2011, 10:21:06 pm »
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and more people will quit it from when the upkeep came into affect

The Upkeep patch made the population increase, not decrease.
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Offline Centurion

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Re: "End of bunny hopping" even more
« Reply #28 on: September 16, 2011, 10:31:51 pm »
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well a lot of my clan quit playing because of it... i just want old crpg back... the classic version

Offline Ninja_Khorin

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Re: "End of bunny hopping" even more
« Reply #29 on: September 17, 2011, 12:39:08 am »
+1
As a ninja I cannot support this. A big part of our RP style is doing stupid jumpslashes.