Author Topic: How about those fixed overheads on Polearms?  (Read 2091 times)

0 Members and 1 Guest are viewing this topic.

Offline Mtemtko

  • Count
  • *****
  • Renown: 168
  • Infamy: 46
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Merc
  • Game nicks: Merc_Mtemtko
  • IRC nick: Mtemtko
Re: How about those fixed overheads on Polearms?
« Reply #15 on: September 15, 2011, 09:27:14 pm »
0
Oh well, I was dreaming of looming a battle fork or long awlpike to mw... time to change plans.
visitors can't see pics , please register or login

Offline justme

  • Count
  • *****
  • Renown: 188
  • Infamy: 45
  • cRPG Player
    • View Profile
  • Faction: Bandits
  • Game nicks: Bandit_Elsupreme
Re: How about those fixed overheads on Polearms?
« Reply #16 on: September 15, 2011, 09:31:15 pm »
0
Oh well, I was dreaming of looming a battle fork or long awlpike to mw... time to change plans.

wanna trade with mine?

now it becomes pretty useless piece of crap...
i can only thrust forward with no spin, and that has possibility of 50% to bounce... -_-

Offline Dezilagel

  • Marshall
  • ********
  • Renown: 722
  • Infamy: 209
  • cRPG Player
  • (X) probably goes well with Nutella
    • View Profile
  • Faction: Guards, Guards!
  • Game nicks: Dezi_the_Bagel
  • IRC nick: Dezilagel
Re: How about those fixed overheads on Polearms?
« Reply #17 on: September 15, 2011, 09:38:17 pm »
+1
wanna trade with mine?

now it becomes pretty useless piece of crap...
i can only thrust forward with no spin, and that has possibility of 50% to bounce... -_-

It's coming... It's coming...


QQ MOAR!!!oneoneone

You can still spinthrust just fine, just not poke into the ground - I don't see the problem.
visitors can't see pics , please register or login

Quote from: Rumblood
You fuck, or you get fucked.
Valour Multghulis - All Krems Must Die

Offline justme

  • Count
  • *****
  • Renown: 188
  • Infamy: 45
  • cRPG Player
    • View Profile
  • Faction: Bandits
  • Game nicks: Bandit_Elsupreme
Re: How about those fixed overheads on Polearms?
« Reply #18 on: September 15, 2011, 09:44:48 pm »
0
It's coming... It's coming...


QQ MOAR!!!oneoneone

You can still spinthrust just fine, just not poke into the ground - I don't see the problem.

wow
spinthrust around yours teammates=teamkills
you suck :P
as u see this kind of weapon is only ideal for killing your side

Offline Dezilagel

  • Marshall
  • ********
  • Renown: 722
  • Infamy: 209
  • cRPG Player
  • (X) probably goes well with Nutella
    • View Profile
  • Faction: Guards, Guards!
  • Game nicks: Dezi_the_Bagel
  • IRC nick: Dezilagel
Re: How about those fixed overheads on Polearms?
« Reply #19 on: September 15, 2011, 09:47:27 pm »
+1
spinthrust around yours teammates=teamkills

Then don't. Use overheads instead /freeprotip

you suck :P

Oh this is going to be fun...
visitors can't see pics , please register or login

Quote from: Rumblood
You fuck, or you get fucked.
Valour Multghulis - All Krems Must Die

Offline justme

  • Count
  • *****
  • Renown: 188
  • Infamy: 45
  • cRPG Player
    • View Profile
  • Faction: Bandits
  • Game nicks: Bandit_Elsupreme
Re: How about those fixed overheads on Polearms?
« Reply #20 on: September 15, 2011, 09:51:03 pm »
+1
Then don't. Use overheads instead /freeprotip


lol, thats the point...

Offline Dezilagel

  • Marshall
  • ********
  • Renown: 722
  • Infamy: 209
  • cRPG Player
  • (X) probably goes well with Nutella
    • View Profile
  • Faction: Guards, Guards!
  • Game nicks: Dezi_the_Bagel
  • IRC nick: Dezilagel
Re: How about those fixed overheads on Polearms?
« Reply #21 on: September 15, 2011, 09:54:41 pm »
+1
lol, thats the point...

...and you obv didn't get the underlying "if you're so bad that you cannot stab without spinthrusting into teammates".

Srsly, you don't need to do a 90-180 degree spin - I just stab right beside my opponent and then flick it onto his ass.

/endfreeprotips
visitors can't see pics , please register or login

Quote from: Rumblood
You fuck, or you get fucked.
Valour Multghulis - All Krems Must Die

Offline Mtemtko

  • Count
  • *****
  • Renown: 168
  • Infamy: 46
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Merc
  • Game nicks: Merc_Mtemtko
  • IRC nick: Mtemtko
Re: How about those fixed overheads on Polearms?
« Reply #22 on: September 15, 2011, 09:55:46 pm »
+1
Its just too bad that things like forks, awlpikes, spears etc got hit by this, I think the long spear was the biggest bitch here  :(
visitors can't see pics , please register or login

Offline Uumdi

  • Duke
  • *******
  • Renown: 651
  • Infamy: 59
  • cRPG Player A Gentleman and a Scholar
  • Ready to Die
    • View Profile
  • Faction: CHAOS
  • Game nicks: Uumdi_of_Chaos
  • IRC nick: Uumdi
Re: How about those fixed overheads on Polearms?
« Reply #23 on: September 16, 2011, 10:07:00 am »
+1
Forks and awlpikes are still phenominal, I promise!
visitors can't see pics , please register or login

Ten shots of prayers, ten shots a day
A shot of thrill to hide the pain.
They can`t win, they just don`t cry,
The troopers know they live to die.

Offline San

  • Developer
  • ******
  • Renown: 1456
  • Infamy: 143
  • cRPG Player A Gentleman and a Scholar
  • 1/Sympathy = Divide By Zero
    • View Profile
    • My youtube Brawl videos
  • Faction: Chaos
  • Game nicks: San_of_Chaos
  • IRC nick: San
Re: How about those fixed overheads on Polearms?
« Reply #24 on: September 16, 2011, 06:05:00 pm »
+3
This makes shield+spear a much more viable choice for stopping cav, since you can switch to a close-range weapon after stopping them.