Question: will the power based formula apply to the troops located in fief/castle or in the field only?
The chadz's OP idea influences small armies as well. If you have 100 troops in field you would need to pay for 125 troops effectively...
Assuming you have to move 1000 tkts, moving them by 10 guys @ 100 tkts each will cost you 1250*2,5=3125g/day. If you move entire 1000 in one guy it would cost you 1412*2,5=3530g per day. The difference is 405g.
Pricey... or not? I have no idea, it depends how much money you have. Note, that if we speak about 10000 tkts@10guys vs. 10000 tkts@1 guy the difference will grow to 4320g.
Now, it is a balance - what is more important:
- to enable raids (that requires big difference between wages in fiefs and in the field to motivate people to keep troops/gold/eq in locations),
or
- to force moving on the map will small no of tkts i.e in groups of players - being more vulnerable and more difficult to manage if large forces are moved (that requires power based formula for wages in the field to motivate splitting the armies).
Either way, moving troops from the fiefs becomes expensive. It slows the
game action, doesn't it?
Actually, both elements promote freelancers and casual players over clans. I think I see where this is going to... we may not need a bigger map after all. But at the same time - forget about epic sieges. This game will truly be about
warbands and not
kingdoms