I'm currently considering changing the troop formula a bit:
Right now, cost for a day is [troops]*2.5
I would like to change it to ([troops]^1.05)*2.5
how would that influence strat? my hope is that it stops every faction from having one single big army, and distribute the troops across their members.
also, moving troops (like, attacking a distant fief) would look better - you'd probably see a horde of players attacking (to save costs), and then create a big army at the end.
I hope it means that more players get to have troops, and that smaller skirmishes occur, instead of just pooling all resources to one hero.
discuss!