Author Topic: Siege Dirhim  (Read 1554 times)

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Offline Warpeasant

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Siege Dirhim
« on: September 06, 2011, 12:27:29 am »
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Siege dirhim was like liquid diariah first attackers spawn behind defence walls than defenders like me don't spawn anymore at all although flags were still up... :evil:

Offline Crob28

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Re: Siege Dirhim
« Reply #1 on: September 06, 2011, 12:29:34 am »
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that battle was just lol.... well fair to say didnt see that one coming, fair shout to mercs and co for pushing the defenders back faster than they could regroup from the shock :P

Offline Overdriven

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Re: Siege Dirhim
« Reply #2 on: September 06, 2011, 12:30:24 am »
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That was insane. All of us looking outside the walls only to see 2 people spawn there and suddenly be shot to death by arrows from behind us  :lol:

Edit:

The other thing, tickets went down at a huge rate. We lost 8000 tickets in 5 mins. Are tickets lost to deaths still scaled?
« Last Edit: September 06, 2011, 12:31:49 am by Overdriven »

Offline Civilian

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Re: Siege Dirhim
« Reply #3 on: September 06, 2011, 12:31:17 am »
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I saw it coming once I saw red flags inside (Veteran of the AI Tehlrog Siege)

Offline Lizard_man

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Re: Siege Dirhim
« Reply #4 on: September 06, 2011, 12:31:56 am »
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yeah, all the spawn points except 1 (i think) were inside the city walls...
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Offline Gingerpussy

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Re: Siege Dirhim
« Reply #5 on: September 06, 2011, 12:33:12 am »
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Official bug report from Mercs.

We had sadly a bug in the Dhirim Map. We where looking forward to a good town siege. Sadly someone have reworked the map it seems.
First the ramp was gone. 1 spawn outside the town and rest inside the spawn.

This resulted in our men capturing the town very fast and spoiled all our fun.

PLEASE check the town maps and rework Dhirim map.
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Offline Tonyukuk

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Re: Siege Dirhim
« Reply #6 on: September 06, 2011, 12:33:50 am »
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also all flags on the wall :S siege of city easier than siege of castle..  Spawn point must be in the city like singleplayer.
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Offline Don_Otgrebon

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Re: Siege Dirhim
« Reply #7 on: September 06, 2011, 12:33:59 am »
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That was fail.

Offline blackrose_Baron_Geoff

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Re: Siege Dirhim
« Reply #8 on: September 06, 2011, 12:34:40 am »
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Official bug report from Mercs.

We had sadly a bug in the Dhirim Map. We where looking forward to a good town siege. Sadly someone have reworked the map it seems.
First the ramp was gone. 1 spawn outside the town and rest inside the spawn.

This resulted in our men capturing the town very fast and spoiled all our fun.

PLEASE check the town maps and rework Dhirim map.




yes would like a roll back to that battle

Offline Overdriven

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Re: Siege Dirhim
« Reply #9 on: September 06, 2011, 12:35:05 am »
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Yup...someones gonna have a nice job rechecking all the city maps now  :lol:

But yes, defenders flags should no way be on the wall right in front of where the enemy should attack.

Offline Civilian

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Re: Siege Dirhim
« Reply #10 on: September 06, 2011, 12:35:16 am »
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The static ramp removal is intentional.

Offline Varyag

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Re: Siege Dirhim
« Reply #11 on: September 06, 2011, 12:58:54 am »
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Quote
yes would like a roll back to that battle

\And you shall have it. After full strategus wipe ofcourse
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Offline Erasmas

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Re: Siege Dirhim
« Reply #12 on: September 06, 2011, 01:12:39 am »
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\And you shall have it. After full strategus wipe ofcourse

LOL. Lucky you!

PS. that is a bug, let's face it
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Offline Varyag

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Re: Siege Dirhim
« Reply #13 on: September 06, 2011, 01:23:21 am »
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It definitely is. But this is betabeta, so what do you expect? As for the actual battle, if there was a bit more defenders and if they were a bit smarter, they would all jump down and rush our spawn...thus eliminating us. It could easily happen and then what? You would insist that we deserved it? Who would bring back our army lost to the bug?
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Offline Overdriven

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Re: Siege Dirhim
« Reply #14 on: September 06, 2011, 01:29:38 am »
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It definitely is. But this is betabeta, so what do you expect? As for the actual battle, if there was a bit more defenders and if they were a bit smarter, they would all jump down and rush our spawn...thus eliminating us. It could easily happen and then what? You would insist that we deserved it? Who would bring back our army lost to the bug?

Tried that. But you guys had killer armour, and by the time we realised what was happening most of us were already dead or locked into melee. And then it was just a matter of spawn rape. We were looking outside the walls, not inside. And then woooosh arrows from the rear and you guys were up the stairs on our flags.
« Last Edit: September 06, 2011, 01:32:35 am by Overdriven »