Author Topic: Idea to help with the grind.  (Read 832 times)

0 Members and 1 Guest are viewing this topic.

Offline rustyspoon

  • Marshall
  • ********
  • Renown: 794
  • Infamy: 164
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Rustyspoon, Sir_Rusty_Of_Spoon, Rusty_the_Spoonarian
Idea to help with the grind.
« on: September 02, 2011, 12:27:07 pm »
+7
Currently, you only get a 30xp increase per gen with a cap at an x1 at 1450 if I remember correctly. It used to be 100xp per gen which made it nice in that you could try out new builds faster, etc.

I suggest we go back to 100xp per gen, but keep the cap at 1450 at an x1. A lot of times, the patches for upkeep and xp only seem to affect the new people. This one is geared to help the new people and make everything a bit less grindy. High-gen people won't be affected at all, but it will really help out those gen 2's & 3's. With this you'll hit your max xp at around gen 5 or so. With this change, upkeep will probably have to be raised slightly to balance out the easier to achieve heirloom's, but it will probably help balance out the marketplace too.

What say ye?
visitors can't see pics , please register or login

Offline Vibe

  • Vibrator
  • King
  • **********
  • Renown: 2528
  • Infamy: 615
  • cRPG Player Madam White Queen A Gentleman and a Scholar
    • View Profile
Re: Idea to help with the grind.
« Reply #1 on: September 02, 2011, 12:30:55 pm »
0
Anything that reduces grind +1

Offline BlackMilk

  • Polearm Lover
  • Earl
  • ******
  • Renown: 370
  • Infamy: 144
  • cRPG Player
    • View Profile
  • Game nicks: el_Banduri
Re: Idea to help with the grind.
« Reply #2 on: September 02, 2011, 12:32:50 pm »
+1
+1. The maximum at x1 should not be 1450, though. I suggest something like 1800-2200.

Offline Siboire

  • Knight
  • ***
  • Renown: 43
  • Infamy: 20
  • cRPG Player
  • Sergentariá D'armas
    • View Profile
  • Faction: Occitan
  • Game nicks: Occitan_FullMetalJacket
Re: Idea to help with the grind.
« Reply #3 on: September 02, 2011, 04:49:27 pm »
0
Blackmilk +1

Offline Warpeasant

  • Noble
  • **
  • Renown: 14
  • Infamy: 17
  • cRPG Player
    • View Profile
Re: Idea to help with the grind.
« Reply #4 on: September 02, 2011, 05:02:57 pm »
0
-1 :evil:

Offline Siiem

  • Heretic
  • Duke
  • *******
  • Renown: 611
  • Infamy: 129
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: Idea to help with the grind.
« Reply #5 on: September 02, 2011, 06:02:29 pm »
0
Why not, make it harder to get from 31+ instead.

Offline Serth

  • Peasant
  • *
  • Renown: 4
  • Infamy: 1
  • cRPG Player
    • View Profile
  • Game nicks: Serth
Re: Idea to help with the grind.
« Reply #6 on: September 02, 2011, 06:03:56 pm »
+1
Why not, make it harder to get from 31+ instead.

Or maybe change the ammount xp the multiplier gives according to level?

Offline Glyph

  • Baron
  • ****
  • Renown: 143
  • Infamy: 40
  • cRPG Player Sir White Pawn
  • Turbulence incoming
    • View Profile
  • IRC nick: Horris
Re: Idea to help with the grind.
« Reply #7 on: September 02, 2011, 06:24:03 pm »
0
yes! than i can finally get some heirlooms, and faster than currently, it takes ages if you're not a hardcore player to get them.(though i'm a hardcore player)

many people see it as cod, and yes, it does take about as long in cod to prestige as it does here to retire, but in cod you keep getting new things, and from lvl 21 in crpg, you barely get any. after that lvl it's just grinding till you get to lvl 31. that isn't what the devs meant to do with the mod!(right?)
visitors can't see pics , please register or login
 
Glyph you have obsessive Horse Archer and Horse hatred.
- Official diagnosis :)