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http://forum.c-rpg.net/index.php/topic,14751.0.html^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
I would really like to see duel wielding implemented in to CRPG, not because it is cool but because it was a way of combat back in that time era. The way it would work would be like the way horse archery works, every 6 points you would get a duel wield point it takes 1 point to start duel wielding. It would require agility to get the points. There would be no duel wield WPF you would just put the points in one handed swords. Now the ONLY weapons you can use 1 handed weapons such as the Grosse Messer or the Side Sword, you CANT use weapons such as the long sword or the morning star. Now to make sure this does not become over powered you can only attack in one direction at a time. Your off hand weapon will strike last, so people who block really fast then let go will be getting a weapon smashed in there face. The attacks would be kind of like this.
Top ||
Left //
Right \\
Thrust ..
Point is blades would be attacking the same way now for blocking, the easiest way to block would be making an X then when struck one of the blades moves to push the attackers blade off.
Top X
Left X
Right X
Bottom X
You can also parry!
And to people who do not think is worth it then think of this. You are using 2 warhammers you knock a guy down and as he is getting up the second warhammer comes by and knocks him down again. The only thing that needs to be done is the animations for it and how the slot system will work for duel wielding.
Thank you for taking your time to read this Suggestion. Please feel free to leave more suggestions and or tweaks!
MORE IMPORTANT POST!
http://forum.c-rpg.net/index.php/topic,14751.0.html^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^