Author Topic: Papa Lazarou's animations?  (Read 1110 times)

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Offline verinen

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Papa Lazarou's animations?
« on: January 23, 2011, 07:46:35 pm »
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Would be good to implement all these animations to cRPG?
Very interesting what do you think about it.

In my opinion: if someone repair lags before hitting, these animations will be epic in cRPG.

Cheers.
« Last Edit: January 25, 2011, 02:59:49 pm by verinen »

Offline Paul

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Re: Papa Lazarou's animations
« Reply #1 on: January 23, 2011, 07:57:56 pm »
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They are already partly used for archery and 2h stab. I personally would use the other animations as well because they look better and are more compact(less tks, no  helicopter swings). However this would cause massive whine and tears by loads of players if I am not mistaken. They like the current haymaker swings far too much. We devs normally feast on the lamentation of the whiners(upkeep) but we are not that much into gluttony.
« Last Edit: January 23, 2011, 07:59:59 pm by Paul »

Offline verinen

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Re: Papa Lazarou's animations
« Reply #2 on: January 23, 2011, 08:01:17 pm »
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They are already partly used for archery and 2h stab. I personally would use the other animations as well because they look better and are more compact(less tks, no  helicopter swings). However this would cause massive whine and tears by loads of players if I am not mistaken. They like the current haymaker swings far too much. We devs normally feast on the lamentation of the whiners(upkeep) but we are not that much into gluttony.

Less kids=more fun.
But, do you remember this my old friend-chers' whine about new animation? They were crying like mother*cker. And how does crpg look like now? Even more archers...

cheers,
« Last Edit: January 23, 2011, 08:10:26 pm by verinen »

Offline UrLukur

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Re: Papa Lazarou's animations
« Reply #3 on: January 23, 2011, 08:14:57 pm »
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They are already partly used for archery and 2h stab. I personally would use the other animations as well because they look better and are more compact(less tks, no  helicopter swings). However this would cause massive whine and tears by loads of players if I am not mistaken. They like the current haymaker swings far too much. We devs normally feast on the lamentation of the whiners(upkeep) but we are not that much into gluttony.

Yeah, one at the time. If those would be introduced, next patch you'll have to find out something other than upkeep (as people would adjust to it, and applaud this decision!). So next patch, new animations. Feast on the corpses of trolls and noobs, hear their screams and cries!
"Clava curva pie vinco"

Offline John

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Re: Papa Lazarou's animations
« Reply #4 on: January 24, 2011, 12:42:02 am »
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I just plain dislike the way they look.  The combat animation enhancement pack reminds me of vanilla Mount & Blade with its rigid movements. 

Offline Hauptmann

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Re: Papa Lazarou's animations
« Reply #5 on: January 24, 2011, 12:49:50 am »
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All the animations look so much better, I'd support this for one.
Never again.

Offline verinen

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Re: Papa Lazarou's animations?
« Reply #6 on: January 25, 2011, 02:59:58 pm »
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bump