Author Topic: Poison  (Read 2330 times)

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Offline LordBerenger

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Poison
« on: August 28, 2011, 01:38:59 pm »
-1
Implement ability to poison your weapons or only daggers/arrows and such. Only counts for the first hit since u poisoned it.

Enemy's hp will decrease with 1hp per second for 20 seconds.

MAKE IT HAPPENS! Also make that the poisoned weapons will have a slight green light at it.


Code code and make it happen now!
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Offline Paul

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Re: Poison
« Reply #1 on: August 28, 2011, 01:48:44 pm »
+4
no

Offline LordBerenger

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Re: Poison
« Reply #2 on: August 28, 2011, 02:13:47 pm »
0
Why u no code poison!

We want poison we want poison we want poison!

U lazy!
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Offline Templar_Ratigan

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Re: Poison
« Reply #3 on: August 28, 2011, 02:18:08 pm »
+1
Poisoned masterwork rocks could be fun......if I still played the game.  :|
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Offline Christo

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Re: Poison
« Reply #4 on: August 28, 2011, 02:24:08 pm »
0
Imagine the horror Damage over Time would bring into this game...

Have mercy.
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Offline ThePoopy

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Re: Poison
« Reply #5 on: August 28, 2011, 04:11:48 pm »
+1
make the poison be an overdose of anabola so first you get double strength for 1 min then you explode and dmg everyone within 5 meter 10 splash dmg

Offline Fluffy_Muffin

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Re: Poison
« Reply #6 on: August 28, 2011, 04:14:02 pm »
+1
Introduce Boomers into the game

Oh and and smokers and spiters, hunters and a TANK, instead of flags spawning some1 becomes the tank!  why not???? l2d has it
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Offline Earthdforce

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Re: Poison
« Reply #7 on: August 28, 2011, 04:14:36 pm »
+1
Introduce Boomers into the game

Oh and and smokers and spiters, hunters and a TANK, instead of flags spawning some1 becomes the tank!  why not???? l2d has it

AND GUNS!
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Offline Fluffy_Muffin

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Re: Poison
« Reply #8 on: August 28, 2011, 04:17:19 pm »
+2
Defy me, and you will know what it is to stand against a god.

Offline LordBerenger

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Re: Poison
« Reply #9 on: August 28, 2011, 04:21:15 pm »
0
Ofcourse! And pipebombs!

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Offline Legio_Spartacus

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Re: Poison
« Reply #10 on: August 28, 2011, 04:27:46 pm »
0
And a big piramyd whit one big eye that shoot Ultra-MW rocks from the eye?!! ?!

Offline D_the_Barbarian

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Re: Poison
« Reply #11 on: August 28, 2011, 05:31:46 pm »
0
You forgot the Molotovs. And the jockeys. Scratch that, i hate jockeys.
On a similar note, it is imperative to carry smoke bombs. Archers get confused because they're so ineffective that they pause to wonder why, so they end up being as effective as intended.

Offline Tzar

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Re: Poison
« Reply #12 on: August 28, 2011, 05:32:49 pm »
0
I want poisen dmg on my flamberge
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Grey

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Re: Poison
« Reply #13 on: August 28, 2011, 06:14:07 pm »
0
I want poisen dmg on my flamberge

And this is why we can't have poison.

If it WAS to be added, it would need to be on "Cannot be used to block" items only. I dont care, I roll with my dagger anyway, and most of you out there fear me WITHOUT poison, JUST IMAGINE THE LOLS I COULD MAKE WITH A "DOT". I would carry 4, for sure. Again, this is why we can't have poison. This is not Persistant World mod, ffs. If it WAS, I would argue for the inclusion of rideable goats.
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Offline Hygat

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Re: Poison
« Reply #14 on: August 28, 2011, 10:34:48 pm »
0
make the poison be an overdose of anabola so first you get double strength for 1 min then you explode and dmg everyone within 5 meter 10 splash dmg
:D  :D  :D