Author Topic: Wipe  (Read 9186 times)

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Offline Cepeshi

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Re: Wipe
« Reply #105 on: August 28, 2011, 12:24:59 am »
+1
You played it for two hours, my argument holds.

why the fuck do i even bother responding to you is beyond my understanding

Offline Tears of Destiny

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Re: Wipe
« Reply #106 on: August 28, 2011, 12:46:37 am »
0
why the fuck do i even bother responding to you is beyond my understanding
Chatting with you is waste of time yet I still do it :D

I'm a cute bitch.
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline Kafein

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Re: Wipe
« Reply #107 on: August 28, 2011, 01:04:58 am »
0
Change you avatar !

Offline Tears of Destiny

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Re: Wipe
« Reply #108 on: August 28, 2011, 01:09:35 am »
0
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline Inporylem

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Re: Wipe
« Reply #109 on: August 28, 2011, 01:15:05 am »
0
To what? :/

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Offline gazda

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Re: Wipe
« Reply #110 on: August 28, 2011, 01:33:16 am »
0
or
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Offline Patricia

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Re: Wipe
« Reply #111 on: August 28, 2011, 03:12:58 am »
-1
Poor EU guys, I thought you had that new killer server from chadz?
The new NA Officials run smooth!  :mrgreen:



As a side note, why are so many my old friend/Bandit/Warg players bitching about cRPG so much yet still play it? Good fucking god how about we rename you the Mush clan or something...

If you hate it so much and think it is a waste of time, then leave and save yourself the torture. I do that when games start failing to entertain me.... It is pretty easy...

I fucking hate this game, I know a shitload of peoples who does too, why are we not quitting? Because there's no god damned alternative to this game, so we're stuck having to deal with this piece of shit broken down mess of an unbalanced game because there's no other games like it.

The worse thing in all of this is how the devs are fucking ignorant shits, they barely play their own game and they have the fucking balls to say "This patch is the pinnacle of balance", they keep adding stupid shit without actually fixing anything, and when given GOOD FUCKING IDEAS THAT WOULD ACTUALLY FIX PORTIONS OF THE GAME THEY GO "CAN'T BE ASSED LOL", or they just ignore us.

I'm fucking tired of having to fight circus pike/longspear fighters just spinning all over the place racking up the kills, I'm fucking sick of stabs "missing" where I drop my block only to get one hit killed by the wooden shaft, I'm sick of shitty animations like the current 2h stab, I'm sick of the upkeep not working worth shit.

I could go on and on but I think you've got my point, obviously one of the stupid shit of this community will probably end up retaliating to this very post saying worthless fucking arguments that I'll just ignore, so don't waste your time.

All in all, mod is shit, engine is shit, devs are shit, playerbase is shit, but there's no alternative so  we're stuck having to deal with it.

I have a fucking LIST (literally, I made a motherfucking list) of things that should be added/removed/fixed, but obviously the devs are too busy improving on a shitty glorified siege bullshit full of fucking bugs to listen to any sort of suggestion the intelligent portion of the community might suggest to make the game a shitload better.

Offline Christo

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Re: Wipe
« Reply #112 on: August 28, 2011, 03:21:24 am »
0
Share that list of yours with us, please.

I'm interested, really I am.
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Offline karasu

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Re: Wipe
« Reply #113 on: August 28, 2011, 03:28:17 am »
0
Share that list of yours with us, please.

I'm interested, really I am.


That makes us two. Seriously.

Offline Patricia

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Re: Wipe
« Reply #114 on: August 28, 2011, 03:29:17 am »
+3
Disable penalties from rain. If impossible, disable rain.
Remove bamboo spear, long spear, pike.
Lances become couch only.
Lances reworked statswise for couch only.
Full polearm turning on horseback.
Remove stagger.
Implement comprehensive slot system.
Revamp upkeep to constant per tick.
Standardize horse HP & armor (base HP, armor, +armor only on armoured, etc).
Rebalance horse HP & armor (less armor, more HP).
Horse speed & maneuverability reduced when injured.
Remove majority of armored horses.
Native animations.
Plate either removed, or very expensive (and slot-heavy).
Only one-handers with scabbards (bastard swords qualify), bows with scabbards, and crossbows are sheathable; no doubling of sheath slots.
Add transition to sheathe an item before being able to draw a new one.
Add minimum duration required to sheathe weapon.
Crossbows lose their readied bolt when sheathed.
Throwing weapons become up to 3ammo unsheathable.
Rework throwing stats to better fit the pre-melee role.
Fix throwing axes stick-in model (or remove them entirely).
Spear-type throwing weapons become longer.
Remove lightsaber on all animations (notably overheads).
Color-based uniforms for each team based on team banner, including shield color.
Rebalance items based on logic and not stupid shit.
Rework armor common distribution for 60% light, 30% medium, 7% heavy, 3% plate.
Replace heirlooms with blacksmithing.
Weapon length is calculated -5cm from tip (pick-style weapons use center of pick tip).
Twohanders above 105 length have polethrust.
Increase average melee WPF, more benefits for higher WM.
Add disarm mechanic based on comparing WPF, weapon weight & length between opponents.
Blocking for extended periods of time deals flat damage to self based on WPF and duration.
Holding attacks for extended periods of time deals flat damage to self based on WPF and duration.
Weapon blocks are cancelled once they block an attack.
Replace crushthrough with bonus against shields.
Shield skill is only used as a requirement for shields, in-game Shield skill is 0.
Remove jumping.
Remove horse jumping.
Remove ladders from Battle.
Rework maps to reflect these changes.
Horses take damage if they occupy the space of infantry (i.e bumping).
Horses die if they knock someone over.
Infantry die if they get knocked over by a horse.
Horsemen take % damage of health based on velocity upon horse's death.
Bucklers mounted on arm instead of held in hand.
Automatically start at 9 Strength 9 Agility and begin gaining stat points at level 14.
Make Strategus map large enough that positioning and travel is significantly important.
Knockdown on items with 5+ weight only.

This list is assuming WSE never gets implemented, or I would do some really off-the-wall shit.

This will also alienate a shitload of people probably, because people hate changes, especially in video games.

I also understand that the following:

Add disarm mechanic based on comparing WPF, weapon weight & length between opponents.
Blocking for extended periods of time deals flat damage to self based on WPF and duration.
Holding attacks for extended periods of time deals flat damage to self based on WPF and duration.

Are iffy, and I thought they would just add more depth to the list, but they're not necessary.

Was also to eliminate endless block battles because they're boring, and because someone holding his swing for 60 seconds while you hold your block for 60 seconds waiting for the other to do his move is also pretty stupid.

@Relit

I remove those because
1: The ways people play with them are fucking stupid
2: so that COUCH-ONLY CAV wouldn't be fucking crippled because of stupid pike shit
3: because of the fact that facing someone with these things is completely unfun with any weapon.

PIKE USER ENCOUNTERS PIKE USER? LOL WOW THAT'S FUN.

They deserve no place in this game, if you want to support teammates? Yeah? Fine. Get a fucking Bill or a Long Voulge, they don't fuck up the engine as much, any weapon over 160 reach is usually broken due to shitty game mechanics and the shitty engine, Boy do I love Serrated blades chainsaw wooden shafts.
« Last Edit: August 28, 2011, 03:56:53 am by Patricia »

Offline Christo

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Re: Wipe
« Reply #115 on: August 28, 2011, 03:34:51 am »
0
You have some awesome points I agree with, but many bad ones too, in my opinion.

Still, not bad.
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Offline Patricia

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Re: Wipe
« Reply #116 on: August 28, 2011, 03:38:33 am »
0
Updated the post for more infos that I forgot since I just quickly posted the list.

Offline Relit

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Re: Wipe
« Reply #117 on: August 28, 2011, 03:48:15 am »
0
Not sure what your problem with the pike is. It is far slower then the others, it can only stab, and the animation has a 1 second lag before you are even allowed to block with it.

I think your problem with long spears is clouding your judgement.

Offline Patricia

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Re: Wipe
« Reply #118 on: August 28, 2011, 03:52:41 am »
0
For the sake of not filling this thread with my posts, I'll just update my answers to people in my previous post with the List.

Offline Earthdforce

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Re: Wipe
« Reply #119 on: August 28, 2011, 03:53:33 am »
0
For the sake of not filling this thread with my posts, I'll just update my answers to people in my previous post with the List.
..just make a new thread..
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