Author Topic: 1609 v. 2399 - max 36 mercs on each side?? not how it was intended  (Read 3059 times)

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Offline Keshian

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+1
So a relatively larger battle with a slight disparity in numbers and instead of 61 v. 61, its 36 v. 36.  I think the intention was to give slight advantage to the side with numbers (like 61 v. 55), but as it works now it doesn't really make any sense as if there is a difference in numebrs you just get fewer and fewer mercs on each side with large battles.  I don't think this was how it was intended to work as a 20,000 v. 1,000 man fight will have a max of like 10 guys on each side and last forever and no real advantage to the larger army, just a really boring long fight with too few people.
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Offline Digglez

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Re: 1609 v. 2399 - max 36 mercs on each side?? not how it was intended
« Reply #1 on: August 22, 2011, 04:26:45 am »
+1
would be nice if devs actually documented how changes worked, instead of

1) leaving community in dark
2) leaving community to figure it out thru their own testing


Offline chadz

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Re: 1609 v. 2399 - max 36 mercs on each side?? not how it was intended
« Reply #2 on: August 22, 2011, 04:39:52 pm »
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Looks like it work as intended. If it makes sense is another question :)

Smaller battles allow for smaller amount of mercs, larger battles for larger mercs
It maxes out at 9000 troops (with 55 mercs per side)
troops = men of the smaller party
both sides have the same amount of mercs, no steamrolling in this game -_-

but yeah, the merc numbers are just a quick guess, we can edit the formula to something that makes more sense.

Offline Keshian

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Re: 1609 v. 2399 - max 36 mercs on each side?? not how it was intended
« Reply #3 on: August 22, 2011, 04:53:38 pm »
0
Could we have those largest, most epic battles have max 81 on each side (kind of similar to defense of neutral fief but for both sides) and then scale down from there??  I know a lot of people want to play in Strategus battles and often have to turn people away for larger fights.  Would be nice not to make those fights even more restrictive and it would feel more realistic in large battles with the difficulty involved in coordinating such large groups of people.
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Offline okiN

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Re: 1609 v. 2399 - max 36 mercs on each side?? not how it was intended
« Reply #4 on: August 22, 2011, 05:03:48 pm »
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That's probably a bad idea; even with 60 vs 60 there was almost always really bad lag, especially on siege maps.
Don't.

Offline Keshian

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Re: 1609 v. 2399 - max 36 mercs on each side?? not how it was intended
« Reply #5 on: August 22, 2011, 05:08:16 pm »
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That's probably a bad idea; even with 60 vs 60 there was almost always really bad lag, especially on siege maps.

Hard to tell for me on EU because of my own lag, but the new official NA servers run like a breeze with 60 on each side.
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Offline Gheritarish le Loki

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Re: 1609 v. 2399 - max 36 mercs on each side?? not how it was intended
« Reply #6 on: August 22, 2011, 05:19:01 pm »
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So it means that there will be even less seat for mercs, thus clan will choose very cerefully their mercs, meaning average/bad/clanless player will never participate in strat battles.

Offline Thax

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Re: 1609 v. 2399 - max 36 mercs on each side?? not how it was intended
« Reply #7 on: August 22, 2011, 07:12:22 pm »
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This game should not lag any half decent computer. To lower the amount of mercs per side is like no child left behind...I say if you want to play strat battles...upgrade.

Offline SPQR

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Re: 1609 v. 2399 - max 36 mercs on each side?? not how it was intended
« Reply #8 on: August 22, 2011, 07:14:12 pm »
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I'm not clear on what the purpose of this is besides making battles take forever. There are already way more people who want to play in strat battles than slots, and this will only make things more exclusive. Its not uncommon for our clan, for instance, to get 150+ applicants for a battle, and before we could only hire 60. Now its more like 30-40.
« Last Edit: August 22, 2011, 07:15:35 pm by SPQR »
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Offline Digglez

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Re: 1609 v. 2399 - max 36 mercs on each side?? not how it was intended
« Reply #9 on: August 22, 2011, 07:25:31 pm »
0
Looks like it work as intended. If it makes sense is another question :)

Smaller battles allow for smaller amount of mercs, larger battles for larger mercs
It maxes out at 9000 troops (with 55 mercs per side)
troops = men of the smaller party
both sides have the same amount of mercs, no steamrolling in this game -_-

but yeah, the merc numbers are just a quick guess, we can edit the formula to something that makes more sense.

POST THE FORMULA so people can figure out EXACTLY how many people they can bring, not this random approxiate guessing bullshit.  whats your problem with posting EXACTLY how something works?

Do you income tax where you live? You can look at a chart and know EXACTLY how much I'm going to have to pay based on what you earn?  YOU KNOW THE FORMULA, so you know EXACTLY what to expect.  I know its a novel concept, letting people do math on their own.
« Last Edit: August 22, 2011, 07:27:19 pm by Digglez »

Offline chadz

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Re: 1609 v. 2399 - max 36 mercs on each side?? not how it was intended
« Reply #10 on: August 22, 2011, 07:28:40 pm »
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no one asked for it, jeez...

ceil(pow(troops, 0.56)-pow(1.15, troops/2000)+15)

Offline Digglez

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Re: 1609 v. 2399 - max 36 mercs on each side?? not how it was intended
« Reply #11 on: August 22, 2011, 07:32:28 pm »
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no one asked for it, jeez...

ceil(pow(troops, 0.56)-pow(1.15, troops/2000)+15)


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whats the pow variable? 

I assume ceil = ceiling or max number of players for that side in the battle?
« Last Edit: August 22, 2011, 07:34:15 pm by Digglez »

Offline Panoply

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Re: 1609 v. 2399 - max 36 mercs on each side?? not how it was intended
« Reply #12 on: August 22, 2011, 08:17:45 pm »
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ceil(pow(troops, 0.56)-pow(1.15, troops/2000)+15)

http://www.wolframalpha.com/input/?i=y+%3D+x^0.56+-+1.15^%28x%2F2000%29+%2B+15

Where x is the number of troops.

whats the pow variable? 

I assume ceil = ceiling or max number of players for that side in the battle?

Cursory google reveals that ceil() rounds up to the nearest integer, and pow(base, exp) raises the base to the power of exp. My interpretation is linked above.

That said, either I'm doing something wrong and am an idiot, or this function does not have the expected behavior. Namely, that it maxes out at 9000 troops with 55 mercs on each side. And that a 1609 v 2399 yields max 36 mercs on each side (seems like it should be 38 or 39).
« Last Edit: August 22, 2011, 08:18:48 pm by Panoply »

Offline chadz

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Re: 1609 v. 2399 - max 36 mercs on each side?? not how it was intended
« Reply #13 on: August 22, 2011, 08:23:52 pm »
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And that a 1609 v 2399 yields max 36 mercs on each side (seems like it should be 38 or 39).

Right, I think I told BS. This is the formula for the battle duration in minutes. Mercs are that duration divided by 2. Also, maxed out at 9000 was silly too, 9300 is the maximum battle lenght (180 minutes)

So the above battle would be: ceil(pow(1609, 0.56)-pow(1.15, 1609/2000)+15) = 77. Mercs would be /2 = 38,5=38 or 39, can't remember.

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Re: 1609 v. 2399 - max 36 mercs on each side?? not how it was intended
« Reply #14 on: August 22, 2011, 08:29:05 pm »
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So what happens if you reach the maximum amount of time (which seems likely with so few mercs allowed)?
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