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Is there not already some maps with the hay dummies that show damage? BTW, I must say I am against this active feature. By active I mean that you could see your damage on the server while striking.I bet whole chat would be flooded with "OMG I DEALT 70 DMG ON YOU AND YOU STILL KILLED ME LUCKY BTCH". Not to mention that some weapons would be left completely useless.Guys, the medieval skirmishes were not about numbers, but about the trusting your weapon to deal the damage you expect. Heck, some people even thought that their swords had magical attributes.Why would you want this unique game that takes count of your character's attributes, your opponents character attributes, stats of the armor he uses, stats and type of dmg of weapon you currently use, your current movement speed and his movement speed, to calculate all that and show the magical number while undoubtedly ruining immersion of this unique combat game?
What you want is just not good enough excuse masked by the fact that you want to have ultimate bang for the buck, backed by instant mathematical results.
This especially goes for archers. They probably deal same amount of damage per one player. This helps them prioritize individuals in groups. They aim first for those who they know they deal most damage to.