Author Topic: Weapons which need attention  (Read 12566 times)

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Offline Vexus

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Re: Weapons which need attention
« Reply #60 on: January 27, 2011, 05:48:17 pm »
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86 speed is too slow imo when 2h have shortened voulge, sarranid axes, bardiche and great axe which are so cheap I expect something for polearms that it not expensive for upkeep.

[Edit]

Even the halberd needs a change imo.

Glaive
weight 2.8
requirement 11
spd rtng 90
weapon length 160
swing damage 39, cut
thrust damage 22 pierce
4,656 gold

vs

Swiss Halberd
weight 3.25
requirement 12
spd rtng 91
weapon length 162
swing damage 37, cut
thrust damage 28 pierce
Can't use on horseback
Bonus against Shield
6,285 gold

Halberd can't swing, less damage (Yes I know more thrust) 1 more speed and 2 more length for 2k more?
« Last Edit: January 27, 2011, 06:33:41 pm by Vexus »

Offline Dravic

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Re: Weapons which need attention
« Reply #61 on: January 27, 2011, 11:09:21 pm »
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Espada Eslavona:

5,890 gold
weight 1
requirement 10
spd rtng 100
weapon length 90
swing damage 26, cut
thrust damage 29 pierce
Gen1= 100spd 28cut 31pierce
Gen2= 101spd 29cut 32pierce
Gen3= 102spd 29cut 33pierce

Side Sword:

8,922 gold
weight 1.3
requirement 8
spd rtng 101
weapon length 95
swing damage 32, cut
thrust damage 26 pierce
Gen1= 101spd 34cut 28pierce
Gen2= 102spd 35cut 29pierce
Gen3= 103spd 36cut 29pierce

Kinda unfair, espada eslavona gets:
is cheaper, a bit better pierce

And side sword gets:
lower requirement, a bit bigger spd rtng, a not small bit bigger length, better dmg,

Think about it, because 3k in price doesnt matter, pierce in 1h isnt so important, but +5lenght, better speed retange, lower req and better dmg is too much!

Think, what weapon would you choose? 3k~~ in price is... 150~~ more upkeep... well... i would choose side sword!
« Last Edit: January 27, 2011, 11:14:42 pm by Dravic »

Offline UrLukur

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Re: Weapons which need attention
« Reply #62 on: January 28, 2011, 12:11:05 am »
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Espada Eslavona:

5,890 gold
weight 1
requirement 10
spd rtng 100
weapon length 90
swing damage 26, cut
thrust damage 29 pierce
Gen1= 100spd 28cut 31pierce
Gen2= 101spd 29cut 32pierce
Gen3= 102spd 29cut 33pierce

Side Sword:

8,922 gold
weight 1.3
requirement 8
spd rtng 101
weapon length 95
swing damage 32, cut
thrust damage 26 pierce
Gen1= 101spd 34cut 28pierce
Gen2= 102spd 35cut 29pierce
Gen3= 103spd 36cut 29pierce

Kinda unfair, espada eslavona gets:
is cheaper, a bit better pierce

And side sword gets:
lower requirement, a bit bigger spd rtng, a not small bit bigger length, better dmg,

Think about it, because 3k in price doesnt matter, pierce in 1h isnt so important, but +5lenght, better speed retange, lower req and better dmg is too much!

Think, what weapon would you choose? 3k~~ in price is... 150~~ more upkeep... well... i would choose side sword!

Why you whine that Espada is piercing sword therefore it sucks at cutting ? Everyone and their dogs know that Side Sword have too inflated stats.
Lower requirements ? Both have laughable requirements, all high tier 1h swords should have higher requirements, on par with 2h weapons.
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Offline _JoG_

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Re: Weapons which need attention
« Reply #63 on: January 28, 2011, 05:46:53 pm »
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Think about it, because 3k in price doesnt matter, pierce in 1h isnt so important, but +5lenght, better speed retange, lower req and better dmg is too much!
LOL, serioulsy? The price is the governing factor when you are choosing a 1hander because you have to pay for a combination of a good weapon and a good shield. If you are playing as a 2hander/polearm, you are paying for a good weapon only or for a good weapon+crappy shield. For example, you have to pay 15380 for a side sword+huscarl shield (and even more for a side sword+buckler which is the only viable combination for reenacting). That's much more than the price of the most expensive polearm and almost as high as the price of the flamberge. It means, you could afford worse armor than your 2hander/polearm opponent with the same budget.
« Last Edit: January 28, 2011, 05:52:08 pm by _JoG_ »

Offline Aesir

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Re: Weapons which need attention
« Reply #64 on: January 28, 2011, 06:13:49 pm »
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Hafted Blade
weight 2.25
requirement 8
spd rtng 95
weapon length 132
swing damage 36, cut
thrust damage 20 pierce

Penalty with Shield

2,450 gold

Vs

Long Hafted Knobbed Mace
weight 2.8
requirement 12
spd rtng 95
weapon length 133
swing damage 31, blunt
thrust damage 21 blunt

Knockdown

3,328 gold

Why should you go cut when you can go blunt, knockdown and same speed range for a little extra gold?

By the shape hafted blade (Not the longer version) wouldn't be bad as a bonus to shields weapon since the only 2 axes polearm has available cheap are very slow... say something like this would be better imo:

Hafted Blade
weight 3
requirement 10
spd rtng 94
weapon length 132
swing damage 36, cut
thrust damage 20 pierce

Penalty with Shield
Bonus against shield

(Don't forget polearms get -22 range from grip so it won't be that long)


U just forgot that the hafted blade can be use on horse...



About the swiss Halberd get really better stat than glaive cause thrust damage is realy important when using a polearm.


BUT what about :

Bec de Corbin   7312   
weight 2.8
requirement 14
spd rtng 93
weapon length 120
swing damage 36, pierce
thrust damage 26 pierce

vs

Long Hafted Spiked Mace    4745   
weight 3
requirement 13
spd rtng 94
weapon length 138
swing damage 34, blunt
thrust damage 20 blunt
Knockdown

Why chose the Bec de corbin ? 36pierce = 34 blunt, u just get more thrust damage but with 120 length ? useless...
Bec de corbin must get more length ... or just more speed, 96 i think.

Offline Vexus

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Re: Weapons which need attention
« Reply #65 on: January 28, 2011, 07:51:13 pm »
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Like I wrote I shown hafted blade because imo it should get bonus to shield cause of it's blade shape.

Polearm should be the choice for axes but all decent axes are higher level while 2hers get all variety of axes for very cheap (Great axe for example is too cheap)

Offline cutsomecheesewithmybow

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Re: Weapons which need attention
« Reply #66 on: January 28, 2011, 09:04:09 pm »
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Yeah I would totally use more speed for my bec. :D

Offline Noble Crassius

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Re: Weapons which need attention
« Reply #67 on: January 29, 2011, 04:20:24 pm »
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One Handed Battle Axe   4860   
weight 1.5
requirement 9
spd rtng 98
weapon length 76
swing damage 34, cut
thrust damage 0 pierce
Bonus against Shield

Broad One Handed Battle Axe   6002   
weight 1.6
requirement 9
spd rtng 98
weapon length 73
swing damage 35, cut
thrust damage 0 pierce
Bonus against Shield

One more cut damage three less length 1200 more gold!  :lol:
   
« Last Edit: January 29, 2011, 04:33:19 pm by Fallen_CrassiusV2 »
On it.

Offline Vexus

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Re: Weapons which need attention
« Reply #68 on: January 29, 2011, 04:23:50 pm »
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Yep and yet people use the broad one I always asked them why but no response.

Offline UrLukur

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Re: Weapons which need attention
« Reply #69 on: January 29, 2011, 04:36:48 pm »
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Every point of damage helps.
"Clava curva pie vinco"

Offline Noble Crassius

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Re: Weapons which need attention
« Reply #70 on: January 29, 2011, 04:38:50 pm »
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Lol no one point does not make a bit of difference at all, especially cut. Certainty not 1200 worth of difference.
On it.

Offline UrLukur

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Re: Weapons which need attention
« Reply #71 on: January 29, 2011, 04:40:38 pm »
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Lol no one point does not make a bit of difference at all, especially cut. Certainty not 1200 worth of difference.

You clearly have no idea how damage treshold work. Especially for 1h. It's not simple +1 damage dealt.
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Offline Tai Feng

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Re: Weapons which need attention
« Reply #72 on: January 29, 2011, 04:48:11 pm »
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You clearly have no idea how damage treshold work. Especially for 1h. It's not simple +1 damage dealt.

Speaking of which, I was wondering myself the other day how exactly does that work.

Let's say a polearm has +7dmg over another polearm. Taking into account swinging, power strike, and agility (typical numbers for say lvl30) - this would translate to what practical damage? A simple +10 or?
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Offline Vexus

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Re: Weapons which need attention
« Reply #73 on: January 29, 2011, 04:50:12 pm »
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Speaking of which, I was wondering myself the other day how exactly does that work.

Let's say a polearm has +7dmg over another polearm. Taking into account swinging, power strike, and agility (typical numbers for say lvl30) - this would translate to what practical damage? A simple +10 or?

http://infinitum.dyndns.org/crpg/calc.htm

Try it on the damage calculator.

Offline Memento_Mori

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Re: Weapons which need attention
« Reply #74 on: January 29, 2011, 04:56:06 pm »
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Like I wrote I shown hafted blade because imo it should get bonus to shield cause of it's blade shape.

Polearm should be the choice for axes but all decent axes are higher level while 2hers get all variety of axes for very cheap (Great axe for example is too cheap)

All 2h Axes are UNBALANCED where as all Pole-arm axes are BALANCED that is why pole-arm axes cost so much, you can spam them without care, they even have more weight so you can stun them on the first block usually and just run them over, if you miss you can line up another swing. My hybrid thrower is pole-arms, spamming around with a 31 blunt swing weapon is easy but I'm quickly forgetting how to block.

This is all my opinion of course but, POLE ARMS IS THE CHOICE FOR AXES.
This is mainly because I prefer balanced weapons over unablanced especially when dealing with a shielder, all he has to do against a 2h axe is dodge one swing and then move in for the kill with some over heads. Against a pole arm dodging and moving in for the kill WILL NOT WORK, you will be spammed down by the instant recovery. Just from my experiences, I am not the best player obviously but in my opinion pole arms have the better axes simply due to them being balanced.

sorry for being off topic
« Last Edit: January 29, 2011, 04:57:19 pm by Memento_Mori »