Author Topic: New weapon modes  (Read 744 times)

0 Members and 1 Guest are viewing this topic.

Offline EponiCo

  • Baron
  • ****
  • Renown: 92
  • Infamy: 15
  • cRPG Player
    • View Profile
  • Faction: Caravan Guild
  • Game nicks: Guard_Aine
New weapon modes
« on: January 20, 2011, 03:06:00 pm »
0
Well, here are a few weapons where I'd think an additional mode could be added.

Iberian Mace - should be able to use 2h for more damage, but maybe slower.
Staves - should be able to switch to twohanded mode without thrust (or the normal polearm thrust), but slowed down accordingly.
Spears - should be able to switch to onehanded usage (like it is with shields) at will. Yeah, I know it's not really good, but sometimes your shield breaks and all you want is a long thrust.
Goedendag - should be able to use it like a spear (gripped in the middle) together with a shield and no speed penalty.
Barmace - normal mode without crushthrough, secondary slower mode with crushthrough.

Offline zagibu

  • cRPG President
  • King
  • **********
  • Renown: 1436
  • Infamy: 228
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: New weapon modes
« Reply #1 on: January 20, 2011, 06:29:13 pm »
0
Katana - secondary ground slam earthquake mode that splits open the ground and bathes people in its path in hot lava.
visitors can't see pics , please register or login
 Why am I beswung by sharpe and pointed utensyls?

Offline Chrothor

  • Peasant
  • *
  • Renown: 2
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: New weapon modes
« Reply #2 on: January 21, 2011, 03:50:31 pm »
0
I'd suggest slash mode for throwing knives and thrust mode for throwing daggers.