Author Topic: Split the servers.  (Read 13662 times)

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Offline Kalp

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Re: Split the servers.
« Reply #45 on: August 07, 2011, 12:48:25 pm »
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The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.

Offline Kradus

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Re: Split the servers.
« Reply #46 on: August 07, 2011, 01:00:16 pm »
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Finally something that will cut some problems of lags...
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Offline Kazak

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Re: Split the servers.
« Reply #47 on: August 07, 2011, 01:13:40 pm »
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Offline Amo_the_Grey

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Re: Split the servers.
« Reply #48 on: August 07, 2011, 01:31:03 pm »
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Offline Lysander

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Re: Split the servers.
« Reply #49 on: August 07, 2011, 01:39:14 pm »
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Offline kinngrimm

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Re: Split the servers.
« Reply #50 on: August 07, 2011, 01:54:32 pm »
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Offline sWalker

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Re: Split the servers.
« Reply #51 on: August 07, 2011, 02:05:38 pm »
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What is this server you speak of?  Is that like removing the ocean in between the two continents that sWalker travels across to fight?  If so, the sWalker begs you no...it would hurt the sWalker to not be able to test sWalker's skills against the brave men from far away.  I beg of you no...make it three continents with two seas...so the sWalker can fight the brave men that wish to meet sWalker in the middle continent.

Offline DimaUrban

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Re: Split the servers.
« Reply #52 on: August 07, 2011, 02:08:29 pm »
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Offline Loki

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Re: Split the servers.
« Reply #53 on: August 07, 2011, 02:15:39 pm »
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You know this solves almost nothing?  I'd still plan my battles at really shitty hours for my enemy.  some people will still have bad ping.  All it does it make it so there are two strategus's, I'd play in both of them and I think most people would.  Bad ping or not.

Not only all of that, but there would be no battles at all.  UIF on one server, NE on another.. boring.
« Last Edit: August 07, 2011, 02:16:53 pm by Loki »
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Offline Sir_Michal

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Re: Split the servers.
« Reply #54 on: August 07, 2011, 03:54:44 pm »
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Offline Keshian

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Re: Split the servers.
« Reply #55 on: August 07, 2011, 04:05:13 pm »
+1
You know this solves almost nothing?  I'd still plan my battles at really shitty hours for my enemy.  some people will still have bad ping.  All it does it make it so there are two strategus's, I'd play in both of them and I think most people would.  Bad ping or not.

Not only all of that, but there would be no battles at all.  UIF on one server, NE on another.. boring.

Disagree, shitty hour battles would be become the excception rather than the rule as it is when EU v NA.  There are plenty of different clans to fight on both NA and EU.  Also, I would really like the idea of making a duplicate of the current strategus continent with some narrow land connections between (long supply lines).  Beyond just the usual complaints, this current strategus is insanely over-crowded.  Old strategus was balanced, but this one ahs 3x as many active players and every village has 20 guys recruting, every city has 50+ earning gold and there are still dozens just lying around these areas.
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Offline xAKx

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Re: Split the servers.
« Reply #56 on: August 07, 2011, 04:09:40 pm »
0
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Offline Osiris

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Re: Split the servers.
« Reply #57 on: August 07, 2011, 04:10:54 pm »
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Offline Sir_Alistan

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Re: Split the servers.
« Reply #58 on: August 07, 2011, 04:32:36 pm »
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Offline Dehitay

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Re: Split the servers.
« Reply #59 on: August 07, 2011, 06:26:03 pm »
+1
I feel the need to repeat myself. For those of you that don't already know, chadz already realizes this particular issue is a problem. However, his plan to resolve it is not to separate the communities, but separate the server preference via different sides of the map. This makes a lot more sense than 2 maps, so I don't see him changing his mind about this. The real problem is not convincing him to do something about the EU and NA ping and timing problem, but to convince him to hurry up and do it already. I don't see any need to wait till the next version of strategus to implement this change.