Poll

Do you think there should be a gold reward for MVP of match? If so how much?

Yes, 50 gold overall
Yes, 50 gold per multiplier
Yes, 100 gold over all
Yes, 100 gold per multiplier
No, I like it how it is

Author Topic: MVP option?  (Read 1698 times)

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Offline Pope_John_Paul_II

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MVP option?
« on: August 04, 2011, 04:20:15 am »
-1
It is just an idea
it could be a way to counter the new repair system

Offline Baggy

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Re: MVP option?
« Reply #1 on: August 04, 2011, 06:15:47 am »
0
It will cause kill whoring.
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Offline Vibe

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Re: MVP option?
« Reply #2 on: August 04, 2011, 07:37:30 am »
0
Maybe, but MVP shouldn't be the top KD whore and should instead use some different system.

Offline JihadistMexican

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Re: MVP option?
« Reply #3 on: August 04, 2011, 07:41:28 am »
0
Like Baggy said, it will make people go for more kills.  Thats leads to 1) more tks 2) less teamwork 3) people with the best gear *cough* goretooth being the mvp almost all the time.  Maybe if we had a dev watch every single match held in crpg and......
"I know were gona lose strat, but lets leech all the xp we can."

Offline Earthdforce

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Re: MVP option?
« Reply #4 on: August 04, 2011, 07:48:29 am »
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How about make a vote at the end of a map and the top 10 players are selected from each team with their own team picking the players?
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Offline Tears of Destiny

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Re: MVP option?
« Reply #5 on: August 04, 2011, 07:49:27 am »
0
How about make a vote at the end of a map and the top 10 players are selected from each team with their own team picking the players?

Clanstacking votes.

Better the opposite team votes mebe?
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Offline Cepeshi

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Re: MVP option?
« Reply #6 on: August 04, 2011, 07:52:01 am »
0
Okay, what the fuck is MVP?

Offline Vibe

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Re: MVP option?
« Reply #7 on: August 04, 2011, 07:53:00 am »
+1
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Offline Cepeshi

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Re: MVP option?
« Reply #8 on: August 04, 2011, 08:02:26 am »
0
Thanks, so pretty much people ask for kill rewards (or some sort of different stuff rewards) for performing well other than the win of the team/valor msg? Ah cmon.

Offline dodnet

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Re: MVP option?
« Reply #9 on: August 04, 2011, 09:32:46 am »
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How about a reward for ppl, who did a lot damage to the enemy, but didnt get kills?

Edit: Thought about it again and its stupid, as the top killers dont get a reward either. So forget about that :D
« Last Edit: August 04, 2011, 09:43:06 am by dodnet »
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline Vibe

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Re: MVP option?
« Reply #10 on: August 04, 2011, 09:35:29 am »
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How about a reward for ppl, who did a lot damage to the enemy, but didnt get kills?

Pretty much leads to same thing, kill whoring.

Offline Cepeshi

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Re: MVP option?
« Reply #11 on: August 04, 2011, 11:34:25 am »
+3
I say we just remove K/D whatsoever, so ppl would focus more on teamplay than hoarding kills. Keep the tracking on website tho :P

Offline Kafein

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Re: MVP option?
« Reply #12 on: August 04, 2011, 01:31:02 pm »
0
Let's define a "value" for each player :


estimated value = time survived * ((kills + damage inflicted) *  average level of damaged enemies * average equipment value of damaged enemies  + square root of (number of successfull hits + number of successfull blocks + number of successfull shots))


Each factor must be tweaked by a scalar defining it's importance. The averages must be weighted accordingly to the damage done to each enemy. The square root on hits, blocks and shots is there to discourage people from stacking it intentionally (abusing).

To get an even better formula, we could think about average life expectancy of nearby allies, damage count of nearby allies etc.

Offline CoWorm

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Re: MVP option?
« Reply #13 on: August 04, 2011, 01:40:38 pm »
+1
Like people before me are saying, leads to kill/damage whoring which is very bad for earlier stated reasons.

And the whole thing about countering upkeep all the time.. Realy? It's supposed to be the same for everyone so we actually have to make some choices on our gear.

I say we just remove K/D whatsoever, so ppl would focus more on teamplay than hoarding kills. Keep the tracking on website tho :P

This gets my vote.

Offline Barbas

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Re: MVP option?
« Reply #14 on: August 04, 2011, 04:56:20 pm »
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Upkeep isn't much of an issue for most of us.  The 'top' players in whatever sense have probably been around for a while; if they're playing their main or a frequent alt, they likely have enough gold stored up that they needn't worry about it.

And in any case, upkeep isn't an issue at all for a lot of builds, since many players choose lighter (and incidentally, cheaper) armor primarily for reasons of speed.  You really only need to worry about it if you're going for a fairly heavily armored build and/or using the fancy horses.  Sometimes newer players don't realize this since repair happens randomly, and all they notice is 'zomg, I just had to pay 3k gold for repairs!' - even though it may average out that they're actually still turning a profit.