Author Topic: Real Life Graphics  (Read 2540 times)

0 Members and 2 Guests are viewing this topic.

Offline Tempest

  • Peasant
  • *
  • Renown: 2
  • Infamy: 11
  • cRPG Player
    • View Profile
  • Faction: The Mercenaries
  • Game nicks: Merc_Tempest
Real Life Graphics
« on: August 02, 2011, 12:10:29 pm »
0
http://www.youtube.com/watch?v=00gAbgBu8R4&feature=related

Just watch it and share your thought.

PS: Watch in 1080p
« Last Edit: August 02, 2011, 12:12:35 pm by Tempest »
visitors can't see pics , please register or login

Offline Khorup

  • Peasant
  • *
  • Renown: 1
  • Infamy: 0
  • cRPG Player
    • View Profile
  • Faction: The Royal Beer Association
  • Game nicks: RBA_Kahnis
Re: Real Life Graphics
« Reply #1 on: August 02, 2011, 12:16:38 pm »
0
Nice! Implant that in M&B :D

Offline Christo

  • Dramaturge
  • King
  • **********
  • Renown: 1844
  • Infamy: 371
  • cRPG Player
    • View Profile
  • Faction: No faction, methinks.
  • Game nicks: Sir_Christo, Christo, Cristo.
  • IRC nick: Christo
Re: Real Life Graphics
« Reply #2 on: August 02, 2011, 12:24:44 pm »
0
Holy shit..
visitors can't see pics , please register or login

                                                                                            Thanks to cmpxchg8b for the picture!

Offline Kraize

  • Peasant
  • *
  • Renown: 6
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: Real Life Graphics
« Reply #3 on: August 02, 2011, 03:45:17 pm »
0
Sure, it can make statics look great, but animating is impossible in this engine.

Besides, it's not like polygons are obsolete;

visitors can't see pics , please register or login


visitors can't see pics , please register or login


http://www.youtube.com/watch?v=pEHtzSz8FT0

All on GTA IV's engine - a 3 year old game.

Offline Tempest

  • Peasant
  • *
  • Renown: 2
  • Infamy: 11
  • cRPG Player
    • View Profile
  • Faction: The Mercenaries
  • Game nicks: Merc_Tempest
Re: Real Life Graphics
« Reply #4 on: August 02, 2011, 04:03:03 pm »
0
Sure, it can make statics look great, but animating is impossible in this engine.

Besides, it's not like polygons are obsolete;

(click to show/hide)
http://www.youtube.com/watch?v=pEHtzSz8FT0

All on GTA IV's engine - a 3 year old game.

This is not a new shader technology. Its the new 3D modelling technology. The pics you are showing to us are taken from a ''modified'' game. And its not imposibble to animate models made of dots. You just group the dots and move them.
visitors can't see pics , please register or login

Offline Kraize

  • Peasant
  • *
  • Renown: 6
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: Real Life Graphics
« Reply #5 on: August 02, 2011, 04:24:32 pm »
0
Quote from: Tempest
Its the new 3D modelling technology.

Actually it's not new, this tech has been around for quite some time. This particular company have been trying to get funding for this project for at least 8 years.

Quote from: Tempest
The pics you are showing to us are taken from a ''modified'' game.

What is your point? It's polygon models with higher res textures than the standard game had.

Quote from: Tempest
And its not imposibble to animate models made of dots. You just group the dots and move them.

Did you notice that everything in that video is perfectly still, and that they only achieved 20 FPS with absolutely no animation?

Theoretically it is possible to animate, but current hardware is simply not capable of it (and probably not for quite some time).

Offline Tempest

  • Peasant
  • *
  • Renown: 2
  • Infamy: 11
  • cRPG Player
    • View Profile
  • Faction: The Mercenaries
  • Game nicks: Merc_Tempest
Re: Real Life Graphics
« Reply #6 on: August 02, 2011, 04:40:13 pm »
0
Actually it's not new, this tech has been around for quite some time. This particular company have been trying to get funding for this project for at least 8 years.

Nothing on youtube is new. Those things were being worked on for a long time. So dont act like ''i knew this thing 8 years before''. If you dont like advancement on technology you can keep playing your Gameboy.

What is your point? It's polygon models with higher res textures than the standard game had.

And whats yours? If you zoom into anything on the screen you can easly count the polygons.


Theoretically it is possible to animate, but current hardware is simply not capable of it (and probably not for quite some time).

Its not like we are going to play a game that will use this technology tomorrow.And i didnt even say that we can do it right now.
visitors can't see pics , please register or login

Offline Dunecat

  • Noble
  • **
  • Renown: 19
  • Infamy: 2
  • cRPG Player
  • h+
    • View Profile
  • Game nicks: Jaer_Selorn
Re: Real Life Graphics
« Reply #7 on: August 02, 2011, 04:42:21 pm »
0
Interesting.
In memory of Jaer_Selorn, member of Str, ruler of Pagundur

Offline Kraize

  • Peasant
  • *
  • Renown: 6
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: Real Life Graphics
« Reply #8 on: August 02, 2011, 04:55:54 pm »
0
Quote from: Tempest
Nothing on youtube is new. Those things were being worked on for a long time. So dont act like ''i knew this thing 8 years before''. If you dont like advancement on technology you can keep playing your Gameboy.

I didn't say anything about youtube (wtf?). I said that this technology has been around for some time - and there's good reason why it hasn't taken off like polygonal rendering has.

I don't recall saying I am against technological advancement, but this tech is less efficient than the tech it wants to replace.

Quote from: Tempest
And whats yours? If you zoom into anything on the screen you can easly count the polygons.

I think I made my point quite clear - Polygons are capable of incredible levels of detail, and are not made obsolete by this 'new' tech.
« Last Edit: August 02, 2011, 04:57:35 pm by Kraize »

Offline Tempest

  • Peasant
  • *
  • Renown: 2
  • Infamy: 11
  • cRPG Player
    • View Profile
  • Faction: The Mercenaries
  • Game nicks: Merc_Tempest
Re: Real Life Graphics
« Reply #9 on: August 02, 2011, 05:27:48 pm »
0
I didn't say anything about youtube (wtf?). I said that this technology has been around for some time - and there's good reason why it hasn't taken off like polygonal rendering has.

I don't recall saying I am against technological advancement, but this tech is less efficient than the tech it wants to replace.

I think I made my point quite clear - Polygons are capable of incredible levels of detail, and are not made obsolete by this 'new' tech.

By saying youtube i meant this technology didnt released like 2 days ago. They are working on this engine for a long time and it has much more detail than polygon technique. And the reason why we dont use it right now is because they are still working on it. Of course you didnt say you are againts technological advancement but you act like it.

And about why this tech is not so hyped or not known by many ppl: Every year firms release new GFX cards. And they have slightly more performence than the 1-year-ago tech. We pay hundreds of dolars to buy a new GFX cards. Same is for softwares. Buying new Windows versions which they claim much more better than the old. Almost every year a new version of DirectX comes out. Its just a sale strategy. But this technology ,if made right, can stop these things. This technolgy uses dots to create models. Just like in real life exept for dots are atoms. You wont be needing to buy a new GFX card every year. Because this will be the highest standard for graphics.
« Last Edit: August 02, 2011, 05:41:55 pm by Tempest »
visitors can't see pics , please register or login

Offline Thomek

  • El Director
  • OKAM Developer
  • ***
  • Renown: 1372
  • Infamy: 481
  • cRPG Player A Gentleman and a Scholar
    • View Profile
    • Ninja Guide Wiki
  • Faction: Ninja_
  • Game nicks: Ninja_Thomek
Re: Real Life Graphics
« Reply #10 on: August 02, 2011, 07:45:30 pm »
0
visitors can't see pics , please register or login


That Thomeck-delay-kicking bussiness is like that asshole-retard dude that fucks your sister sometimes.

Offline Mtemtko

  • Count
  • *****
  • Renown: 168
  • Infamy: 46
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Merc
  • Game nicks: Merc_Mtemtko
  • IRC nick: Mtemtko
Re: Real Life Graphics
« Reply #11 on: August 02, 2011, 08:03:43 pm »
0
Thanks for killing my new wet dream Thomek  :(
visitors can't see pics , please register or login

Offline Belatu

  • Count
  • *****
  • Renown: 242
  • Infamy: 111
  • cRPG Player A Gentleman and a Scholar
  • what
    • View Profile
  • Faction: Fallen Brigade
  • Game nicks: Fallen_Belatucadros
Re: Real Life Graphics
« Reply #12 on: August 02, 2011, 08:07:39 pm »
0
Real life is better
My fridge is my shield

Offline Mtemtko

  • Count
  • *****
  • Renown: 168
  • Infamy: 46
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Merc
  • Game nicks: Merc_Mtemtko
  • IRC nick: Mtemtko
Re: Real Life Graphics
« Reply #13 on: August 02, 2011, 08:29:04 pm »
0
Real life is better

Try shooting cops and blowing stuff up(GTA), probably wont end well will it?  :lol:
visitors can't see pics , please register or login

Offline Belatu

  • Count
  • *****
  • Renown: 242
  • Infamy: 111
  • cRPG Player A Gentleman and a Scholar
  • what
    • View Profile
  • Faction: Fallen Brigade
  • Game nicks: Fallen_Belatucadros
Re: Real Life Graphics
« Reply #14 on: August 02, 2011, 09:28:34 pm »
0
Try shooting cops and blowing stuff up(GTA), probably wont end well will it?  :lol:

in my country it ends up well if you are underaged
My fridge is my shield