Author Topic: Why does we have this slow grind? *CURIOUS*  (Read 13072 times)

0 Members and 1 Guest are viewing this topic.

Offline Teeth

  • King
  • **********
  • Renown: 2550
  • Infamy: 1057
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
Re: Why does we have this slow grind? *CURIOUS*
« Reply #60 on: August 03, 2011, 12:01:14 pm »
0
You should start playing this game for fun, then you barely notice the grind. My last gen was fucked up by new strength requirements and I felt like it took ages before I could retire. This gen I had a fine build and I was just playing for fun and when I took a look at my xp bar I suddenly saw I was halfway to 31. So make sure you get your build right, maybe use skip the fun to find out your preferred build.

Use this http://infinitum.dyndns.org/crpg/calc.htm

2 weeks is the vg i would say to get to 31.
I've been playing on my current character since mid january and I retired 2.8 times. If I would just get xp on duel this number would be much higher.
« Last Edit: August 03, 2011, 12:03:00 pm by SgtTeeh »

Offline Cosmos_Shielder

  • Baron
  • ****
  • Renown: 137
  • Infamy: 71
  • cRPG Player
  • French Connection Leader
    • View Profile
  • Faction: Pecores
  • Game nicks: Roland De Gilead
Re: Why does we have this slow grind? *CURIOUS*
« Reply #61 on: August 03, 2011, 02:31:33 pm »
0
A solution would be to put cap only for people below level 31.
Something like
between level 1 to 10 gen max = 5
between level 10 to 20 gen max = 10
between level 20 to 31 gen max = 15
between level 31 to 32 gen max =18
between level 32 to 33 gen max = 22
between level 33 to 34 gen max =30
between level 34 to 35 gen max = 50
And put the bonus of experience to 80 xp
This should be great , will avoid people herlooming thousand of time and be cool with people trying to grind high level who suffered several time of heriloom thief, of generation caps ...

Offline Prosed

  • Peasant
  • *
  • Renown: 3
  • Infamy: 6
  • cRPG Player
  • Raawr
    • View Profile
  • Game nicks: Fallen_Prosed
Re: Why does we have this slow grind? *CURIOUS*
« Reply #62 on: August 03, 2011, 03:33:57 pm »
0
A solution would be to put cap only for people below level 31.
Something like
between level 1 to 10 gen max = 5
between level 10 to 20 gen max = 10
between level 20 to 31 gen max = 15
between level 31 to 32 gen max =18
between level 32 to 33 gen max = 22
between level 33 to 34 gen max =30
between level 34 to 35 gen max = 50
And put the bonus of experience to 80 xp
This should be great , will avoid people herlooming thousand of time and be cool with people trying to grind high level who suffered several time of heriloom thief, of generation caps ...
Retirement exp doesnt stack above gen 13, if I recall correctly, so its already capped.
I just can't wait to be King.

Offline Tears of Destiny

  • Naive
  • King
  • **********
  • Renown: 1847
  • Infamy: 870
  • cRPG Player A Gentleman and a Scholar
  • Quiet drifting through shallow waters. 死のび
    • View Profile
    • NADS
  • Faction: Black Company
  • IRC nick: Tears
Re: Why does we have this slow grind? *CURIOUS*
« Reply #63 on: August 03, 2011, 04:18:13 pm »
0
Retirement exp doesnt stack above gen 13, if I recall correctly, so its already capped.

Gen 16 at 1450 xp.
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline Teeth

  • King
  • **********
  • Renown: 2550
  • Infamy: 1057
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
Re: Why does we have this slow grind? *CURIOUS*
« Reply #64 on: August 03, 2011, 04:23:22 pm »
0
Gen 16 at 1450 xp.
I want that! At my current rate I will get there in about 3 years.

Offline Memento_Mori

  • Count
  • *****
  • Renown: 187
  • Infamy: 32
  • cRPG Player
  • I use these forums to hook up with hot ladies
    • View Profile
  • Game nicks: Memento_Mori, Sengo_Muramasa, Born_Of_Osiris,
Re: Why does we have this slow grind? *CURIOUS*
« Reply #65 on: August 03, 2011, 04:48:17 pm »
0
It will always be a grind to those who make it a grind... Just my opinion... Since even when people were retiring in 3 days or less there were people complaining about the 'grind' the 'GRIND' the terrible 'GRRRRRRRRRIIIIIIIIIINNNNNNNNNNDDDDDDDDDDDDDDDDDDDD'

Play the game & have fun, then it won't feel like grinding.


Just my opinion. yar.

Offline Gorath

  • Count
  • *****
  • Renown: 226
  • Infamy: 168
  • cRPG Player
  • Why the hell did I do anything other than ranged?
    • View Profile
  • Faction: Chaos
  • Game nicks: The threat of physical violence should be present in all things
  • IRC nick: Otherwise we get a swarm of faggot children like the majority of the cRPG/Internet population
Re: Why does we have this slow grind? *CURIOUS*
« Reply #66 on: August 03, 2011, 04:50:42 pm »
+2
It will always be a grind to those who make it a grind... Just my opinion... Since even when people were retiring in 3 days or less there were people complaining about the 'grind' the 'GRIND' the terrible 'GRRRRRRRRRIIIIIIIIIINNNNNNNNNNDDDDDDDDDDDDDDDDDDDD'

Play the game & have fun, then it won't feel like grinding.


Just my opinion. yar.

Stops being fun when your goal is to have "x" masterworked.
Once you introduce goals into the game, those become the focus.  Especially when you see other people running around with "y" heirlooms.
And I should be nice or polite to anyone.... why exactly?

Offline Tzar

  • Marshall
  • ********
  • Renown: 996
  • Infamy: 564
  • cRPG Player
    • View Profile
  • Faction: Byzantium
  • Game nicks: Byzantium_TzarOfRushYa
  • IRC nick: TZAR
Re: Why does we have this slow grind? *CURIOUS*
« Reply #67 on: August 03, 2011, 07:57:11 pm »
+1
Listen to this while you read http://www.youtube.com/watch?v=0sxPQvqnZdQ
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Dexxtaa

  • King
  • **********
  • Renown: 1268
  • Infamy: 200
  • cRPG Player
    • View Profile
  • Game nicks: Remnant_Dexxtaa
Re: Why does we have this slow grind? *CURIOUS*
« Reply #68 on: August 03, 2011, 08:17:19 pm »
+1
Listen to this while you read http://www.youtube.com/watch?v=0sxPQvqnZdQ

heeheehahahaah The top comment on that video is a hoot
visitors can't see pics , please register or login

Offline LordBerenger

  • King
  • **********
  • Renown: 1492
  • Infamy: 859
  • cRPG Player
  • Jesus is the savior of Earth
    • View Profile
    • .........
Re: Why does we have this slow grind? *CURIOUS*
« Reply #69 on: August 03, 2011, 09:01:46 pm »
0
heeheehahahaah The top comment on that video is a hoot

NO WHY DID IT HAVE TO HAPPEN TO THE SANDWICH WHY WHYYYY!!!!   :cry:  :cry:  :cry:  :cry:   :cry:  :cry:

SO SAD  :cry:
visitors can't see pics , please register or login

Offline Cosmos_Shielder

  • Baron
  • ****
  • Renown: 137
  • Infamy: 71
  • cRPG Player
  • French Connection Leader
    • View Profile
  • Faction: Pecores
  • Game nicks: Roland De Gilead
Re: Why does we have this slow grind? *CURIOUS*
« Reply #70 on: August 03, 2011, 10:10:02 pm »
0
Quote
A solution would be to put cap only for people below level 31.
Something like
between level 1 to 10 gen max = 5
between level 10 to 20 gen max = 10
between level 20 to 31 gen max = 15
between level 31 to 32 gen max =18
between level 32 to 33 gen max = 22
between level 33 to 34 gen max =30
between level 34 to 35 gen max = 50
And put the bonus of experience to 80 xp
This should be great , will avoid people herlooming thousand of time and be cool with people trying to grind high level who suffered several time of heriloom thief, of generation caps ...

Retirement exp doesnt stack above gen 13, if I recall correctly, so its already capped.

Did you read before answering? I'm speaking about a retirement cap depending on level. Allowing people to reach leavel 35 wich for the moment require 1 year grinding....

« Last Edit: August 04, 2011, 02:45:06 am by Cosmos_Shielder »

Offline MrShine

  • Ragdoll Basher
  • King
  • **********
  • Renown: 1156
  • Infamy: 193
  • cRPG Player A Gentleman and a Scholar
  • Fear the stache
    • View Profile
  • Game nicks: MrShine
Re: Why does we have this slow grind? *CURIOUS*
« Reply #71 on: August 03, 2011, 10:55:03 pm »
0
I actually don't understand what you are trying to say.

Are you saying someone can retire/heirloom 5 times by retiring at level 10, then they can retire another 5 times trying to level to 20 each time, etc?  :?:

If so that's silly, you could get a buttload of heirlooms in literally 1 day.  If that's not what you mean, I'm confused  :cry:
Holy crap I have a youtube gaming channel! https://www.youtube.com/user/MrShine12345

Offline Dehitay

  • Baron
  • ****
  • Renown: 121
  • Infamy: 48
  • cRPG Player
    • View Profile
  • Faction: Fallen Brigade
Re: Why does we have this slow grind? *CURIOUS*
« Reply #72 on: August 04, 2011, 01:08:41 am »
0
I actually don't understand what you are trying to say.

Are you saying someone can retire/heirloom 5 times by retiring at level 10, then they can retire another 5 times trying to level to 20 each time, etc?  :?:

If so that's silly, you could get a buttload of heirlooms in literally 1 day.  If that's not what you mean, I'm confused  :cry:
Better than my guess. To me, it seems like he wants 5 to be the level you retire at for your first 10 gens and so on. Which is an even far stupider idea than what you interpreted. I like how he got on somebody for not reading, but those who did read get a headache from trying to grasp what the hell he's saying

Apparently, people think heirlooms should just be handed out rather than earned. Some bastards are even lazier than I am.

Offline Cosmos_Shielder

  • Baron
  • ****
  • Renown: 137
  • Infamy: 71
  • cRPG Player
  • French Connection Leader
    • View Profile
  • Faction: Pecores
  • Game nicks: Roland De Gilead
Re: Why does we have this slow grind? *CURIOUS*
« Reply #73 on: August 04, 2011, 02:45:36 am »
0
Quote
A solution would be to put cap only for people below level 31.
Something like
between level 1 to 10 gen max = 5
between level 10 to 20 gen max = 10
between level 20 to 31 gen max = 15
between level 31 to 32 gen max =18
between level 32 to 33 gen max = 22
between level 33 to 34 gen max =30
between level 34 to 35 gen max = 50
And put the bonus of experience to 80 xp
This should be great , will avoid people herlooming thousand of time and be cool with people trying to grind high level who suffered several time of heriloom thief, of generation caps ...

Retirement exp doesnt stack above gen 13, if I recall correctly, so its already capped.


Ouh i totally miss explained : I'm speaking about a xp generation bonus cap depending on level you are.
Im generation 50 and level 7 : i have the same xp bonus than a generation 10 level 7
i'm generation 50 and level 32 i'm considered as a generation 22.
So generation 50 would not retire faster than generation 15 because they would be considered as generation 15 below level 31 and would benefit of their very high generation only above level 31

Offline Grey

  • Permanently Banned
  • **
  • Renown: 72
  • Infamy: 54
  • cRPG Player
  • Hope you like arrows...
    • View Profile
  • Faction: Knights Templar
  • Game nicks: -
Re: Why does we have this slow grind? *CURIOUS*
« Reply #74 on: August 04, 2011, 03:18:43 am »
0
What grind? I'm just playing and levels just come in.

This isn't any sort of japanese quasi-MMO, where you have to play for like a month to start actually enjoying the endgame.

And I'm most definitely not grinding anything, except enemies' skulls with the sabre.

Good man: for me its same, I play and have fun then one day PLOP lvl 31.....retire and start again but with humoursly fast dagger or nice big bow, extra wellbred horsie, w.e I feel like having fun with. Market is ok IMHO tho it kinda takes the fun out of stuff, I would never sell an heirloom anyway, THATS MY FAMILIES HISTORY :D
Bamboo Bundle Bowman: 90'' draw, groups at 200 yards.