Author Topic: Why does we have this slow grind? *CURIOUS*  (Read 12822 times)

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Offline Dasty

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #45 on: August 02, 2011, 08:04:55 pm »
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For the most part, I think the leveling is fine... I do like the grind from 1-29 alot better than 29-30 and I absolutely hate the last 1/4 of the grind to 31. I usually get through the first 3 million exp from 30-31 just fine, loving my build. But after that it just feels like Im grinding endlessly due to me not gaining anything during that time. if they lowered the exp from 30-31 by 1/4 or 1/5 I would be much happier while playing 30-31.

Offline Entaro

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #46 on: August 02, 2011, 08:07:23 pm »
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This is also IMO the main problem.  I'm new to cRPG, recently got to 30 and when I saw that I needed to double my exp to get 31 I hesitated and respec'd.  I'm 30 again and kind of in the same situation - this time starting alts.

For the most part, I think the leveling is fine... I do like the grind from 1-29 alot better than 29-30 and I absolutely hate the last 1/4 of the grind to 31. I usually get through the first 3 million exp from 30-31 just fine, loving my build. But after that it just feels like Im grinding endlessly due to me not gaining anything during that time. if they lowered the exp from 30-31 by 1/4 or 1/5 I would be much happier while playing 30-31.

Offline Corrado_Decimo

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #47 on: August 02, 2011, 10:05:48 pm »
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Yup.  Basically it says "Oho!  You weren't here to abuse it when it was broken?  Well fuck off then noob!"

broken? abused? the old retirement system required 5k gold multiplied by actual generation. to retire from 9gen to 10gen was a 50k gold fee. to retire from 19gen to 20gen was a 100k gold fee. if you still call spending 100k to retire some sort of "retirement abuse".

yes we didn't have upkeep but average gold income was 1k/hour.

Offline Gorath

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #48 on: August 03, 2011, 06:11:54 am »
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broken? abused? the old retirement system required 5k gold multiplied by actual generation. to retire from 9gen to 10gen was a 50k gold fee. to retire from 19gen to 20gen was a 100k gold fee. if you still call spending 100k to retire some sort of "retirement abuse".

yes we didn't have upkeep but average gold income was 1k/hour.

And yet people had no problem retiring every week on the minute as soon as the timer ticked over up to gen 10, 20+ and such.  Retirement was MUCH easier back then.  It was a weekly thing on the dot.

And think about that.  NO upkeep, 1k/hour (using your average).
So all you did was level/play until you owned the gear you wanted to use.  This wasn't that hard.  Hell, before my shit got deleted I had every 1h/2h/PA/shield/horse/bow/xbow/armor/gloves/helmet/boots/ladders/siege shields/construction shit I might ever want to use at any point ever.

So say you played casual and got in 2 hours a night during workdays.  There's 10kg there with nothing to spend it on.  Then you play for say 4 hours on the weekend, so there's another 8k gold (and that's being lenient with alot of the grinders play time logged).  Even then you would be retiring much faster than currently where it takes almost a friggin month to get to 31.
And I should be nice or polite to anyone.... why exactly?

Offline Baggy

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #49 on: August 03, 2011, 06:24:33 am »
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And yet people had no problem retiring every week on the minute as soon as the timer ticked over up to gen 10, 20+ and such.  Retirement was MUCH easier back then.  It was a weekly thing on the dot.

And think about that.  NO upkeep, 1k/hour (using your average).
So all you did was level/play until you owned the gear you wanted to use.  This wasn't that hard.  Hell, before my shit got deleted I had every 1h/2h/PA/shield/horse/bow/xbow/armor/gloves/helmet/boots/ladders/siege shields/construction shit I might ever want to use at any point ever.

So say you played casual and got in 2 hours a night during workdays.  There's 10kg there with nothing to spend it on.  Then you play for say 4 hours on the weekend, so there's another 8k gold (and that's being lenient with alot of the grinders play time logged).  Even then you would be retiring much faster than currently where it takes almost a friggin month to get to 31.
2 weeks is the vg i would say to get to 31.
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Offline Gorath

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #50 on: August 03, 2011, 06:28:03 am »
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2 weeks is the vg i would say to get to 31.

I'm on week 3 and 2 days.  I think I'm 50% of the way into 30 climbing to 31
And I should be nice or polite to anyone.... why exactly?

Offline Baggy

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #51 on: August 03, 2011, 06:30:07 am »
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I'm on week 3 and 2 days.  I think I'm 50% of the way into 30 climbing to 31
Stop having a life then  :wink:
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Offline Gorath

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #52 on: August 03, 2011, 07:18:42 am »
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Stop having a life then  :wink:

omg, you're right!  Fuck paying rent, power bills, buying groceries, etc!  Then I wouldn't have to work!
Brilliant!



Shit, how would I get power and internet for my puter then though?

 :lol:
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Offline Siiem

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #53 on: August 03, 2011, 07:22:57 am »
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Why bother, 2012 is closing in!

Offline Gorath

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #54 on: August 03, 2011, 08:19:58 am »
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Why bother, 2012 is closing in!

Excellent point.  Off to play Mount and Musket for lolz
And I should be nice or polite to anyone.... why exactly?

Offline Lorn

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #55 on: August 03, 2011, 09:44:12 am »
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Excellent point.  Off to play Mount and Musket for lolz

2012? Nah, it's October 21, 2011!!!!
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Offline Corrado_Decimo

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #56 on: August 03, 2011, 11:03:56 am »
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And yet people had no problem retiring every week on the minute as soon as the timer ticked over up to gen 10, 20+ and such.  Retirement was MUCH easier back then.  It was a weekly thing on the dot.

And think about that.  NO upkeep, 1k/hour (using your average).
So all you did was level/play until you owned the gear you wanted to use.  This wasn't that hard.  Hell, before my shit got deleted I had every 1h/2h/PA/shield/horse/bow/xbow/armor/gloves/helmet/boots/ladders/siege shields/construction shit I might ever want to use at any point ever.

So say you played casual and got in 2 hours a night during workdays.  There's 10kg there with nothing to spend it on.  Then you play for say 4 hours on the weekend, so there's another 8k gold (and that's being lenient with alot of the grinders play time logged).  Even then you would be retiring much faster than currently where it takes almost a friggin month to get to 31.

well when i did my last 2 retiments pre-jan patch, i sold a lot of unused items to be able to. i really don't know how keshian was able to retire once a week with 130k-150k retirement fees.

i still think that the easier retirement run was after january patch when the generation xp bonus was high and there was no money fee / no retirement cooldown. was between january post patch and late march. pity i stopped crpg from december to april  :mad:

Offline Templar_Ratigan

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #57 on: August 03, 2011, 11:20:06 am »
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Chances are the answer is heirlooms. They shouldn't be so easy to get. Question is what you referring to when you say 500+exp?

You used to be able to pay a mere 50k and be just level 15 for heirlooms.

You can still pay now of course, but that price is dictated by players and usually a lot more than 50k.
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Offline Corrado_Decimo

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #58 on: August 03, 2011, 11:24:13 am »
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You used to be able to pay a mere 50k and be just level 15 for heirlooms.

You can still pay now of course, but that price is dictated by players and usually a lot more than 50k.

the price is dictated by the average retirement time. the slower the xp, the higher the price.

with a slightly xp boost, i'm sure a loom point will be 100k cheaper.

Offline B3RS3RK

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #59 on: August 03, 2011, 11:53:04 am »
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The time it takes to get to 31 is less than it takes to get to 30, why?Because you will have a finished build and will win more often(It took me 4 days to get from 30 to 31 last retirement)

Anyway, even if it takes the same amount of time, it´s fine.It gives you some time to enjoy what you have accomplished, and it decourages Uberbuilds like we had before(Lvl 45 Elephant riding Plated Horse archers...Yeah, fun times).I think chadz said once he wanted people to regard their characters as finished with lvl 30 because that is fine without being uber.I agree.


I think the leveling is almost perfect right now.It´s the only thing in cRPG I think its perfect already.
Maybe it woud be better for me to find out where you life and kill you when you are satch a Soziopath. You have enough now.
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