Author Topic: The Two Handed Swordsman R.I.P.  (Read 5818 times)

0 Members and 1 Guest are viewing this topic.

Offline Lt_Anders

  • King
  • **********
  • Renown: 1049
  • Infamy: 651
  • cRPG Player Sir Black Pawn A Gentleman and a Scholar
  • Man, I still play this shit?
    • View Profile
    • Drowtales
  • Faction: Astralis
  • Game nicks: Anders_Astralis
Re: The Two Handed Swordsman R.I.P.
« Reply #30 on: January 19, 2011, 02:10:00 am »
0
(click to show/hide)

It's cheaper adn weighs less.
Personally, that's one of the few swords i've never used(war cleaver). It just doesn't appeal to me. Looks more like something from the shivering isles oblivion expansion...
visitors can't see pics , please register or login

Offline Miley

  • Duke
  • *******
  • Renown: 604
  • Infamy: 327
  • cRPG Player
    • View Profile
Re: The Two Handed Swordsman R.I.P.
« Reply #31 on: January 19, 2011, 02:14:03 am »
0
This is not the case on the North American servers : o

Offline Gorath

  • Count
  • *****
  • Renown: 226
  • Infamy: 168
  • cRPG Player
  • Why the hell did I do anything other than ranged?
    • View Profile
  • Faction: Chaos
  • Game nicks: The threat of physical violence should be present in all things
  • IRC nick: Otherwise we get a swarm of faggot children like the majority of the cRPG/Internet population
Re: The Two Handed Swordsman R.I.P.
« Reply #32 on: January 19, 2011, 02:22:52 am »
0
It's cheaper adn weighs less.
Personally, that's one of the few swords i've never used(war cleaver). It just doesn't appeal to me. Looks more like something from the shivering isles oblivion expansion...

Well the appeal is a matter of taste so to each their own.   :mrgreen:
I like the look of it because of that whole medieval Jason Vorhees thing and the War Cleaver looks like a giant machete, so it fits that theme.  But you're right, the axe is cheaper, faster, weighs less, gets a bonus vs shields and does the same damage.  It's just a little shorter.  And in the sword department, while losing 3 cut damage the Miadao is probably a much better lolstab-less sword than the cleaver, since it's not unbalanced (and faster as well).  Ah well, the sacrifices we make in the name of style.
And I should be nice or polite to anyone.... why exactly?

Offline RandomDude

  • Earl
  • ******
  • Renown: 431
  • Infamy: 43
  • cRPG Player Sir Black Knight
  • I play now! but I suck =(
    • View Profile
  • Game nicks: RandomDude
  • IRC nick: RandomDude
Re: The Two Handed Swordsman R.I.P.
« Reply #33 on: January 19, 2011, 05:04:00 am »
0
You're a priority target. Plus, you fight in the frontlines...

lol i dont fight in the front lines too much any more its too risky

cans i not have the armour of "no shooty shooty or i smashy smashy"?

Offline Banok

  • Duke
  • *******
  • Renown: 521
  • Infamy: 215
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: The Two Handed Swordsman R.I.P.
« Reply #34 on: January 19, 2011, 06:42:44 am »
0
turtles own 2h sword
2h sword owns crusher
crusher owns turtle

its a rock paper scissors balance.

but yeah if you go poleaxe then you have slight disadvantage vs above but no true weakness. s'why its dumb when ppl complain about crushers because they are dedicated char's with lots of weaknesses.
« Last Edit: January 19, 2011, 06:44:48 am by Banok »

Offline Rogue

  • Earl
  • ******
  • Renown: 332
  • Infamy: 31
  • cRPG Player A Gentleman and a Scholar
  • Margrave of Brandenburg
    • View Profile
    • HRE Forum
  • Faction: Holy Roman Empire
  • Game nicks: Rogue_HRE Harald_HRE Lodwig_HRE Egidius_HRE
  • IRC nick: Rogue_HRE
Re: The Two Handed Swordsman R.I.P.
« Reply #35 on: January 19, 2011, 11:08:28 am »
0
lol i dont fight in the front lines too much any more its too risky

cans i not have the armour of "no shooty shooty or i smashy smashy"?

But you ARE a priority target, I have to kick you every time I see you.
visitors can't see pics , please register or login


Sacrum Romanum Imperium

Offline Noely

  • Peasant
  • *
  • Renown: 2
  • Infamy: 0
  • cRPG Player
    • View Profile
  • Faction: Nords
  • Game nicks: Noely,ArchNoely
Re: The Two Handed Swordsman R.I.P.
« Reply #36 on: January 19, 2011, 11:52:58 am »
0
... because they are dedicated char's with lots of weaknesses.

most people who make dedicated chars know what their getting into most of the whine comes from people with balanced builds, who never are better than anyone and therefore qq
If wishes were horses beggers would ride.

Offline krampe

  • Knight
  • ***
  • Renown: 29
  • Infamy: 4
  • cRPG Player A Gentleman and a Scholar
  • Count Palatine of the Rhine
    • View Profile
  • Faction: Pony
  • Game nicks: krampe and the moons
Re: The Two Handed Swordsman R.I.P.
« Reply #37 on: January 19, 2011, 12:01:15 pm »
0
turtles own 2h sword
2h sword owns crusher
crusher owns turtle

its a rock paper scissors balance.

Some people get kinda fetished with that triumvirate thingy.
Every of those playstyles can own any of the others, just depends on the player.
Sacrum Romanum Imperium

Yeah, well you know, that's just like, your opinion, man.

Offline Elmetiacos

  • Count
  • *****
  • Renown: 175
  • Infamy: 45
  • cRPG Player
  • You've probably teamkilled me
    • View Profile
  • Game nicks: Hot_Chick_with_a_Sword, Dark_Rose_Knight
Re: The Two Handed Swordsman R.I.P.
« Reply #38 on: January 19, 2011, 12:33:15 pm »
0
Ok. I am a polearm, and my next retirement I am going 2h. 2h is not dead, nowhere even close to it, adapt to the changing battlefield and tactics. Just because it isn't OP SPAM SPAM SPAM does not mean it is dead.
I'm afraid quite a lot of the remaining two hand users are spammers. On Monday I watched a group of four, two on each team, frantically trying to spam each other to death at the end of a round.

Wait did they just nerf the great maul in the latest patch cuz I was playing with it yesterday and it seemed to do fine.

Was making a balanced 2 hander either 18/18 or 21/15, switching between a great maul and bastard sword or war cleaver.  Lure the shielders in with my sword then quick switch and loloverhead smash!!
The pre-patch Great Maul used to have 83 or 85 speed (I think) and it was cut to 80. With the lower wpf everyone has since the patch, that makes it much harder to use. If you've done well with it, you've just been lucky; enemies who know what they're doing will spam you to death the moment you reveal yourself as a lolhammerer.
The word is "anyway" not "anyways". You are not Gabby Hayes.
visitors can't see pics , please register or login

Offline Dexxtaa

  • King
  • **********
  • Renown: 1268
  • Infamy: 200
  • cRPG Player
    • View Profile
  • Game nicks: Remnant_Dexxtaa
Re: The Two Handed Swordsman R.I.P.
« Reply #39 on: January 19, 2011, 08:49:39 pm »
0
I do alright x)
visitors can't see pics , please register or login

Offline Michael

  • Don't take me seriously
  • Baron
  • ****
  • Renown: 118
  • Infamy: 559
  • cRPG Player
    • View Profile
Re: The Two Handed Swordsman R.I.P.
« Reply #40 on: January 19, 2011, 10:21:36 pm »
0
Quote
there's no way to counter the shield unless you're a Str build with very high PS, so you throw away your sword for an axe or switch to a polearm. The usual two hander build feels like it's no longer viable: pre-patch I could sometimes top the kills table and still did well enough at first after the patch but now the ground has shifted and I generally get more deaths than kills these days



Oh cmon, 2h is still totally easy to play.

Proof



I used the Nodachi because my low level char hadnt the strength for German Greatsword. I had no money for armor neither. First generation low level char.

I deleted this alt because I had no fun once I reached level 20 or something too easy. 


Seriously, you people crush my head. Whine whine whine...................cry cry cry..........................=(

Good 2hs are always on the top of the scoreboard, so hard is it..............
« Last Edit: January 19, 2011, 10:26:27 pm by Michael »
visitors can't see pics , please register or login

Offline Ozwan

  • Knight
  • ***
  • Renown: 36
  • Infamy: 37
  • cRPG Player
    • View Profile
Re: The Two Handed Swordsman R.I.P.
« Reply #41 on: January 20, 2011, 03:48:09 am »
0
turtles own 2h sword
2h sword owns crusher
crusher owns turtle

its a rock paper scissors balance.

I dont find it true to be honest. If I had to make a r-p-s scheme I'd say its

polearms > shields
2h > polearms
shields > 2h

Somewhere inbetween there there are crushthroughs, which are so situational that it cant be really counted as a all-round class. Obviously, 2h can use their short bardiches or short axes vs. shields but its all pretty much weak imitation of polearms. What is to be added is that of course shielders are the only class invulnerable to ranged while maintaining combat effectivenes. C
In real life, when people insult me (and it happens very rare, cos I am a big guy), I often punch them in the face.

Offline Rextard

  • Knight
  • ***
  • Renown: 39
  • Infamy: 8
  • cRPG Player
    • View Profile
  • Faction: KUTT
  • Game nicks: Rextard, Rextardero, CornstablePonyGaper, CornporalCannonFodder
Re: The Two Handed Swordsman R.I.P.
« Reply #42 on: January 20, 2011, 05:13:46 am »
0
What makes you think shielders are immune to ranged?

    This idea that shields make people immune to ranged is ridiculous. Unless you have a shield out and a shield on your back, you're always vulnerable on the side your shield isn't on. I play 1h+shield with archery as secondary skill. Even with a shield up, if you don't have it at the right height you can get hit in the head, and irrespective of shield you can get hit in the legs.  I've had my round cavalry shield broken by one throwing axe. That's 200 shield hp gone in one ranged attack. And I've been killed by arrows to the back plenty of times while my shield was out. I've also had the same shield destroyed by 2 swings of a 2handed axe. Far as I can tell from personal experience shields don't stop you from getting knocked down either. And there's breakthrough, which is only "situational" if the weapon (read barmace) isn't heirloomed.

Not to mention 2h fighters still have multiple weapon slots like everyone else. Don't want to get caught in your pet peeve situation? Carry something on the side to get you out of it.

    Using a shield means you always have to worry about when it's going to break. Especially if you haven't plowed sp into the skill because as soon as it breaks you're stunned and fatally exposed. Plenty of 2hand fighters have big ass shields just for approaching under ranged fire. Also since shield is a skill and not a weapon proficiency, it's not really a proper description of any particular weapon-archetypal characters.

I think the constant analogizing of this game to rock paper scissors is not doing it any favors, because it simply isn't rock paper scissors. People are restricting themselves to these archetypes, the game isn't. No one said you had to put all your wpf eggs in one basket.