:words:
You forgot something, and with community being in large part a major aspect of multiplayer development with any due course of a game designed for "multiple players" on at a simultaneous point, especially one that relies on the emphasis of forming player factions to vie and control a database based battlefield, in comparison to the original single player. So let's continue, because this will be the last time I'm ever going to rant about this, after about five hours today already gone.
Community:The state of this modifications community development is hardly noticeable if not, non-existent. The lead developer and the founder of the modification "chadz", shows absolute neglect towards communal development aspects of the said mod. The modification, being based as an online modification and made for the use of multiple people, and sole purpose of offering progression in the multiplayer matches in M&B:WB will attract players to it being the veteran or first of it's kind. People flocked to this game and formed a community like a scab forms around a cut or scrape. This community formed entirely by the ideals that people would simply adapt and flock to the modification, and was assumed due to the fact players are needed to continue development and test development cycles at all within the modification. The summary of the paragraph can be condensed into: this mod is not developed for you, it's developed for the developer. That statement alone can easily show lack of communal development, complete apathy for said development, or even the ideals of not caring, even though community development in any online game that builds more than one players into groups or factions is needed and almost required for succession of the mod and further development into new and bold territories.
We can say boldly that this mod is not developed "professionally", but with the amount of time gone into the
coding scripting, graphical designs, web design and mastery, and basic database/server maintenance, this mod is being developed. As a child I had to learn my ABC's and learn them well, from here I progressed to spelling words, and the like, basic logic. Just as a multiplayer game must form a community to continue development, it must manage it, form it, shape it, maintain it, and continue. The state of this current community is an unmoderated wasteland, kept far from the reaches and eyes of the lead developer due to the fact of complete and total indifference and apathy on the subject. Currently the state of the community is divided into two sectors: European, and North American.
The European community was the first formed and is the native of the lead developer, it received the most attention basically due to the fact it formed fastest, and first and foremost it was first. This is assumed on my part, history does not concern me, you can clearly tell that the formation of the European community received favoritism later in it's lifespan as the North American community joined in at a later or similar date, due to the native land of our apathetic said lead developer: "chadz". The European community has developed, and been semi-developed well and been watched and worked with by multiple developers on multiple innings and cycles of this mods lifespan. If there was any sign of community management, it would be the EU community, stable, and still standing, we have the EU community.
The North American community is a joke, it formed like said earlier, "Like a scab forms around a cut or scrape", it just formed. It received massive neglect and complete indifference and some dislike from the development team, in fact one of the developers shows irrational and illogical dislike towards management of the North American community. The history of the North American community, I am not clear on and will not attempt to reciprocate the history in anyway due to the communities founding members showing strong signs of arrogance for "what they did", which was simply exist. Currently, after almost a year of development the North American community recieved it's first set of "Official Servers". What this term means is that
chadz will recieve less dramatic posts and threads directed towards him about the North American community, and he can resume his development and continue full neglect and apathy towards the NA side of the commmunity the community has a set of servers that is officially endorsed and run by the lead developers, development team, despite it taking an unknown member of the community with a particularly bad reputation to even make the offer of hosting these servers as any future effort put into hosting official servers for this side of the community was not an option. However, it's clear (And confirmed) that this was just some sort of social play to decrease tensions between the North American community and the European community, and settle down any dramatic happenings that would have been caused by the community. The NA community still remains in a state of neglect, disarray, and once again for the tenth time: total apathy.
For all intensive purposes the community development of this game is terrible, the North American sector development is even worse, despite how easy it is to manage and figure out, it probably would cause mass labour to attempt repairs on the state of the community. In all honesty the neglect, indifference, and lack of any care for the community development aspects of this mod is truly pathetic.
The too long didn't read aspects of this thread are basically: chadz developed this mod for himself, you're just along for the ride.
As a personal statement from me, inching away from logic and rationale for one second I have to say, truly I hope your not a community manager if you ever take that job at TaleWorlds "chadz".
This is my take on the community aspects in the "State of cRPG", and this is my giving my honest, drunk, opinion.
P.S.
I don't want to be friends.