Author Topic: nerf 2h :)  (Read 3046 times)

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Offline Xant

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Re: nerf 2h :)
« Reply #15 on: July 27, 2011, 07:17:45 pm »
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The stab should at least be sped up so that if it gets blocked (lol, when it gets blocked) you can block the other guy's next attack... now you get stunned forever and sometimes can't block in time.
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Offline Cyclopsided

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Re: nerf 2h :)
« Reply #16 on: July 27, 2011, 08:54:15 pm »
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they can lessen the thrust-stun. It is a simple text file change
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Offline Gorath

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Re: nerf 2h :)
« Reply #17 on: July 28, 2011, 07:16:07 am »
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The stab should at least be sped up so that if it gets blocked (lol, when it gets blocked) you can block the other guy's next attack... now you get stunned forever and sometimes can't block in time.

For every weapon please.  I've hated this shit ever since I very first picked up a pike or spear and shield and had my pokey pokey blocked only to be stunned for the next full second going "WTF, why won't my guy block?!"

Thrust stun is lame.
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Offline Baggy

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Re: nerf 2h :)
« Reply #18 on: July 28, 2011, 07:24:16 am »
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For every weapon please.  I've hated this shit ever since I very first picked up a pike or spear and shield and had my pokey pokey blocked only to be stunned for the next full second going "WTF, why won't my guy block?!"

Thrust stun is lame.
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Offline DrKronic

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Re: nerf 2h :)
« Reply #19 on: July 29, 2011, 01:21:08 am »
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Hardcoded IIRC.

indeed u did remember correctly
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Offline thespaniard

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Re: nerf 2h :)
« Reply #20 on: July 29, 2011, 11:10:53 pm »
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really i almost always get spammed outa my shield by 2handers hugging them doesent work anymore since u can be at the hilt of their sword and still do full damage to you and since they outrange my 1h/shield im forced to either run away or let someone else get him. Also they are way to effective against cavalry i had someone kill my plated charger in one hit when it takes me forever to kill one with my 1hander.

Offline Dezilagel

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Re: nerf 2h :)
« Reply #21 on: July 30, 2011, 12:25:27 am »
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With correct timing, you can never be "outspammed", regardless of weapon.
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Offline thespaniard

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Re: nerf 2h :)
« Reply #22 on: July 30, 2011, 01:12:31 am »
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With correct timing, you can never be "outspammed", regardless of weapon.
doesent mean its not damn hard and near impossible when in a melee with multiple enemies

Offline Adam_Bomb

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Re: nerf 2h :)
« Reply #23 on: July 30, 2011, 07:00:11 am »
+1
Miley one shotted me with a two hander... Nerf!
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Offline Darkkarma

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Re: nerf 2h :)
« Reply #24 on: July 30, 2011, 07:01:57 am »
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With correct timing, you can never be "outspammed", regardless of weapon.

It is considerably easier to be outspammed with a 2-hander and we all know it.
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Offline Gorath

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Re: nerf 2h :)
« Reply #25 on: July 30, 2011, 08:52:41 am »
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It is considerably easier to be outspammed with a 2-hander and we all know it.

Truth.
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Offline Cyclopsided

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Re: nerf 2h :)
« Reply #26 on: July 30, 2011, 09:42:54 am »
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Hardcoded IIRC.
indeed u did remember correctly

they can lessen the thrust-stun. It is a simple text file change
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« Last Edit: July 30, 2011, 10:00:10 am by Marathon »
Also, I have declared myself #1 NA hybrid thrower
Formerly known as Marathon.
As an NA admin, I am the most laid back and concerned with the ~fun of the game~ above all other factors. I've also been super inactive since Summer 2012. University takes most of my time, but I still find some time to play when i can.

Offline Vibe

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Re: nerf 2h :)
« Reply #27 on: July 30, 2011, 04:03:30 pm »
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The 2h thrust block stun is ridiculous atm, to be honest. Think they overnerfed lolstab with it, should only be the slower thrust speed change.

Offline Siiem

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Re: nerf 2h :)
« Reply #28 on: July 30, 2011, 05:05:22 pm »
+1
The 2h thrust block stun is ridiculous atm, to be honest. Think they overnerfed lolstab with it, should only be the slower thrust speed change.

Heh, funny, considering you can stab faster with a 300 length pike. This amount slower speed change was not needed.

Offline Xant

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Re: nerf 2h :)
« Reply #29 on: July 30, 2011, 05:28:34 pm »
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Heh, funny, considering you can stab faster with a 300 length pike. This amount slower speed change was not needed.

Yup, I don't see why the devs had to hit 2h with the retardedly slow animation and  -50% damage at the same time. They didn't think that maybe it'd be cool to try with one of them first? Or like animation change and -15% damage? Or -50% damage and same animation? Or just a different animation, same damage?
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