Long Dagger mind you. I actually have a character built around this weapon.
Don't like daggers? How about a short sword? 102 speed, good pierce and enough cut to go along with it. Want something longer? Got a little extra cash? Short arming sword. 103 speed. Nomad Sabre. Oh and these are all VERY affordable and can damage people in decent armor.
Ya, I'm just not buying that whole "1h weapons are so slow!!!!!!" cry that people are having. It has never been a problem with my character.
Mind you, I play both a sword and shield character and a polearm character. The speed between the two is comparable.
Katana, 102 speed, 95 reach (actually more, due to animations). 36 cut (can turn into swing more, so successful attacks are faster).
Those weapon you listed have way shorter true reach, and can't turn into swings so much, so are slower than 1h.
2h users have more points to convert (don't need to invest in shield, can do fine with few points in ps), so 2h characters swing their weapons faster.
I ask you a question. Why other swords with range between 94 and 95 should be gimped when there is already 1h sword with 95 reach and 101 speed that have very high damage output ? Why other 94/95 reach swords should be inferior ?
See the problem with your logic is the 2 handed weapons weigh 3 times as much as the one handed weapons. so what i SHOULD do is take three of the weapons iw as swinging with one hand and swing it with two.
If you haven't noticed, the weapons you can with 2 handed and one handed do have speed nerf when handled in 1 hand. But 2 handed weapons weigh alot more which creates alot more inertia... thus the answer to why they are two handed.
Bull, 2h weight about as much as 1h (5/10% more) when we talk about longswords. 2h are faster irl than 1h as you have better leverage. But irl you can block with shield while attacking.
Game balance wise, it's not good that 2h are so much faster than 1h.