Author Topic: Pikes (longspears)  (Read 2403 times)

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Offline Lordark

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Pikes (longspears)
« on: July 21, 2011, 11:11:28 am »
-2
I know u cant fix that they cant stab you even tho the tip is 3 feet past your body but cant the devs atleast slow down thier attack rate? 245 reach twirling tornadoes  on the servers is really annoying...

Consider it a favor for the cav players out there!
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Offline Largg

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Re: Pikes (longspears)
« Reply #1 on: July 21, 2011, 11:26:46 am »
-2
Try using more punctuation, I found three from your text and they were "?","!" and "...". Single dots are pretty good.

Offline Paul

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Re: Pikes (longspears)
« Reply #2 on: July 21, 2011, 11:29:31 am »
-1
Hardcoded. With WSE we think of something or not.

Offline Thucydides

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Re: Pikes (longspears)
« Reply #3 on: July 21, 2011, 11:45:34 am »
0
at least this means that a phalanx is theoretically possible  :lol:

Offline Magikarp

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Re: Pikes (longspears)
« Reply #4 on: July 21, 2011, 11:53:20 am »
0
Than lower the speed on those already, they are too fast, we all know it.
Don't mind the fish.

Offline Cyclopsided

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Re: Pikes (longspears)
« Reply #5 on: July 21, 2011, 03:59:02 pm »
+1
"The problem isn't the speed and can't be fixed by changing it." - Dev
"NERF SPEED AAAAAAAAAAAAAAAAAAAAAA I HATE STICKS" - Hater

Standard cRPG balance discussion.
« Last Edit: July 21, 2011, 04:01:25 pm by Marathon »
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Offline Joxer

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Re: Pikes (longspears)
« Reply #6 on: July 21, 2011, 04:33:00 pm »
-1
Than lower the speed on those already, they are too fast, we all know it.

Seriously? That's shit slow already at 81. If you have a problem then l2p.  :rolleyes:
Why is everybody telling me to think? I think, I just don't show it.

Offline Magikarp

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Re: Pikes (longspears)
« Reply #7 on: July 21, 2011, 05:27:59 pm »
0
Seriously? That's shit slow already at 81. If you have a problem then l2p.  :rolleyes:
I don't have a problem at all with killing pikers, it's just that it's too long for it's speed.
Don't mind the fish.

Offline ArchonAlarion

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Re: Pikes (longspears)
« Reply #8 on: July 21, 2011, 06:02:50 pm »
0
The problem is that the models are not solid objects and that switching from one attack or block to the other is way too fast.

Maybe pikes should not be able to block. Not ideal, but more realistic than the current animations and speed. They are support weapons, and should use allies as coverage. Chambering would still be possible of course.
« Last Edit: July 21, 2011, 06:05:03 pm by ArchonAlarion »

Offline Joxer

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Re: Pikes (longspears)
« Reply #9 on: July 21, 2011, 06:46:50 pm »
-1
I don't have a problem at all with killing pikers, it's just that it's too long for it's speed.

Not even close. Just watch the animation and ingore the players movement. If you think it's still too fast then you need new meds :D

Maybe pikes should not be able to block. Not ideal, but more realistic than the current animations and speed. They are support weapons, and should use allies as coverage. Chambering would still be possible of course.

How do you chamber with something that doesn't have side swings?  :lol:
Why is everybody telling me to think? I think, I just don't show it.

Offline ArchonAlarion

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Re: Pikes (longspears)
« Reply #10 on: July 21, 2011, 06:49:49 pm »
0
Not even close. Just watch the animation and ingore the players movement. If you think it's still too fast then you need new meds :D

How do you chamber with something that doesn't have side swings?  :lol:

overheads and thrusts can chamber I'm like 90% sure.

I know I've chambered allied overheads in shieldwalls before, less sure about thrusts.

By chamber I mean blocking an enemy attack with a mirrored attack if that is the correct definition for the term.
« Last Edit: July 21, 2011, 06:51:35 pm by ArchonAlarion »

Offline Joxer

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Re: Pikes (longspears)
« Reply #11 on: July 21, 2011, 07:20:42 pm »
-1
So anyone using long spear wouldn't be able to block sideways or like you said not block at all? Hilarious  :lol:
Why is everybody telling me to think? I think, I just don't show it.

Offline Bazinga

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Re: Pikes (longspears)
« Reply #12 on: July 21, 2011, 08:21:13 pm »
+1
I know u cant fix that they cant stab you even tho the tip is 3 feet past your body but cant the devs atleast slow down thier attack rate? 245 reach twirling tornadoes  on the servers is really annoying...

Consider it a favor for the cav players out there!

The most effective anti-cav weapon (Who are no doubt still topping the scoreboards, most of the time) and you want to do them a favor by nerfing them. Classic.

Offline Seawied

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Re: Pikes (longspears)
« Reply #13 on: July 21, 2011, 09:08:31 pm »
0
overheads and thrusts can chamber I'm like 90% sure.



Thrusts can only chamber other thrust attacks.

Overhead will only chamber thrusts, overhead, and (humanly impossible) a couched lance. Overheads do not chamber side-swings.
So with PT >10 stones become simple too effective
:lol:

Offline Lordark

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Re: Pikes (longspears)
« Reply #14 on: July 22, 2011, 12:03:16 am »
0
The most effective anti-cav weapon (Who are no doubt still topping the scoreboards, most of the time) and you want to do them a favor by nerfing them. Classic.


That's my point!  They have 3 times the reach of every 1 elses weapons and decimate cavalry! Im all for that! I just dont think they should be able to beat infantry 1 on 1 2 on 1 or even sometimes 3 on 1 if they get lucky! Its not a 1 weapon for all situation type weapon! But it is! Thats what you call cheap....
Never forget the day Dragons came to Calradia
http://www.youtube.com/watch?v=wfLxHJY0lQI&feature=related
My personal theme song, We will never surrender!
http://www.youtube.com/watch?v=hg1xqAjQ5e4