Poll

Do you think that listed weapons should be made one slot?

YES
16 (34.8%)
NO
30 (65.2%)

Total Members Voted: 46

Voting closed: August 19, 2011, 10:43:43 am

Author Topic: Make certain 2H weapons one slot  (Read 1640 times)

0 Members and 1 Guest are viewing this topic.

Offline Leshma

  • Kickstarter Addict
  • King
  • **********
  • Renown: 699
  • Infamy: 465
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • VOTE 2024
    • View Profile
Make certain 2H weapons one slot
« on: July 20, 2011, 10:43:43 am »
0
I came to conclusion that certain 2H weapons should be one slot. They are listed bellow:

All bastard swords (Bastard, Heavy Bastard and Longsword)
Katana


I'm basing my idea on the fact that those are either short and small weapons or held in one hand while not in combat mode. Therefore I think making them 2 slot like great swords and huge mauls is a bit off and makes no sense.

Do you agree or not? If not please state in this thread why you think it's a bad idea.
« Last Edit: July 20, 2011, 10:45:21 am by Leshma »

Offline Vibe

  • Vibrator
  • King
  • **********
  • Renown: 2528
  • Infamy: 615
  • cRPG Player Madam White Queen A Gentleman and a Scholar
    • View Profile
Re: Make certain 2H weapons one slot
« Reply #1 on: July 20, 2011, 10:58:04 am »
+1
No. Then every archer would be able to use them.

Offline Freland

  • Count
  • *****
  • Renown: 172
  • Infamy: 14
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: The Fallen Brigade
  • Game nicks: Freland
  • IRC nick: Freland
Re: Make certain 2H weapons one slot
« Reply #2 on: July 20, 2011, 11:09:57 am »
+1
Longsword is one of the best weapons in the game. Every x-bow user would take an arbalest and a longsword and get the best of two worlds. I think that combination would be overpowered.
visitors can't see pics , please register or login

each time you click the button, crpg gains popularity :D

Offline Magikarp

  • Baron
  • ****
  • Renown: 130
  • Infamy: 87
  • cRPG Player
  • Gotta splash em all!
    • View Profile
  • Faction: Merciless
  • Game nicks: Magikarp ; Merciless_Charlemagne
  • IRC nick: Magikarp
Re: Make certain 2H weapons one slot
« Reply #3 on: July 20, 2011, 11:34:43 am »
-1
Longsword is one of the best weapons in the game. Every x-bow user would take an arbalest and a longsword and get the best of two worlds. I think that combination would be overpowered.
It isn't one of the best weapons in my book, certainly not at the top 2hander players.

However the obvious thing will happen here: all ranged classes will jump to these weapons and get a massive buff. Unacceptable.
Don't mind the fish.

Offline Gheritarish le Loki

  • Baron
  • ****
  • Renown: 80
  • Infamy: 42
  • cRPG Player
    • View Profile
Re: Make certain 2H weapons one slot
« Reply #4 on: July 20, 2011, 11:52:25 am »
0
Real top 2hander player use the longsword.

Anyway, as everybody says, every ranged will use this.
It´s good like it is.

Offline Spawny

  • Count
  • *****
  • Renown: 152
  • Infamy: 27
  • cRPG Player
    • View Profile
  • Game nicks: Templar_Spawny
Re: Make certain 2H weapons one slot
« Reply #5 on: July 20, 2011, 12:02:25 pm »
0
Yup, I'm a crossbower with 160+ wpf in crossbows and an arbalest.

Currently using a spiked mace to defend myself in melee, but I would instantly switch to the longsword if it became 1 slot.

Would kinda defeat the purpose of having 2 slot weapons imo.
visitors can't see pics , please register or login


The problem is even if you are number 1 in NA you are still only number 467 in EU or the worst in AUS(number 17)

Offline Leshma

  • Kickstarter Addict
  • King
  • **********
  • Renown: 1056
  • Infamy: 2552
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • VOTE 2024
    • View Profile
Re: Make certain 2H weapons one slot
« Reply #6 on: July 20, 2011, 12:19:22 pm »
0
Well, I used to play before those slot changes and don't recall most archers being an issue in melee close combat fights. If that's the reason why they implemented slots, I spit on it.

I thought idea behind slots was to limit ranged players to use less arrows, bolts and throwing stacks. If they made those changes because archers were being able to use decent melee weapons then I have to say, with great sadness in my voice, that this player base has downgraded in skill imensely and became pussiefied big time.

Don't blame DaveUKR for being better than you in melee, practice to get on his level. Getting close to ranged player shouldn't mean insta win.

I love these stupid changes devs made over course of six months while I was away. Who cares about overly present lag since upkeep patch went online, missed shots (due to lag), crashes, BSODs and other nasty things we c-rpg players have to live with every day, hey they invented SLOTS...

Don't get me wrong, devs are doing immense job making this mod but it seems that they don't have an idea what they want to acomplish in the end.
« Last Edit: July 20, 2011, 12:20:41 pm by Leshma »

Offline _JoG_

  • Noble
  • **
  • Renown: 20
  • Infamy: 9
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Swordsman for hire
  • Game nicks: Givi
Re: Make certain 2H weapons one slot
« Reply #7 on: July 21, 2011, 12:28:23 am »
0
Real top 2hander player use the longsword.
You know, server stats tend to disagree with you (at least the NA one). IIRC, among the top-25 NA battle players there are ~7-8 players who use 2hander as their main weapon now (plus 2-3 players who used 2h weapons at a certain moment but then switched to another weapon type). Only ONE of them uses longsword on the regular basis (guess who this guy is :)). With all his drawbacks, longsword is a good dueling weapon (primarily due to its speed), but it lacks the most important feature the real battle weapon should have: damage.

That's funny how often I hear people consider longsword one of the best weapons, an eazy mode, etc. Yes, there are a lot of longsword users on the servers, but the statistics says that 2hander players with the best KDR prefer big and damaging swords.

Back to the topic, I agree that all bastard swords should take 2 slots only to prevent archers/xbowmen from using them even though it puts dedicated 1 1/2 sword users at a disadvantage.
« Last Edit: July 21, 2011, 12:31:56 am by _JoG_ »

Offline LordRichrich

  • Count
  • *****
  • Renown: 297
  • Infamy: 115
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: Make certain 2H weapons one slot
« Reply #8 on: July 21, 2011, 12:57:34 am »
0
I think a sword, similar to bastard sword but shorter and less damaging, should be implemented as 1 slot

Offline a_bit_longer_cat

  • Beggar
  • Renown: 0
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: Make certain 2H weapons one slot
« Reply #9 on: July 21, 2011, 02:32:38 am »
0
I think, making the practice longsword 1 slot weapon will be enough.

Offline Joseph

  • Knight
  • ***
  • Renown: 26
  • Infamy: 7
  • cRPG Player
  • I am your worst french nightmare.
    • View Profile
Re: Make certain 2H weapons one slot
« Reply #10 on: July 21, 2011, 02:59:55 am »
0
Langes Messer is secondary mode 2h, only 1 slot.
"Dam those peasants bite hard"

Offline Patricia

  • Baron
  • ****
  • Renown: 108
  • Infamy: 78
  • cRPG Player
    • View Profile
Re: Make certain 2H weapons one slot
« Reply #11 on: July 21, 2011, 04:57:16 am »
0
It isn't one of the best weapons in my book, certainly not at the top 2hander players.

However the obvious thing will happen here: all ranged classes will jump to these weapons and get a massive buff. Unacceptable.

Obviously it's not the best weapon in your book, it's not long enough for you to do the only thing you know which is pressing S while spamming.

Offline Tears of Destiny

  • Naive
  • King
  • **********
  • Renown: 1847
  • Infamy: 870
  • cRPG Player A Gentleman and a Scholar
  • Quiet drifting through shallow waters. 死のび
    • View Profile
    • NADS
  • Faction: Black Company
  • IRC nick: Tears
Re: Make certain 2H weapons one slot
« Reply #12 on: July 21, 2011, 05:16:33 am »
0
So... we have two scenarios....

1.) Use the current system and have people act like children and complain that archers don't fight and instead run...

2.) Use the original posts suggestion and have people act like children that archers stand their ground and don't die near instantly because they have a real melee weapon...

Well, it has not really been that long since the slot system was implemented, so I am still not tired of people complaining about running archers, so how about we save this suggestion until the majority of archers are tired of the current complaints and want to hear new stuff later on in the upcoming months...


Oh, and for the record I think the HBS is one of the best two handers in the game... so I vote no as I don't want to listen to the constant wine of people using it as 1 slot, or the Longsword which is a wee itsy bitsy whopping 1 length better for 1.2K more... either way both weapons would produce so much wine I may run out of cheese before my next market run...
« Last Edit: July 21, 2011, 05:18:45 am by Tears_of_Destiny »
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline Leshma

  • Kickstarter Addict
  • King
  • **********
  • Renown: 1864
  • Infamy: 2636
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • VOTE 2024
    • View Profile
Re: Make certain 2H weapons one slot
« Reply #13 on: July 21, 2011, 09:37:35 am »
0
Really can't believe that people are whining about archers using good melee weapons. For christ sake, at some point they had much better damage, accuracy, dps and were able to use damn Flamberge while it had decent speed (89 or 88 I believe) and 2H stab. Some hated the fact that competent archer could slice them at melee range but most step up and used their advantage (more WPF, better armor).

Btw. yesterday I witnessed archers running from fight and prolonging the round more than few times. It's a lot more annoying than archers being capable in melee. You see, only nabs hate archers using big bad sword, on the other hand everyone, especially pro's hate pussy archers running from close combat.

Offline Vibe

  • Vibrator
  • King
  • **********
  • Renown: 2528
  • Infamy: 615
  • cRPG Player Madam White Queen A Gentleman and a Scholar
    • View Profile
Re: Make certain 2H weapons one slot
« Reply #14 on: July 21, 2011, 09:46:02 am »
0
You wish to give archers more power? Odd, for a Bandit.