Author Topic: some rough upkeep statistics  (Read 3679 times)

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Offline Mala

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some rough upkeep statistics
« on: July 17, 2011, 10:11:36 am »
+8
Well then, sometimes you can not trust your feelings, then you have to use your brain.
That is why i have started to log my games.

Well then, i am done.

basic data

100 rounds in siege mode
win - 49 times
lost - 51 times

money gain - 1105 gold

xp/money ticks

The first one comes around 5 min 30 sec, so there will be seven ticks in a six minute round.
And there are some samples with eight ticks as well, these are battles at the flag, which last a bit longer then the normal round time.

rounds have ended within the
1st tick  - 0
2nd tick - 2
3rd tick - 6
4th tick - 12
5th tick - 15
6th tick - 13
7th tick - 44
8th tick - 8

that gives an average xp/money tick of 5.95

multiplier

x1 - 51
x2 - 22
x3 - 11
x4 - 7
x5 - 9

that gives an average multi of 2.01

equipment

I have worn the following items (with base price / and repair costs)
ragged outfit (837 / 58)
leather gloves (289 / 20)
ankle boots (153 / 10)
steel buckler (6912 / 483)
steel bolts (2563 / 179)
broad short sword (6336 / 443)
light crossbow (6560 /459)

overall price - 23650
max. repair costs - 1652

breaking chances

ragged outfit broke 14 times (14% per round or 2.35% per tick)
leather gloves broke 23 times (23% per round or 3.87% per tick)
ankle boots broke 16 times (16% per round or 2.69% per tick)
steel buckler broke 25 times (25% per round or 4.2% per tick)
steel bolts broke 15 times (15% per round or 2.52% per tick)
broad short sword (140 wpf) broke 15 times (15% per round or 2.52% per tick)
light crossbow (1 wpf) broke 66 times (66% per round or 11.09% per tick)

So the overall chance for a repair order of the common items is 18.6% per round or 3.13% per tick.
The breaking chances of the sword are a bit odd now, i will do some more testing.

upkeep estimation

With a overall multiplier of x2 an average round time of 6 you can gain 600 gold per round on average.
With a average breaking chance of 18% per round you can affort equipment worth of about 47k.
If you choose the light crossbow option without wpf, then it is only about 27k.

Quote
older stuff

I am not done yet, i have only the half of my planned samples, but it shows some trends and i can say "hidden shield nerf" ... *hush hush lobby mind*  :rolleyes:

Ok seriously, after 50 rounds on the siege servers i had a win/lose chance around 50%, an average round time of 4 min 36 sec respectively 5.6 money/xp ticks and an average multiplier of 2.04.

Break chances:
I have used my standard gear, as weapons a short sword with 140 wwp and a light crossbow with 1 wpp.

Armour, shield and bolts had an average breaking chance of 3.3% per xp-tick or 18.48% for the whole round.
My short sword had 1.1% per tick and 6.16% the whole round,
while the crossbow was the money burner with a breaking chance of 10.4% per tick and 58.24% per round.

So, with a rule of thumb estimate i would say over the long run i could affort a item value of 43k without the the cossbow and 22k (+ the 6k for the xbow) with the crossbow.
« Last Edit: July 18, 2011, 12:01:21 pm by Mala »

Offline Seawied

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Re: some rough upkeep statistics
« Reply #1 on: July 17, 2011, 10:18:01 am »
0
people have said its tied to wpf. Could you post your character build for us?
So with PT >10 stones become simple too effective
:lol:

Offline CoWorm

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Re: some rough upkeep statistics
« Reply #2 on: July 17, 2011, 10:19:13 am »
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Interesting to see how much more you have to pay at 1 wpp. Especially with crossbows it will be incredibly expensive to run around with a shotgun now.

people have said its tied to wpf. Could you post your character build for us?
I have used my standard gear, as weapons a short sword with 140 wwp and a light crossbow with 1 wpp.

Offline owens

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Re: some rough upkeep statistics
« Reply #3 on: July 17, 2011, 10:21:07 am »
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good work i think its pretty harsh though.

Before the latest patch i could use over 50K on my 1H horseman. This was ridiculous heavy armour, decent horse, langes messer, great sword, sheild, sarranid veiled helm and it goes on. all my wpf was in 2H (the great sword was for when my puny horse toppled)

Thanks for putting the effort in to find the results of the devs changes.
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Offline SHinOCk

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Re: some rough upkeep statistics
« Reply #4 on: July 17, 2011, 09:28:07 pm »
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I have 156wpf in 2hands and my sword just break as much as it used to, the difference is that it cost me 1100 something now, im slowly bleeding out, going bankrupt in maybe 2 weeks if i don't change something. The only high tier gear i'm wearing is my lordly heavy gauntlets and my MW danish Gsword. 1 of them breaks roughly every 2 rounds and sometimes at the same time for a nice 2.2k gold. no way i can make money even if i was rolling on a X5 75% of the time.

I don't like the idea of having to wear light gear until i have a good multiplier and the switch for something else, everyone should be able to maintain at least a mid tier gear and still make a minimum of money imo but really not much so at some point you can rock your plate and use it until it cost you 5k gold at the end of the round.

My 2 cents
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Offline Polobow

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Re: some rough upkeep statistics
« Reply #5 on: July 17, 2011, 09:29:59 pm »
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How lower your wpf, how higher the break chanche.

This is to scare away the 1wpf users.

Offline Panoply

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Re: some rough upkeep statistics
« Reply #6 on: July 17, 2011, 09:59:45 pm »
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I've posted this a ton of times now... theoretically, not including arrows and low wpf weapons, you should be able to sustain roughly 46000 gold's worth of equipment. This is assuming a 50% win rate, and hence an average multiplier of 1.9375.

If you're actually losing money at a lower cost load out:
1. You're an archer.
2. You're using equipment with low wpf.
3. You suck. (Jk, you just have a lower average multiplier)
4. You've had a run of bad luck, but over the long term, this shouldn't be a problem.
5. I'm wrong.

If it's 1-3, use less costly stuff. If it's 4, be patient and stop whining every time repairs hit. :P

If it's 5, well...

Offline Swaggart

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Re: some rough upkeep statistics
« Reply #7 on: July 18, 2011, 12:26:09 am »
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people have said its tied to wpf. Could you post your character build for us?

My DGS broke three rounds in a row with 146 wpf. If it is tied to wpf, I don't think it lowers your chances a whole lot.

Offline Seawied

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Re: some rough upkeep statistics
« Reply #8 on: July 18, 2011, 12:35:35 am »
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Might be true, but 3 rounds isn't nearly enough to prove anything.  :?
So with PT >10 stones become simple too effective
:lol:

Offline Swaggart

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Re: some rough upkeep statistics
« Reply #9 on: July 18, 2011, 12:59:02 am »
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True. With my luck I'm surprised it stopped at 3   :lol:

Offline Mala

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Re: some rough upkeep statistics
« Reply #10 on: July 18, 2011, 05:10:33 am »
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In the 2nd half of my samples  my sword broke a lot more.
I think i will watch this a bit further.

Offline Miley

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Re: some rough upkeep statistics
« Reply #11 on: July 18, 2011, 06:43:41 am »
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Is this the NA Mala from a long time ago?

Offline Baggy

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Re: some rough upkeep statistics
« Reply #12 on: July 18, 2011, 07:10:35 am »
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No, its the Buckler Mala from EU.
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Offline Mala

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Re: some rough upkeep statistics
« Reply #13 on: July 18, 2011, 12:01:54 pm »
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there was an update, see first post.

Offline Bija

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Re: some rough upkeep statistics
« Reply #14 on: July 18, 2011, 12:35:53 pm »
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Good post! Very interesting. I'm gonna balance out the WPF on my crossbowman more now.