Author Topic: Firebomb  (Read 2371 times)

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Offline Torak

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Firebomb
« on: January 15, 2011, 11:30:57 pm »
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how about making the firebomd to a smokebomb? you only have to ad som more puffs to it :)
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Offline sami1337

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Re: Firebomb
« Reply #1 on: January 15, 2011, 11:32:08 pm »
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Not more. Bigger puffs. Else it's more like a lag bomb.

Offline Lanic0r

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Re: Firebomb
« Reply #2 on: January 15, 2011, 11:44:46 pm »
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a common ninja tactic to throw a smoke grenade and disappear :D
but i dont think it would lagg the server, what about fog in maps, does it slow your pc?
therefore i think its possible to add some smoke puffs.

Offline Bear

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Re: Firebomb
« Reply #3 on: January 15, 2011, 11:56:43 pm »
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someone had the same idea and posted it on the old forums but it got rejected  :D
please no smoke bombs D: it would feel like counterstrike

Offline Torak

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Re: Firebomb
« Reply #4 on: January 16, 2011, 12:08:06 am »
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but 4 us ninjas it would be so cool and not like a big screen just a small area like 5 meters wide and maybey 3 meters up in the air just so you can mask an attack or get the time you need to get away :)
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Offline Lanic0r

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Re: Firebomb
« Reply #5 on: January 16, 2011, 01:53:44 am »
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Counterstrike is like NINJA´s Smokebomb?

Offline Whalen207

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Re: Firebomb
« Reply #6 on: January 17, 2011, 02:18:08 am »
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Fog doesn't lag because it's so huge it become more of a scenery object and/or an aspect of the HUD.
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Offline Welcome_To_Hell

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Re: Firebomb
« Reply #7 on: January 17, 2011, 05:02:01 pm »
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Smoke bombs?

I would make a character that just rides around on a courser and spams smoke bombs.

Offline Torak

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Re: Firebomb
« Reply #8 on: January 17, 2011, 06:37:59 pm »
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but the smoke would only last like 5 sec and you can only have max 4
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Offline ManOfWar

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Re: Firebomb
« Reply #9 on: January 18, 2011, 05:54:08 am »
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I think it should last longer than 5 seconds, maybe 10 or 15, and let people be assholes and spam smoke bombs, it would be funny and piss off range
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Offline rufio

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Re: Firebomb
« Reply #10 on: January 18, 2011, 11:04:53 am »
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can i please have a raptor as a mount? ninja on raptor would be so awesome :P  jk, i think smoke bombs would really lag the server if playing 50vs50 thow
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Offline Tomas_of_Miles

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Re: Firebomb
« Reply #11 on: May 25, 2011, 11:06:58 pm »
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Reviving this topic for serious discussion: can the firebomb be turned into an ultra-low damage knockdown radius weapon?
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Offline Tears of Destiny

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Re: Firebomb
« Reply #12 on: May 25, 2011, 11:09:36 pm »
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Reviving this topic for serious discussion: can the firebomb be turned into an ultra-low damage knockdown radius weapon?

BRB spamming firebombs on the siege ramp... or at spawn.

It would be fun if properly balanced.
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Offline Duke

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Re: Firebomb
« Reply #13 on: May 25, 2011, 11:16:45 pm »
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Maybe passing through the smoke slows you down too? Either because it's 'hard to see' or it's choking your character?

Offline Tomas_of_Miles

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Re: Firebomb
« Reply #14 on: May 26, 2011, 12:25:44 am »
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Maybe passing through the smoke slows you down too? Either because it's 'hard to see' or it's choking your character?
That would be cool. Although I think it might be harder to implement than my idea. In WFaS there are grenades, but to balance them in cRPG I suppose the damage would be minimal, but the area knockdown would be the main thing.
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