Poll

Shield skill should be Strength based.

Yes
30 (31.3%)
No
66 (68.8%)

Total Members Voted: 96

Author Topic: Shield skill should be Strength based  (Read 2938 times)

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Offline ArchonAlarion

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Shield skill should be Strength based
« on: July 15, 2011, 04:59:34 am »
-9
Why is shield skill dependent on Agility?

Powerstrike - strength

Powerdraw (difficulty for bows) - strength

Powerthrow (difficulty for throwing) - strength

Shield (difficulty for shields) - ... Agilty


wtf.

You need to be strong enough to wield this axe, or that bow, or that javelin.

Sorry you are not agile enough to wield a huscarl shield.

Nope, stupid.

It is silly for realism, it is silly for balance, it is silly every way you cut it, pierce it, or blunt it.

Offline Cyclopsided

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Re: Shield skill should be Strength based
« Reply #1 on: July 15, 2011, 05:01:47 am »
+3
It is silly for realism, it is silly for balance, it is silly every way you cut it, pierce it, or blunt it.
I only upvoted this because of that sentence.

Oh, and I don't think we should put ANOTHER thing in strength's favor. and, of course shield is agility. You have to be fast and responsive. You can't just HOLD THE SHIELD STRONGER.


33/3 PS/shield/IF turtle LOLOLOLOLOL
wat
nope

*just to let you know what that would look like:
(click to show/hide)
« Last Edit: July 15, 2011, 05:23:41 am by Marathon »
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Offline ArchonAlarion

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Re: Shield skill should be Strength based
« Reply #2 on: July 15, 2011, 05:04:50 am »
-4
Really man?

I almost cannot believe that anyone could argue against this.


If the stat benefits from the new way of doing shields would be unfair, then just tone down the coverage/spd benefits.
« Last Edit: July 15, 2011, 05:06:25 am by ArchonAlarion »

Offline Cyclopsided

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Re: Shield skill should be Strength based
« Reply #3 on: July 15, 2011, 05:16:44 am »
+1
(click to show/hide)

You DON'T see a problem with this? Really?
They would walk around as fucking tanks. And I mean Tanks.
« Last Edit: July 15, 2011, 05:20:27 am by Marathon »
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Offline Shik

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Re: Shield skill should be Strength based
« Reply #4 on: July 15, 2011, 05:21:09 am »
+4
Shield skill represents the skill of the user at handling their shield to intercept projectiles and parry attacks to minimize damage. That is why it is agility based; it requires fast reflexes and technical skill, not just a strong arm. This is the way it has been defined since the original M&B by Armagan and the game developers. In light of this, it makes sense for it to be agility based.

Offline EponiCo

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Re: Shield skill should be Strength based
« Reply #5 on: July 15, 2011, 05:24:11 am »
0
No. I imagine it would make a full strength shielder a real nightmare.

Offline Tears of Destiny

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Re: Shield skill should be Strength based
« Reply #6 on: July 15, 2011, 05:25:57 am »
0
Shield skill represents the skill of the user at handling their shield to intercept projectiles and parry attacks to minimize damage. That is why it is agility based; it requires fast reflexes and technical skill, not just a strong arm. This is the way it has been defined since the original M&B by Armagan and the game developers. In light of this, it makes sense for it to be agility based.
No. I imagine it would make a full strength shielder a real nightmare.
Saved me a bunch of typing, thank you.

The synergy alone of it working so well as a melee with just one less reason to take Agil makes me say no to this.
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Offline ArchonAlarion

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Re: Shield skill should be Strength based
« Reply #7 on: July 15, 2011, 06:23:01 am »
-3
Shield skill represents the skill of the user at handling their shield to intercept projectiles and parry attacks to minimize damage. That is why it is agility based; it requires fast reflexes and technical skill, not just a strong arm. This is the way it has been defined since the original M&B by Armagan and the game developers. In light of this, it makes sense for it to be agility based.

The stronger you are, the faster and more firmly you can move a shield.

Being a lithe elf princess doesn't make you better at wielding a shield.

ALSO AND FAR MORE IMPORTANTLY, why can a 33/3 char lift and wield a great maul, but can't fucking figure out a huscarl shield? Why can he wield a danish greatsword, but can't figure out a plain round shield? I can use your reasoning for any weapon/item that is already strength based.

If shield skill was purely for boosting spd and coverage, I might go along with armagan's bs, but because it also unlocks the use of shields, I cannot see the logic.
« Last Edit: July 15, 2011, 06:24:05 am by ArchonAlarion »

Offline FRANK_THE_TANK

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Re: Shield skill should be Strength based
« Reply #8 on: July 15, 2011, 07:19:25 am »
+1
I'm a 1h/shielder. This is a terrible idea. It would make Turtle shielders the most rediculesly over powered thing in the game.

I don't give a ducks nutts to the 'realism' debate inrelationg to this shite.

lvl 30 char

32str 3ag

10IF
10SS
10PS
1ath
113 1h WPF

That would be insane. You would hit like several trucks and have an unbreakable huscalrs shield.

Let me just interperate what your saying.

"I WANT TO BE UNSTOPABLE RAHHHHHHHH. AND EVERYONE ELSE SHOULD BOW BEFORE MY MIGHTY MIGHTYNESSSS!!!"

1h/shielder is FINE! Leave it alone.
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Offline Bobthehero

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Re: Shield skill should be Strength based
« Reply #9 on: July 15, 2011, 07:21:14 am »
0
How I wish it wouldnt screw up balance like this...
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Offline Matey

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Re: Shield skill should be Strength based
« Reply #10 on: July 15, 2011, 08:48:02 am »
+2
would be the most broken shit ever. right now shielders trade damage, hp and armour for shield effectiveness and speed. you want to make it a choice between damage, hp, armour and shield effectiveness, or speed? lol. id be 33/3 in a heart beat. black armour with a indestructible huscrals and id hit like a fucking truck with a long espada and all its glorious reach.

Offline Vibe

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Re: Shield skill should be Strength based
« Reply #11 on: July 15, 2011, 08:52:30 am »
+2
You would remove the only thing that prevents most shielders to go 10+ Power Strike? Makes sense.

Offline Bobthehero

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Re: Shield skill should be Strength based
« Reply #12 on: July 15, 2011, 08:54:29 am »
+1
It would be glorious! But OP :(
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Offline Gnjus

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Re: Shield skill should be Strength based
« Reply #13 on: July 15, 2011, 09:15:12 am »
+2
Nothing strange about the suggestion, coming from a guy with a char named: NASTY_TURTLE.........  :wink:
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Re: Shield skill should be Strength based
« Reply #14 on: July 15, 2011, 09:22:54 am »
+2
it's the only way to keep shielders at reasonable hitpoints.

i say no for your selfish idea.
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