It takes 1 hour to get 1 troop.
In 1 hour I can earn:
50 gold per tick * 60 minutes = 3000 gold * average multiplier of 2 = 6000 gold
Let's say 1/6th go to repairs, that's 5k.
I don't see anyone else on the map with 40 troops anywhere near me and it's a very early stage of the game, of course the price will be high.
And no, I'm not from China and I'm doing just fine with my elephant. I'm feeding him with dead archers.
Greetings,
I am sorry to inform you that there is a certain flaw in your calculations. Not the math itself, but the concept behind it instead.
You see, in Strategus, you are
passively earning Strategus Troops/Gold every hour. While in cRPG itself, you have to make yourself
active to get at least an average of x2 or higher multipliers for the duration of that hour.
As others have mentioned before,
Erhm... you can recruit and earn gold in crpg at the same time dude.
Why, you could just have your Strategus character sit in a village having 90%+ of chance to recruit 1 troop while doing something else other than playing cRPG (Which is what I'm doing right now).
So, is there a reason why such passive gain would require an enormous amount of active playing in cRPG to substantiate the cost of Strategus troops?
Please enlighten me.
Yours truly,
A Nerd.
P.S.: I hope OP truly understands the sarcasm behind this post..
I just had a unnamed secret bidder on the telephone who informed me he wanted to bid 10k per troop. He wants his name secret and it totally isn't me just trying to jack up my own price.