Author Topic: Archer build  (Read 6512 times)

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Offline ManOfWar

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Archer build
« on: January 15, 2011, 05:14:35 am »
+1
I am looking for a good archer build, one that allows me to shoot people and hurt them good but also adequatly defend myself in melee, can someone please
 help me

also is iron skin a no no?
« Last Edit: January 15, 2011, 05:24:39 am by ManOfWar »
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Offline Gorath

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Re: Archer build
« Reply #1 on: January 15, 2011, 05:41:35 am »
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Well, I'm partial to my build on Moneyshot, but every archer is different:

Level: 30

Str: 15
Agi: 21

PS: 5
PD: 5
ATH: 7
WM: 7

Bow: 140
2her: 100

*Khergit Bow, Longsword, 2x Bodkins, Tribal Warrior, Straw Hat, Leather gloves, Leather boots*

My reticule is nice and tight, and I can 2-shot most everyone in mail or less, heavier armors obviously require more depending on the armor.  Headshots are lethal period and relatively easy to aim for (as much as a headshot can be expected to be easy).  Only 100 in 2her, but with the longsword and agi I'm fast enough and hit hard enough to melee fairly well.  All in all I'm pretty happy with it.
And I should be nice or polite to anyone.... why exactly?

Offline ManOfWar

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Re: Archer build
« Reply #2 on: January 15, 2011, 06:01:47 am »
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thanks I appreciate it
Just a soldier

Offline Diablo

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Re: Archer build
« Reply #3 on: January 15, 2011, 06:05:32 am »
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To be archer, you need :

- >150 WPF in archery
- agilty 21 = 7 weapon master
- strenght 18 = 6 points powerdraw skill points to use warbow/long bow (15 for 5 strong bow, 12 for 4 khergit bow, 9 for 3, etc. etc.)

melee need WPF, ironflesh, powerstrike and ideally athletics or shield skill.

Melee archers use generaly two handed weapons or polearms to keep 2 arrows packs.
But you need to be a master in blocking.
You can use shields but they need skill points... and take arrows place in your poor inventory...

melee and archery isn't really compatible...

Offline Keshian

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Re: Archer build
« Reply #4 on: January 15, 2011, 06:26:08 am »
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Str 18, Agi 18, Powerdraw 6, weaponmaster 6, athletics 6, Powerstrike 6, ironflesh 5, 2 converted skill points to ability

Use a fast melee weapon (glaive, longsword, long knobbed mace, etc.) and you can do fine with 1 weapon proficiency in 2H and Polearm, put all your wpf into archer as most effective there - significant improvement in weapon shooting speed and accuracy

Use Khergit bow ideally for this build, can do okay with strong bow.

If you want to use warbow, convert your 5 Ironflesh and 1 of your powerstrike into 3 more strength and take another 1 skillpoint from power strike and put into powerdraw.

Gorath also has a good build, but i recommend a little more power draw more so you can punch through mail and plate, but if you want to put more weapon proficiency points into a secondary meele skill then his is the way to go.
« Last Edit: January 15, 2011, 06:28:41 am by Keshian »
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Offline PewPewHydralisk

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Re: Archer build
« Reply #5 on: January 15, 2011, 07:15:52 am »
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Kesh would you actually reccomend a more power draw heavy build rather than putting in more points into WPF now? I'm just trying to figure out whether I want to heriloom my khergit bow or warbow but I dont have 8 power draw, so I'm not sure how I feel about herilooming the warbow.

Offline Gorath

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Re: Archer build
« Reply #6 on: January 15, 2011, 08:37:19 am »
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To be archer, you need :

- >150 WPF in archery

I don't really understand why some people keep saying this (before it was 200+ in the pre-patch days).  With 140 wpf in my armor and khergit bow I have a reticule like:
visitors can't see pics , please register or login

*Yes I know it looks like shit, everything on lowest in dx7 on this piece of shit puter :P*
That's all the way across the arena map and players center mass are larger than the kill-zone in the reticule.  Is it some "must have" that the dots are overlapping or something?  This is, in my opinion, pretty rediculously accurate and feels more accurate than native reticules even.  So....  I guess I just don't exactly how tight of a reticule is considered "needed".

ManofWar, this is that build I posted above.  In lighter armor the reticule is smaller, with the nomad bow instead of khergit, it's even smaller.  In red tunic over mail and mail guantlets (straw hat and leather boots still) it's pretty much the same size as the image.  Just as an FYI.

Kesh, care to post your reticule in a pic?  I'm seriously curious now.
« Last Edit: January 15, 2011, 08:38:42 am by Gorath »
And I should be nice or polite to anyone.... why exactly?

Offline Espu

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Re: Archer build
« Reply #7 on: January 15, 2011, 08:37:53 am »
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18/18 build with 6PD and 6WM is practically unusable with longbow. Get at least 21 agi & 7WM, perhaps even more.

If I got to respec my archer now, I would definately go with PD5 for accuracy without needing to sacrifice all mobility to skill point conversion.

Offline Diablo

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Re: Archer build
« Reply #8 on: January 15, 2011, 09:05:24 am »
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21 agility
18 strength

Equipement :
Warbow
Bodkin arrows x2
Long Bardiche
Black lamellar vest
Leather gloves
Khergit leather boots
« Last Edit: January 15, 2011, 09:08:05 am by Diablo »

Offline bruce

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Re: Archer build
« Reply #9 on: January 15, 2011, 09:21:13 am »
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Here's my melee archery hybrid and the reticules, using a very strong bow:
Strength   21   
Agility   14   

Polearm   81   [3 WPF cost]
Archery   120   [6 WPF cost]

Ironflesh   5   
Power Strike   7   
Shield   0   
Athletics   4   
Riding   0   
Horse Archery   0   
Power Draw   7   
Power Throw   0   
Weapon master *   4

Reticule without armour:
(click to show/hide)

Reticule with (good) armour:
(click to show/hide)

Enough to hit at medium distances quite well, and the damage with 7 PD is very satisfying.
« Last Edit: January 15, 2011, 09:23:26 am by bruce »
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Offline Gorath

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Re: Archer build
« Reply #10 on: January 15, 2011, 09:31:29 am »
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Right on, thanks guys.
So far it seems like my 140 wpf isn't that shabby at all in terms of reticule size.
And I should be nice or polite to anyone.... why exactly?

Offline Stokes

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Re: Archer build
« Reply #11 on: January 15, 2011, 09:36:00 am »
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18/18 build with 6PD and 6WM is practically unusable with longbow. Get at least 21 agi & 7WM, perhaps even more.

If I got to respec my archer now, I would definately go with PD5 for accuracy without needing to sacrifice all mobility to skill point conversion.

Would you be willing to post screenshots of that? I'm planning on an 18/18 longbow build right now. Since PD supposedly increases accuracy, rather than decreases it, I would think that would be a good build. Also, if the Longbow doesn't work out you can always downgrade to Strong or Khergit for good accuracy and great damage with PD7.

Offline Diablo

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Re: Archer build
« Reply #12 on: January 15, 2011, 09:45:12 am »
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Right on, thanks guys.
So far it seems like my 140 wpf isn't that shabby at all in terms of reticule size.

Your reticule size seems to me good (with your current equipment), you would test to wear better armors.

The precision of your bow depend :

- Of your WPF
- Of the total weight of your equipment

The more powerful bows needs more WPF.
More you have of WPF, more you can wear better armors without damaging your aim precision.

Offline Norion

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Re: Archer build
« Reply #13 on: January 15, 2011, 10:11:50 am »
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Since PD supposedly increases accuracy, rather than decreases it, I would think that would be a good build.

Is this since the patch? Before PD decreased your accuracy bcs it had a penalty of WPF, so the more PD you had the LESS accurate you became, unless decreased your weight/increased your WPF in parallel with increasing PD.
Did this change to opposite with the patch?

Pls advise, it can help with my build as after the patch I did not dare to make more than 4 PD bcs of the soft cap on WPF.
 

Offline Stokes

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Re: Archer build
« Reply #14 on: January 15, 2011, 11:41:57 am »
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Is this since the patch? Before PD decreased your accuracy bcs it had a penalty of WPF, so the more PD you had the LESS accurate you became, unless decreased your weight/increased your WPF in parallel with increasing PD.
Did this change to opposite with the patch?

Pls advise, it can help with my build as after the patch I did not dare to make more than 4 PD bcs of the soft cap on WPF.
 

Apparently so. Check out this thread, especially reply 8.

http://forum.c-rpg.net/index.php/topic,876.0.html

 Keshian basically says that due to his tests it seems PD doesn't decrease accuracy anymore. Or, at least, using a bow of lower PD than what you have makes you more accurate. So with 4PD on a Khergit bow you should be less accurate than with 5PD on a Khergit bow. This is opposite last patch.