Author Topic: Version 0.232  (Read 26989 times)

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Offline hotcobbler

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Re: Version 0.232
« Reply #15 on: July 12, 2011, 02:58:47 am »
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This is a game in beta. Chillax. Patches will have problems, and they are getting fixed incredibly fast for such a small dev team.
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Offline DrKronic

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Re: Version 0.232
« Reply #16 on: July 12, 2011, 03:26:44 am »
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cool, agi of death commence
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Offline Cepeshi

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Re: Version 0.232
« Reply #17 on: July 12, 2011, 03:28:10 am »
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cool, agi of death commence

fast go make an agi char sonner than everyone finds out how overpowered they are now :D

Offline DrKronic

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Re: Version 0.232
« Reply #18 on: July 12, 2011, 03:33:50 am »
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respeced to agi right before the patch as I started noticing the hyper agi polestunner builds on battle, and now I can compete again, but I don't coward out to polestun/horserearing/bestvsshieldsweapons/shield usable wpp/best ridicufast dueling/best at everything/polearms so still a disadvantage but hard mode is always way to go ;)
« Last Edit: July 12, 2011, 03:35:11 am by DrKronic »
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Offline Cepeshi

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Re: Version 0.232
« Reply #19 on: July 12, 2011, 03:50:19 am »
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respeced to agi right before the patch as I started noticing the hyper agi polestunner builds on battle, and now I can compete again, but I don't coward out to polestun/horserearing/bestvsshieldsweapons/shield usable wpp/best ridicufast dueling/best at everything/polearms so still a disadvantage but hard mode is always way to go ;)

looking forward to spam stagger guys to death with shortened spear gahahahah

Offline Cyclopsided

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Re: Version 0.232
« Reply #20 on: July 12, 2011, 03:56:20 am »
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fast go make an agi char sonner than everyone finds out how overpowered they are now :D
Go duel me with an agi character, i'll be on a strength build. You need even more hits to kill strength builds in armor now, you just don't glance as often. Which is good. I'll still 1 or 2 hit you.

I honestly don't see why everybody is so overreacting to everything.
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Offline Jeade

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Re: Version 0.232
« Reply #21 on: July 12, 2011, 04:01:48 am »
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I'll be super sadface if they don't up the missile speed to something more realistic and decrease the arrow damage.
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Offline Earthdforce

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Re: Version 0.232
« Reply #22 on: July 12, 2011, 04:06:10 am »
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Zomg, when I look at the scoreboard that stupid arrow is gone. Thank god!
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Offline Cepeshi

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Re: Version 0.232
« Reply #23 on: July 12, 2011, 04:10:21 am »
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Go duel me with an agi character, i'll be on a strength build. You need even more hits to kill strength builds in armor now, you just don't glance as often. Which is good. I'll still 1 or 2 hit you.

I honestly don't see why everybody is so overreacting to everything.

with the crazy speed of 1h, especially with no shield, easy to outspam most of the 2hers and with 9athl easy enough to dance in, hit, dance out, effective as hell against most of the inf on the battlefields

Offline HarunYahya

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Re: Version 0.232
« Reply #24 on: July 12, 2011, 04:26:51 am »
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Thanks for improving performance i dunno how you guys done it but fps drop problems seems to disappear which is the best improvment ever . All changes/nerfs are adoptable by time but fps drops were killing the joy .
Hope you , hardworking devs will add some moar items (Especially Turkish,Persian,Arabian,Knightly European stuff and more horses or reworked textures.) %50 of our current gear is Russian and rest have a variaty of europe,arabia,china and japan cultures i just wanted to point out there are lots of finished work (I know Dede's turkish helmet set sent to devs for example. + Lots of OSP on taleworlds forum.) Give us more items and Strategus please =)
Thanks for working hard and tracing suggestions all the time.I used to whine when you guys release a patch with nerf list =) but i realised i always be able to adapt the new system of the game so there is no point whining everytime and being disrespectful.
Thanks again for the improvements ^^

Offline KaMiKaZe_JoE

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Re: Version 0.232
« Reply #25 on: July 12, 2011, 04:30:27 am »
+1
Damn, yall work fast. You have my admiration for your dedication/penis girth.
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Offline Vovka

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Re: Version 0.232
« Reply #26 on: July 12, 2011, 08:05:30 am »
+1
Do you mean 0.232 patch? are you retard?no archers on the game now :twisted:
After each nerf archers, we increase the number of our archers  :mrgreen:
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Offline Nezteb

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Re: Version 0.232
« Reply #27 on: July 12, 2011, 08:23:53 am »
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So, I downloaded the update and replaced all the files. Now, when I try to open Warband, it says that it's unable to open Modules/cRPG/Resource/iboltax_faces.brf

I don't know how to fix that.

In order to just avoid all of this, can I just delete my entire cRPG folder from my Modules folder and re-install it? Or will that delete my characters somehow?
« Last Edit: July 12, 2011, 08:29:46 am by Nezteb »

Offline Gnjus

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Re: Version 0.232
« Reply #28 on: July 12, 2011, 08:26:43 am »
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After each nerf archers, we increase the number of our archers  :mrgreen:


...and you still haven't got enough of 'em, comrade Vodka.  :wink:
Do you honestly think you have any sort of moral authority, Reyiz? Go genocide some more armenians and deny it ever happened, please, and stay in the middle east.
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Offline Cyber

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Re: Version 0.232
« Reply #29 on: July 12, 2011, 08:33:45 am »
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Thanks for the quick patch, i hope you fix sound soon.
« Last Edit: July 12, 2011, 08:34:55 am by Cyber »