Author Topic: Version 0.230  (Read 54535 times)

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Offline B3RS3RK

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Re: Version 0.230
« Reply #285 on: July 11, 2011, 04:50:28 pm »
0
And the Repair chance increase with profiencies really sucks...

Iam a 1hander, but I also have 50 wpf in 2h and I use a Studded warclub.I have to repair it literally EACH round, modificator doesnt matter.wtf?So If I want some diversity and a change I NEED to make a 2h alt?That´s BS with the "Main char" system because the alt won´t be able to do shit.

Maybe it woud be better for me to find out where you life and kill you when you are satch a Soziopath. You have enough now.
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Offline PieParadox

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Re: Version 0.230
« Reply #286 on: July 11, 2011, 04:51:43 pm »
+2
Silly people, this is the testing phase... This is BETA!

Offline LordBerenger

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Re: Version 0.230
« Reply #287 on: July 11, 2011, 04:58:31 pm »
+1
I think i will try this new patch out :P Throwing Lances....OI MA GAWD IS BACK IN BIZZNIZ!!

And for saving money you just use the cheap probably kickass Throwing Hammers.

Sounds sweet.
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Offline okiN

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Re: Version 0.230
« Reply #288 on: July 11, 2011, 05:00:16 pm »
+2
Silly people, this is the testing phase... This is BETA!

Silly rabbit, nobody playing an actively developing game/mod in its beta phase actually expects it to feel like one!

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cRPG's Motto.

Not to forget: "You've killed the mod."
Don't.

Offline Tears of Destiny

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Re: Version 0.230
« Reply #289 on: July 11, 2011, 05:05:19 pm »
-1
Silly rabbit, nobody playing an actively developing game/mod in its beta phase actually expects it to feel like one!

Not to forget: "You've killed the mod."

Shit, I knew I forgot to say something...

YOU KILLED MAH MOD!

I hope the hotfix will have a slight increase in arrow speed so we do not have the same range as throwers, and... perhaps take away this "I can two-three shot anything" thingy...
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Offline KILLFACE

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Re: Version 0.230
« Reply #290 on: July 11, 2011, 05:14:41 pm »
+1
of course you agree with me. People who dont are called wrong.

I dont understand why instead of nerfing they make every character build deadly. that'd be intense.

FIX DTV. ITS BROKEN. BROOOOOOKKKKEEEEEEENNNNNNNNNNN!
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Offline POOPHAMMER

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Re: Version 0.230
« Reply #291 on: July 11, 2011, 05:23:42 pm »
0
of course you agree with me. People who dont are called wrong.

I dont understand why instead of nerfing they make every character build deadly. that'd be intense.

FIX DTV. ITS BROKEN. BROOOOOOKKKKEEEEEEENNNNNNNNNNN!

Holy fuck shut up
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Offline H4rdn3ssKill3r

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Re: Version 0.230
« Reply #292 on: July 11, 2011, 05:31:38 pm »
+1
You forced me to use steam :(

I cannot install 1.143 because it said ''YOU DO NOT HAVE THE GAME INSTALLED, I DON'T CARE IF I DON'T LET YOU MAKE ME INSTALL ANYWAY, AHAFHJSDVJKAKAFKLDFJKAJK''

:(((((((((
f8uasdlöadk blablablababa lbalba
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Offline Lefu

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Re: Version 0.230
« Reply #293 on: July 11, 2011, 05:41:26 pm »
+1
Oh yes! The end of the 359° lancers! Been waiting for that  :D

Offline Razzen

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Re: Version 0.230
« Reply #294 on: July 11, 2011, 06:20:13 pm »
+1
Im happy that you didnt touch my glaive xD
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Offline eommer

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Re: Version 0.230
« Reply #295 on: July 11, 2011, 06:23:00 pm »
+1
I played for like 15 rounds and I got a repair every single one with at least 2 itens.

I already use cheap stuffs like Heraldic Mail with Surcoat, Mail Boots, Mail Coif and Italian Sword and I lost 11k in less then 1 hour playing.
544 for Italian Sword, ~550 for Heraldic Mail Surcoat. Every round is like 1k at least. Wandering how will be the repair price for a Heraldic Transitional Armour. :/

I think I miss understand, because the repair cost is higher but I still get repair at same rate...


I didnt like this patch at all. They should lower the repair not increase.

Offline chadz

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Re: Version 0.230
« Reply #296 on: July 11, 2011, 06:49:16 pm »
+1
Please check the other thread for future discussion (0.231)