Author Topic: In-depth Update Changelog  (Read 8972 times)

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Offline Adam_Bomb

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Re: In-depth Update Changelog
« Reply #30 on: July 11, 2011, 01:32:31 am »
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Means you might die of old age, but I doubt it to be honest.

So a character I put months of grinding into might just up and die now?? Really?
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Offline Christo

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Re: In-depth Update Changelog
« Reply #31 on: July 11, 2011, 01:32:42 am »
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But what is "old" for the developers? 40, 50?

Also, half of my build just got totally whooped. Lancing will be different, again.

When I'll get ingame I'll check how it affects me, but god damnit I have to re-learn everything again.

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Offline Keshian

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Re: In-depth Update Changelog
« Reply #32 on: July 11, 2011, 01:33:04 am »
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Maybe a dumb question, but what does "- added random chance of permanent death for old characters" mean? Sounds kinda scarey...

Well, Im only playing my main on strategus, this is pretty obviously targeted at me and maybe 7 others who are level 34+ (I guess 49 and 50 year olds are ancient where chadz comes from).  Seems kind of silly to lose all your heirlooms and all your levels simply because you don't do exactly what chadz wants, retire at 31 like obedient sheep.
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Offline Thovex

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Re: In-depth Update Changelog
« Reply #33 on: July 11, 2011, 01:34:53 am »
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Meh, I doubt that's real tbh
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Offline Kafein

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Re: In-depth Update Changelog
« Reply #34 on: July 11, 2011, 01:35:29 am »
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Well, Im only playing my main on strategus, this is pretty obviously targeted at me and maybe 7 others who are level 34+ (I guess 49 and 50 year olds are ancient where chadz comes from).  Seems kind of silly to lose all your heirlooms and all your levels simply because you don't do exactly what chadz wants, retire at 31 like obedient sheep.


I doubt it is true. And even if it is, I bet it's probably more like a forced retirement.

Offline Adam_Bomb

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Re: In-depth Update Changelog
« Reply #35 on: July 11, 2011, 01:37:59 am »
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I doubt it is true. And even if it is, I bet it's probably more like a forced retirement.

"permanent death" dosen't sound like a forced retirement...
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Offline Sultan Eren

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Re: In-depth Update Changelog
« Reply #36 on: July 11, 2011, 01:38:48 am »
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I agree with Kesh. Getting to level 35 is already so so hard, no need to nerf it.
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Offline gazda

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Re: In-depth Update Changelog
« Reply #37 on: July 11, 2011, 01:50:35 am »
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im not if this is true , but i fell like charge was buffed on horses, i played a bit now and i killed like 4 people just by bumping them, even at low speeds they fell down insttead of just stunning them. I was using mamluke horse
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Offline Rumblood

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Re: In-depth Update Changelog
« Reply #38 on: July 11, 2011, 01:57:20 am »
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So a character I put months of grinding into might just up and die now?? Really?

Only if your character is an Archer  :rolleyes:
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Offline Farrok

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Re: In-depth Update Changelog
« Reply #39 on: July 11, 2011, 02:05:21 am »
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Only if your character is an Archer  :rolleyes:

with the new throwing arrows they all die anyways
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Offline Olwen

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Re: In-depth Update Changelog
« Reply #40 on: July 11, 2011, 02:06:54 am »
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death thing is a troll

Offline Keshian

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Re: In-depth Update Changelog
« Reply #41 on: July 11, 2011, 02:15:35 am »
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The arrows/bolts have smaller images in game so when you shoot its much more difficult to track your shots and where they land, miss visibility on 50% or more of shots.  Haven't noticed it affecting hitboxes yet, but still testing.
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Offline Shablagoo

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Re: In-depth Update Changelog
« Reply #42 on: July 11, 2011, 02:19:14 am »
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Wakizashi +1 dmg
Niuweidao -1 dmg
Steel pick -1 dmg
Elite Scimitar -1 dmg
Military pick -1 dmg?

Offline Kenji

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Re: In-depth Update Changelog
« Reply #43 on: July 11, 2011, 02:20:09 am »
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Throwing - Throwing Hammers
I'm sensing an invasion of Dungeons & Dragons style coming in...

++ Weapon Heirloom system, throwing hammers.. Now we just need Dungeon Crawl game mode.

Offline Adam_Bomb

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Re: In-depth Update Changelog
« Reply #44 on: July 11, 2011, 02:20:12 am »
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The arrows/bolts have smaller images in game so when you shoot its much more difficult to track your shots and where they land, miss visibility on 50% or more of shots.  Haven't noticed it affecting hitboxes yet, but still testing.

Will the bigger arrows mod fix this i wonder?  Also, wtf is the strange tatoo that now shows up on my bald character's head??
I don't know how you can watch with_stupid, every time i see him play i want to put infants in a blender.