Author Topic: Completely new Gold + XP idea  (Read 3551 times)

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Offline Glyph

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Re: Completely new Gold + XP idea
« Reply #45 on: June 08, 2011, 04:21:39 pm »
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we nede assists! for killing mounted horses and doing damage(maybe even putting up ladders)
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Glyph you have obsessive Horse Archer and Horse hatred.
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Offline Tzar

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Re: Completely new Gold + XP idea
« Reply #46 on: June 08, 2011, 04:27:47 pm »
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Hit your enemy 5-10 times before you kill him and be rich !
Sounds like Ninjas gonna shit gold.
I have a different idea.
Keep our multi system
Add this : If you stay alive at the end of the round,you'll not pay any upkeep as a reward ! If you die no matter your team won or lost, you'll pay upkeep (Random amount of items to be repaired.)
I don't think killing as many enemies as you can without giving a shit about teamwork should be rewarded.Game would become more like Team Deathmatch than a coordinated battle.
If you reward a guy for staying alive after the battle-which makes sense since you cannot reward a dead man !-
this will be the most balanced and profitable way i think.
This will also add more logic and battlefield tactics into the game i think.People will start to act as an army instead of bunch of kill greedy individuals.
Think about it.

This its only fuckin fair that u dont have to pay upkeep if u manage to survive a whole round and contribute to gettin your team a multi

+1
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Glyph

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Re: Completely new Gold + XP idea
« Reply #47 on: June 08, 2011, 04:39:12 pm »
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Hit your enemy 5-10 times before you kill him and be rich !
Sounds like Ninjas gonna shit gold.
I have a different idea.
Keep our multi system
Add this : If you stay alive at the end of the round,you'll not pay any upkeep as a reward ! If you die no matter your team won or lost, you'll pay upkeep (Random amount of items to be repaired.)
I don't think killing as many enemies as you can without giving a shit about teamwork should be rewarded.Game would become more like Team Deathmatch than a coordinated battle.
If you reward a guy for staying alive after the battle-which makes sense since you cannot reward a dead man !-
this will be the most balanced and profitable way i think.
This will also add more logic and battlefield tactics into the game i think.People will start to act as an army instead of bunch of kill greedy individuals.
Think about it.
but this will also make people go like, i have my multiplier, so i'll stay back from the fight so i won't pay any upkeep because my team will win anyway. solved some problems but added one aswell :wink:
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Glyph you have obsessive Horse Archer and Horse hatred.
- Official diagnosis :)

Offline HarunYahya

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Re: Completely new Gold + XP idea
« Reply #48 on: June 08, 2011, 08:07:22 pm »
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but this will also make people go like, i have my multiplier, so i'll stay back from the fight so i won't pay any upkeep because my team will win anyway. solved some problems but added one aswell :wink:
Well,if people do that,they risk their multi.
I do know that the current exp system is better than zhe old one but somethings might be added i think.
"No upkeep if you survive the battle" system would be the best i think.Im thinking of myself , i am paying 1-2k upkeep every round.I am using my best weapon and best armour sets all the time.If this system added,my play style won't change anyway.But i'll be rewarded if i protect my team or support them on battle (Since im a polearm build, my aim is not to kill people but stun them to create opportunities for my team.) and survive .This may lead cavalary play wiser and more coordinated with their team.(It will also increase usage of heavy horses + armour which are lacking since light cavalary is OP.)
Since it doesn't give you a bonus , it only disables paying upkeep , i don't think it is abusable.
Mindstorm mindstorm ^^ find a fail spot on this suggestion , or let's move this to zhe devs.

Offline Cepeshi

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Re: Completely new Gold + XP idea
« Reply #49 on: June 09, 2011, 12:30:12 pm »
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no upkeep if you survive battle? what about them damn unlucky guys get headshotted spawn-spawn? have anyone thought of them?

the current XP/gold system is fine, stop thinking about new ones, this is quite new user friendly, what more do you want?

edit: after going thru all the posts (damn you walls of text), i still have to stick to my opinion. If you cannot reward all the useful activities being done during a battle, but you might be able to reward some, do you think it is fair? No.

But still, there are rounds when u get loads of kills, on others you are happy to run into any foe at all (yeah, happened few times, i lead a brave commando, just to navigate on the city tunnel sewer map for 2 rounds without meeting any enemy O.o)
« Last Edit: June 09, 2011, 12:46:30 pm by Cepeshi »

Offline EponiCo

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Re: Completely new Gold + XP idea
« Reply #50 on: June 09, 2011, 03:36:28 pm »
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Add this : If you stay alive at the end of the round,you'll not pay any upkeep as a reward ! If you die no matter your team won or lost, you'll pay upkeep (Random amount of items to be repaired.)

This will only increase cowardice. Everyone will have a crossbow and try to shoot from the last row.