Author Topic: Effective WPF  (Read 918 times)

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Offline Jarl_Onurb

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Effective WPF
« on: January 17, 2018, 07:39:44 pm »
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All I know is that you have to reduce your WPF according to your armor weight (after 10 kg/pounds/whatever) and also reduce it according to your PD/PT, and I have heard that IF not only gives you 2HP but it also negates some armor weight.

But does anybody knows the exact formula for calculating the Effective WPF?

Offline njames89

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Re: Effective WPF
« Reply #1 on: January 17, 2018, 08:08:29 pm »
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I have heard that IF not only gives you 2HP but it also negates some armor weight.

Can confirm this is true but I don't have the exact formula.

Offline Casul

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Re: Effective WPF
« Reply #2 on: January 17, 2018, 08:40:29 pm »
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It does negate armour weight for your effective wpf but not for movement right?
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Offline Jona

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Re: Effective WPF
« Reply #3 on: January 17, 2018, 08:46:31 pm »
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I thought this was one of San's many changes that were ultimately reverted because the code was sloppy and it put unnecessary stress on the servers? I recall it being implemented to combat min-maxers since IF has a tendency to be viewed as an extra point dump and nothing more.
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